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11-17-25 04:15 PM |
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| 0 users reading AW Extractor [by thakis] [fixed] | 1 bot |
| Main - Archived forums - SMG hacking tools development - AW Extractor [by thakis] [fixed] | Hide post layouts | New reply |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 76
Posts: 334/1551 EXP: 3946003 Next: 60057 Since: 06-15-14 From: Germany Last post: 2857 days ago Last view: 2830 days ago |
This tool makes it possible to extract the sounds from a .aw bank. Just place the .aw file inside the folder and run SMR_SMG#.bat, where # is the number of the game.
This was originally created by thakis, while I've added SMG2 support and removed unnecessary files. Download v1.1 Changelog v1.0 ~ First release v1.1 ~ Removed unnecessary files ~ Added SMG2 support Credits thakis SunakazeKun Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 2996/4661 EXP: 22231954 Next: 222210 Since: 07-07-12 Last post: 1920 days ago Last view: 933 days ago |
TBH I don't think an aw extractor isn't necessary much, mostly because of you can't convert it back. Finding unused stuff is cool, but doesn't kick progress at all. But uh, nice. ____________________ a |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 76
Posts: 335/1551 EXP: 3946003 Next: 60057 Since: 06-15-14 From: Germany Last post: 2857 days ago Last view: 2830 days ago |
One day it will be possible... I hope.
Also thanks. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| Jesse |
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Member Normal user Level: 54 Posts: 380/688 EXP: 1204686 Next: 29184 Since: 09-05-13 Last post: 2949 days ago Last view: 2511 days ago |
we can make a soundfont with this.....? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 112
Posts: 3318/3604 EXP: 15116015 Next: 222190 Since: 07-07-12 From: Colorado Last post: 3673 days ago Last view: 1830 days ago |
Yes, if you have a tool to actually make it. ____________________ "I hate playing musical chats" ~ Quote of the month |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 233/1207 EXP: 2801698 Next: 68045 Since: 08-28-13 From: ._______________. Last post: 2534 days ago Last view: 2143 days ago |
Posted by jjesss064 People have already done that. |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 53
Posts: 475/654 EXP: 1119749 Next: 37370 Since: 08-10-13 From: Paperplate Land Last post: 2158 days ago Last view: 2170 days ago |
I know its a stupid question, but I cant seem to find the power-up themes. Am I looking hard enough? Ive checked (pretty thoroughly) twice. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| Jesse |
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Member Normal user Level: 54 Posts: 381/688 EXP: 1204686 Next: 29184 Since: 09-05-13 Last post: 2949 days ago Last view: 2511 days ago |
Posted by Splitwirez who, where and how? |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 234/1207 EXP: 2801698 Next: 68045 Since: 08-28-13 From: ._______________. Last post: 2534 days ago Last view: 2143 days ago |
Posted by PaperplateismGuy They aren't in the AW files...unless you mean the individual instruments. Posted by jjesss064 Somewhere in here. |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 53
Posts: 476/654 EXP: 1119749 Next: 37370 Since: 08-10-13 From: Paperplate Land Last post: 2158 days ago Last view: 2170 days ago |
They have to be somewhere. They aren't AST's, after all, the title screen music is an AW file. Not just the instruments. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 235/1207 EXP: 2801698 Next: 68045 Since: 08-28-13 From: ._______________. Last post: 2534 days ago Last view: 2143 days ago |
Posted by PaperplateismGuy They're in the DOL. No, just kidding. They're in AudioRes/Seq. Good luck cracking them open. |
| Jesse |
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Member Normal user Level: 54 Posts: 382/688 EXP: 1204686 Next: 29184 Since: 09-05-13 Last post: 2949 days ago Last view: 2511 days ago |
Posted by Splitwirez I searched everywhere, but I can't find any (working) link. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 2999/4661 EXP: 22231954 Next: 222210 Since: 07-07-12 Last post: 1920 days ago Last view: 933 days ago |
blarg splitz, can you like, not act as if it's a pain in the ass? It's a RARC, so just drag it in rarcdump.exe...
A bunch of SZS files come out, and shit. Have fun. ____________________ a |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 53
Posts: 477/654 EXP: 1119749 Next: 37370 Since: 08-10-13 From: Paperplate Land Last post: 2158 days ago Last view: 2170 days ago |
I would think it would be one whole sound effect file, seeing as the title screen music is one whole sound effect file. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 236/1207 EXP: 2801698 Next: 68045 Since: 08-28-13 From: ._______________. Last post: 2534 days ago Last view: 2143 days ago |
Posted by Luigi SZS modifier and CTools SZS explorer can't read them, so...blargl. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 112
Posts: 3319/3604 EXP: 15116015 Next: 222190 Since: 07-07-12 From: Colorado Last post: 3673 days ago Last view: 1830 days ago |
Why would they? This is a completely different engine. All the sequence files are a variation of MIDI files. I have the spec somewhere.... ____________________ "I hate playing musical chats" ~ Quote of the month |
| Main - Archived forums - SMG hacking tools development - AW Extractor [by thakis] [fixed] | Hide post layouts | New reply |
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