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04-25-24 03:43 AM |
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0 users reading Texture animation? | 1 bot |
Main - Archived forums - SMG questions and issues - Texture animation? | Hide post layouts | New reply |
Cackletta |
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Member Permanently banned: taking part in lamer attacks Level: 22 Posts: 33/91 EXP: 53019 Next: 5331 Since: 02-06-14 From: Los angeles california Last post: 3551 days ago Last view: 3551 days ago |
Hey is there anyway to implement scrolling textures or texture animations. I am trying to make a water fall. ____________________ Subscribe to my youtube channel Follow me on twitter My Modification's progress thread here |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3119/3604 EXP: 14203520 Next: 205366 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
People have been asking that for years. No there isn't, and there probably never will be either. Nobody has shown that they could put it to good use by being able to make good quality levels. There's been no use. ____________________ "I hate playing musical chats" ~ Quote of the month |
Cackletta |
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Member Permanently banned: taking part in lamer attacks Level: 22 Posts: 34/91 EXP: 53019 Next: 5331 Since: 02-06-14 From: Los angeles california Last post: 3551 days ago Last view: 3551 days ago |
There probably NEVER will be? Can you please stop guessing and saying what you don't know? it is possible and the scroll can be taken from the command that triggers the movement of the water in SMG or the scrolling back ground hightailsfall, The EFB address is 61A8F but in hexadecimal here is no way to figure out a scrolling command something like a 0x32[1A] , I just don't have anything to fathom it. ____________________ Subscribe to my youtube channel Follow me on twitter My Modification's progress thread here |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3120/3604 EXP: 14203520 Next: 205366 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
It's not my words, I'm simply explaining what our coders, namely blank, have said many times. It's the same reason we haven't had a model importer with bones or materials (other then vertex colors) or the animations like you are asking about. They see no need because they think it will never be used because nobody ever makes any levels. Believe me, if I could document it, I would, but I'm not skilled enough to. I never said anything about it not being possible, anything's possible, even if we have to rip the game apart and look at the assembly to figure it out. It's just not likely to happen since the people who are able to document it probably will never do so because of said reason above. ____________________ "I hate playing musical chats" ~ Quote of the month |
Cackletta |
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Member Permanently banned: taking part in lamer attacks Level: 22 Posts: 35/91 EXP: 53019 Next: 5331 Since: 02-06-14 From: Los angeles california Last post: 3551 days ago Last view: 3551 days ago |
I'm trying to revive SMG, I was touched by what cosmological said, I am trying to dissassemble the game and rip everything apart, I'm currently working on the music hacking scene. ____________________ Subscribe to my youtube channel Follow me on twitter My Modification's progress thread here |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 2061/9019 EXP: 56258140 Next: 229504 Since: 07-03-12 From: in a box Last post: 13 days ago Last view: 20 hours ago |
Krazyguy75 |
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Normal user Level: 23 Posts: 23/100 EXP: 60670 Next: 7053 Since: 03-28-14 Last post: 3228 days ago Last view: 2947 days ago |
To be fair, I think reviving it is an uphill battle. I've only been around a short time, but I've read all the drama that happened.
However, I do believe that the view of "No one will use it, because no one is making levels" is a bad view, because programs that add options encourage people to design levels due to the new options they present. |
Cackletta |
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Member Permanently banned: taking part in lamer attacks Level: 22 Posts: 36/91 EXP: 53019 Next: 5331 Since: 02-06-14 From: Los angeles california Last post: 3551 days ago Last view: 3551 days ago |
Oh well, SMG hacking is a pain to be honest, and I hope people don't tease me for the "reviving smg" speech, I've seen this happen on an old thread. ____________________ Subscribe to my youtube channel Follow me on twitter My Modification's progress thread here |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1895/2178 EXP: 6557031 Next: 93633 Since: 12-02-12 Last post: 397 days ago Last view: 397 days ago |
Reviving the scene and just hacking the game are far from the same thing. Status: It was really, really fun, guys - thanks for the ride!
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Main - Archived forums - SMG questions and issues - Texture animation? | Hide post layouts | New reply |
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