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04-18-24 03:19 AM |
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0 users reading Woodlog Galaxy | 1 bot |
Main - Archived forums - Custom SMG levels - Woodlog Galaxy | Hide post layouts | New reply |
SnakeBlock |
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Member banned for being a source of trouble. (see also: rhcafe) Level: 14 Posts: 15/32 EXP: 11247 Next: 1824 Since: 09-22-13 Last post: 2328 days ago Last view: 750 days ago |
Hi
I just modelled my first SMG level ever (and mainly first 3D level which I am going to complete ever, too). Yeah, it's called Woodlog Galaxy So uh yeah, everything's made out of wood, there's a little town (suggestions please) and then uh yeah, there's a little 'log house' and yeah Here's the model! Share your opinion (that log house is the entrance to the level, you go on a pathway thing and then you enter the ur, little town ) |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 4016/5087 EXP: 23799265 Next: 582435 Since: 07-07-12 Last post: 2197 days ago Last view: 759 days ago |
It looks more like a SM64/SM64DS level than a Galaxy level.
And uh, perhaps a name change? ____________________
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Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 396/1099 EXP: 2378302 Next: 83549 Since: 08-17-12 From: Belgium Last post: 760 days ago Last view: 350 days ago |
The name is the best thing ever. ____________________ |
SnakeBlock |
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Member banned for being a source of trouble. (see also: rhcafe) Level: 14 Posts: 16/32 EXP: 11247 Next: 1824 Since: 09-22-13 Last post: 2328 days ago Last view: 750 days ago |
Okay, what about "Woodlog Town Galaxy" or simply "Woodlog Galaxy"?
And uh, it's my first level model. And I couldn't get that darn Follow Me to work, it glitches out >.< It'll look good in Super Mario Galaxy once it is inserted Well, the first star is you climbing the tower to get the star on the top The one with the spiral staircase. I'm going to make this a bit harder with some jumps in mid air instead of on the tower. |
Agent000 |
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Member mah kitty Level: 74 Posts: 1276/1426 EXP: 3532006 Next: 121538 Since: 07-07-12 Last post: 2312 days ago Last view: 877 days ago |
Posted by hamza62240 So...it'll look good when your Wood Log is inserted? Riiiiight... Ok but in all seriousness, while its not the best model I've seen, it's great to have yet another person getting into level creation! ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
SnakeBlock |
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Member banned for being a source of trouble. (see also: rhcafe) Level: 14 Posts: 17/32 EXP: 11247 Next: 1824 Since: 09-22-13 Last post: 2328 days ago Last view: 750 days ago |
Thank you This is not near completion, it'll have MUCH more things, puzzles and stuff |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 4022/5087 EXP: 23799265 Next: 582435 Since: 07-07-12 Last post: 2197 days ago Last view: 759 days ago |
What kind of puzzles, and what kind of enemies do you plan for this level to have? ____________________
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Krazyguy75 |
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Normal user Level: 23 Posts: 49/100 EXP: 60612 Next: 7111 Since: 03-28-14 Last post: 3221 days ago Last view: 2940 days ago |
I'd suggest the bee galaxy enemies, as they are the most "wood" feeling of the enemies.
Also, if you want it to feel more like the original galaxies, add more vibrant colors to the textures. Depending on the theme, light gold-brown is classic, but you could go for dark wood if you desire, in which case a dark red-brown would also look good. EDIT: That color scheme was for the internal wood, as for the back, add more orange and red to the brown color, darken them, and remove some of the green. Greenish tinted logs (even to the minor extent that yours are) are more in keeping with a ghost galaxy. |
TheSpeedyMouse |
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Normal user Level: 42 Posts: 72/403 EXP: 489800 Next: 31562 Since: 04-05-14 Last post: 2605 days ago Last view: 1660 days ago |
Maybe those wood guys that appear in Galaxy 2 can talk to you? |
SnakeBlock |
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Member banned for being a source of trouble. (see also: rhcafe) Level: 14 Posts: 18/32 EXP: 11247 Next: 1824 Since: 09-22-13 Last post: 2328 days ago Last view: 750 days ago |
Posted by Polari Well, bee enemies, Mandibugs, maybe Goombas, and then by 'puzzles' I kinda mean "jumps" or "parkour". Posted by TheSpeedyMouse Yes I am going to use acacia and dark acacia and green oak, too (acacia = orange, dark acacia = dark acacia [duh], green oak = green oak [duhhhh]) |
Krazyguy75 |
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Normal user Level: 23 Posts: 50/100 EXP: 60612 Next: 7111 Since: 03-28-14 Last post: 3221 days ago Last view: 2940 days ago |
I'm just saying that realistic tree styles don't really have the "Mario" feel to them. Just like mario water is chlorine blue, mario logs are cartoon brown. And are almost always more saturated than realistic trees. |
PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 52 Posts: 302/654 EXP: 1044991 Next: 38849 Since: 08-10-13 From: Paperplate Land Last post: 1579 days ago Last view: 1592 days ago |
I think a honeyhive or reverse honeyhive galaxy theme (level theme, not music) would fit this best. and I do like KrazyGuy's suggestion above. I would try to use textures from the game, cause the type of textures you are looking for are a pain to find on the net. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Krazyguy75 |
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Normal user Level: 23 Posts: 51/100 EXP: 60612 Next: 7111 Since: 03-28-14 Last post: 3221 days ago Last view: 2940 days ago |
Oh, yeah, and if you do find textures, remember that, just because something is scalable, doesn't mean that it scales well. Your textures have what I like to call "texture dots", where when you are a certain distance away, patterns start to form. To avoid this, try to reduce the contrast on the textures.
Another trick I use is to lay multiple textures with opacity to smooth them out, then add an overlay of whatever tint I want it to be. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3181/3604 EXP: 14191953 Next: 216933 Since: 07-07-12 From: Colorado Last post: 3094 days ago Last view: 1252 days ago |
Except the wii doesn't support opacity therefore rendering it useless but nonetheless, just make the textures smaller/loop more in general and you should be fine, that's what I do. Big enough to not look terrible repeating 50-100 times but small enough to not just be one giant texture mapped over the entire polygon, which makes that weird dot pattern that krazy mentions. It's a balance. ____________________ "I hate playing musical chats" ~ Quote of the month |
Krazyguy75 |
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Normal user Level: 23 Posts: 52/100 EXP: 60612 Next: 7111 Since: 03-28-14 Last post: 3221 days ago Last view: 2940 days ago |
No, you don't understand, that is in the initial creation of textures in photoshop or wherever. Hence the use of "texture" rather than "material". |
SnakeBlock |
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Member banned for being a source of trouble. (see also: rhcafe) Level: 14 Posts: 19/32 EXP: 11247 Next: 1824 Since: 09-22-13 Last post: 2328 days ago Last view: 750 days ago |
Okay, I'm gonna texture it from the ingame alreadyexisting textures, okay? |
Main - Archived forums - Custom SMG levels - Woodlog Galaxy | Hide post layouts | New reply |
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