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04-19-24 02:56 AM
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Main - SMG2.5 - General SMG2.5 talk - BETA Supermassive [trailer level] Hide post layouts | New reply


shibboleet
Posted on 12-29-13 07:38 AM Link | #36867
Cosmological created a supermassive galaxy design in sketchup a long time ago. Here it is.

Well I've decided to make a design for Supermassive Galaxy. If you have been on the irc you may have seen updates on it, but now its completed. its taken a while to complete do to laptop difficulties (It totally didn't catch on fire). But anyway here is the design.

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-The Whole Level



-A closer look at the first planet. Mario must navigate the level using long jumps and wall kicks to eventually get to the launch star located after the sign. On the slightly elevated yellow platform there is a Giant Luma that says: "Try running then pressing Z+A todo a long jump. Here try to make it over this gap." The sign says "Now's the real deal, do a long jump over this gap to get to the launch star."


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-Full view of the second planet. Mario must do some platforming on the dirt platforms (This may be changed for model importing when it is easy to do). After completing the platforming Mario takes a sling star to the main part of the planet with the Thomps. He then has to avoid the enemies and do some wall jumps to get to the rising and lowering green pipe. Then he has to avoid the green pipes going down on the stage and get to the gravity switch that brings him to the launch star and then to the next planet. There is a separated Supermassive with a question coin that makes many coins appear similar to the regular level.


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-Closer view of the Thwomps


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-Closer view of the pipe section


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-A full view of the "Five Challenges" planets.


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-A close view of star planet that has sling stars to each of the challenges, (may be replaced with pipes) when the star chips are collected the launch star will appear in the center of the star.


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-In this section, based off of a section from the beta, Mario must kill all of the enemies to get the star chip located in a cage on the block with the pipe sticking out of it. After getting his star chip Mario can move to the sling star, located on the giant star chip platform.

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-The Gravity Section. In this section Mario has to go though a gravity maze using gavity switches and get his star chip. The star chip is located on the separated brick block at the top of the image. The switches switch the gravity in the way they are facing. And the sling star in on the star chip.


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-Another view of the gravity planet.


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-The Pipe Planet. In this planet Mario has to to slide though the pipe avoiding giant wigglers and spiky plants, he must also grab a star chip near the end of the pipe.


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-A closer view of the bottom of the planet, there is a sign that says, "If you missed the star chip go right to try to get it again, if you did go left to the next section." Every thing the sign says is true.


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-The Pull Star Planet. In this planet Mario must use pull stars to navigate obstacles including a Thomp. The star chip is located on the question block to the right of the Thomp.


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-Another view of the pull star planet from the back.

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-A third view of the pull star planet.

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-The Platforming Challenge. In this planet Mario must complete a small platforming challenge involving jumping on moving pipes doing wall jumps, and wall jumps on Thomps. The star chip is located off the platform a little bit, in which he has to catch a ride on a moving pipe to obtain. The sign says, "Make sure to get the star chip, it may not be in a obvious place this time."


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-Another view of the planet showing the pipes and Thomps.


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-A third view of the planet.


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-The Flower Planet. Mario must complete the planet as normal to get his star.


-Cosmological


The main design for the actual level is completed.


[image]

I'll be providing more screenshots as I go along and finish the level. Thanks!

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MK7tester
Posted on 12-29-13 07:40 AM Link | #36868
Looks uh... good. No problems here.

Jesse
Posted on 12-29-13 08:48 AM Link | #36869
this looks amazing :D its perfect

Stygmax
Posted on 12-29-13 03:31 PM Link | #36875
Nice. Now this is what SMG2.5 should be. Are you sure that the giant airborne pipe has collision, though?
Status: It was really, really fun, guys - thanks for the ride!

shibboleet
Posted on 12-29-13 04:14 PM Link | #36878
Posted by Stygmax
Nice. Now this is what SMG2.5 should be. Are you sure that the giant airborne pipe has collision, though?

Icespike used it :P

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Agent000
Posted on 12-29-13 06:25 PM Link | #36884
Posted by Stygmax
Nice. Now this is what SMG2.5 should be.


No, it's not. There's a reason why this is labeled as Beta. That said, it looks pretty fun to play MrRean.

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