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04-26-24 01:59 PM |
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Main - Archived forums - SMG hacking tools development - Galaxy Hacking Tools Megalist (with a surprise) | Hide post layouts | New reply |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3230/3604 EXP: 14205873 Next: 203013 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
Galaxy Hacking Tools Megalist
So, I finally decided to archive and mirror all the program backups I have, so that I know exactly where to find them and I'll never lose them again. This is just going to be a giant download list, with dependencies and everything. Also note: The EXEs linked in this thread are untested and I have no idea if they work.
Anarchy in the Galaxy v1.2 by Phantom WingsThe very first tool we ever had, Anarchy in the Galaxy is a relatively plain but powerful level editor. It can edit most of the stuff you'd need when editing a level, and it's reliability is unsurpassed. Anarchy in the Galaxy v1.2 (Mirror) ArcExtract by Lunaboy and ArcPack by ???A very useful set of tools, included in ArcExtract is my custom batch file that if you associate to automatically open arc files in, it will extract it into a new folder (2 folders in so you can easily repack with ArcPack), and included in ArcPack is a RARC Creator and a yaz0 encoder. ArcExtract v0.1 (Mirror) ArcPack v0.1 (Mirror) yaz0enc with source code (Mirror) ArcTools by AntheGUI for editing .arc files, to make it easier to import. Download astConverter v2.0 by AntheCustom made GUI to make it easier to import music. astConverter v2.0 Binary astConverter v2.0 Source astConverter v1.0 Binary astConverter v1.0 Source BCSV Editor (BCSVe) by Marionumber1The first real BCSV Editor we had, this has been immensely helpful in getting to where we are today. It's a little unstable(mainly saving Shift-JIS in v0.7), but 0.6 works well enough. BCSVe v0.6 (Mirror) BCSVe v0.7 (Mirror) BCSVe Source Code (Mirror) BDL to BMD v0.1 by blankWhile not as useful as some other tools, it allows you to convert the newer BDL files (used in SMG1/2 and Wind Waker), to the older BMD files(used in games like Sunshine). It's not perfect but it works rather well. Requires Python 3. BDL2BMD v0.1 (Mirror) BDL2BMD v0.1 EXE OBJ2BDL (BDLCreate) by blankArguably one of the most useful programs we have, this allows us to import and create our own models. Note: v0.4 will not render in Whitehole, you have to use v0.3 if you want to use Whitehole. That said, v0.4 allows vertex colors with a custom plugin for Blender. Requires PyQt4 and Python 3. OBJ2BDL v0.2 (Mirror) OBJ2BDL v0.2 EXE OBJ2BDL v0.3 (Mirror) OBJ2BDL v0.3 EXE OBJ2BDL v0.4 (Mirror) OBJ2BDL v0.4 EXE BMD to BDL v0.2 by blankThe very first importer we ever had, and what led up to the first custom model importer we had (3DS2BDL). Allows you to import models from games like Super Mario Sunshine into the Galaxy games. Requires Python 2. BMD2BDL v0.2 (Mirror) BMD2BDL v0.2 EXE KCLCreate (Collision Tools) by blankThe second most important thing besides custom models is the ability to walk on them. Allows you to both export collision to OBJ (even col files found in SMS) or import to KCL files. v0.6 requires Python 2 and v0.7 requires PyQt4 and Python 3. KCLCreate v0.6 (Mirror) KCLCreate v0.6 EXE KCLCreate v0.7 (Mirror) KCLCreate v0.7 EXE KCLCreate v0.7 EXE (32-bit) msbconv (MSBTCreate) v0.2 by blankOur sole text editor, which works surprisingly well and gives us the ability to add new stars and port galaxies. Only works with SMG2 considering SMG1 uses BMG files. Requires Python 3. msbconv v0.2 (Mirror) msbconv v0.2 EXE msbtEditor by AntheA somewhat useful MSBT Editor GUI Anthe made that allows you to edit MSBT files more easily then by hand. msbtEditor v1.2.2 Source (Mirror) Nuntius Novus by AntheA more intuitive and cleaner version of a MSBT Editor GUI by Anthe, syntax highlighting is a nice touch. Nuntius Novus v2.0.0.2 Source (Mirror) pyBCK v0.1 by Marionumber1A VERY basic animation editor. You have to manually edit coordinates and frames by editing plain text. Requires Python 3. pyBCK v0.1 (Mirror) pyBCK v0.1 EXE pyTEX1 v0.2 by Marionumber1A texture editor. Allows you to import BTI files into models to create new textures. Currently only works with chadderz' CTools SZS Explorer. Requires Python 2. pyTEX1 v0.2 (Mirror) pyTEX1 v0.2 EXE PyTools v0.2.2 by NWPlayer123Yep, I've started making my contribution. Currently has hash.py which hashes any name via command line, and a mostly-finished BCSV Editor(lets you edit a hash to port between galaxies and add a field to add new stars), and I have plans to add more. Requires Python 2. PyTools v0.1 (Mirror) PyTools v0.2 (Mirror) PyTools v0.2.1 (Mirror) PyTools v0.2.2 (Mirror) RARCTools by LunaboyThis is Lunaboy's ArcPack that isn't nearly as useful as whoever's individual yaz0 encoder and RARC Packer, but I thought I'd include it anyways. RARCTools v1.1 (Mirror) SZSTools by thakisThese are the tools that started it all, it's what allows us to see the contents of all the arc files in the game. Not quite as good as ArcExtract but still very useful nonetheless. SZSTools v1.0 (Mirror) Whitehole v1.1 by Arisotura Patches by NWPlayer123, blankThe first and so far only 3D level editor we have, it's very useful for finding exact coordinates to place objects because you can see how it will look in-game. My patch (IIRC) fixes a few stuff, including something with paths, and it's by far the most stable version. Whitehole v1.1.1 (Mirror) Whitehole v1.1.1 Source (Mirror) Whitehole v1.1.2 (Mirror) Whitehole v1.1.2 Source (Mirror) WiiExplorer v0.1 by ArisoturaHere's another option for if you want to edit arc files. There were plans to have it also edit ISO/WBFS files but that never happened. WiiExplorer v0.1 (Mirror) WiiNARC v1.2 by Phantom WingsOne of the first arc editing tools, it has issues with compression, so I wouldn't recommend it unless you know what you're doing, but....here it is. WiiNARC v1.2 (Mirror) Wiiscrubber by ???One of the most despised pieces of software because it's so bloated and closed source, it's the reason why WiiExplorer was started, but it does it's job. Wiiscrubber (Mirror) World Map Editor by shibboleet and Phantom WingsA somewhat useful visual editor for world maps. Not much to say other then that. World Map Editor v0.3 (Mirror) World Map Editor v0.4 (Mirror) World Map Editor v0.4 Source (Mirror) ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2752/4661 EXP: 20893351 Next: 337915 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
You forgot the World Map Editor. ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3231/3604 EXP: 14205873 Next: 203013 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
I don't have that backed up because I've never needed to use it, but I'll add it in a bit once I get all these mirrored on Kuribo ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2753/4661 EXP: 20893351 Next: 337915 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
No need for mirrors if the program is already uploaded to the site. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 4193/5087 EXP: 23822609 Next: 559091 Since: 07-07-12 Last post: 2205 days ago Last view: 767 days ago |
This is pretty useful, nice job! ____________________
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Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 533/1099 EXP: 2380658 Next: 81193 Since: 08-17-12 From: Belgium Last post: 769 days ago Last view: 359 days ago |
The absence of my GUI's makes me a very sad Anthe. ____________________ |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 129/1207 EXP: 2616686 Next: 112114 Since: 08-28-13 From: ._______________. Last post: 1963 days ago Last view: 1573 days ago |
Posted by Anthe This probably doesn't make any sense, but... I know that feeling. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3232/3604 EXP: 14205873 Next: 203013 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
I wasn't sure how to include your GUIs, whether as a seperate section or just another download, but I think I've figured out a way. Gimme a bit. ____________________ "I hate playing musical chats" ~ Quote of the month |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 278/1217 EXP: 2576795 Next: 16077 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
What is the difference between BCSVe 0.6 and 0.7 without 0.7 is bugged? What is the update with 0.7? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3028/4661 EXP: 20893351 Next: 337915 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
0.7 shits itself when you try to save Shift-JIS (Japanese characters.)
0.6 doesn't have this issue. ____________________ a |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 288/1217 EXP: 2576795 Next: 16077 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
But why was the point to do 0.7? Would it be better but it become bad and buggy then? If so, what was planned to be better? |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3333/3604 EXP: 14205873 Next: 203013 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
The source code is all there if you want to learn how to fix it, no it wasn't intentional, if you want to edit Japanese files use Whitehole. ____________________ "I hate playing musical chats" ~ Quote of the month |
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