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04-16-24 05:53 PM
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Main - Archived forums - SMG documentations and tutorials - Area Dimentions vs Normal Dimensions Hide post layouts | New reply


shibboleet
Posted on 08-04-14 01:12 AM Link | #45364
As you all know, area dimensions are not the same as normal object dimensions.

Well anyways, here's what I found out:

A coin is 1, 1, 1
I set the SwitchArea to 0.2, 0.2, 0.2
When I jumped over the coin, nothing happened.
When I went under the coin, nothing happened.
I collected it, and it activated, so this probably is the scale. Although it is NOT exact, but it's a start.

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Main - Archived forums - SMG documentations and tutorials - Area Dimentions vs Normal Dimensions Hide post layouts | New reply

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