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09-07-24 01:52 PM |
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0 users reading Super Mario Sunshine 64 DS | 1 guest | 1 bot |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
Fiachra |
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Local moderator Level: 65 Posts: 217/1065 EXP: 2274758 Next: 60870 Since: 12-15-12 From: Ireland Last post: 2295 days ago Last view: 244 days ago |
"15 Main Levels and 14 Secret Levels" - There'll (hopefullyly) be 15 main levels but there not be as many secret levels and some may be left as the original ones, eg. Kuriboss, King Boo and Chief Chilly.
Edit: About the black background for Delfino Plaza minimap: I forgot that I've since moved Delfino Plaza to Castle Backyards (posted patch recently to change starting level in Editor Development thread) so it probably would be possible now. |
Nintega Dario |
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Banned Level: 12 Posts: 6/21 EXP: 6134 Next: 1787 Since: 07-24-13 Last post: 3514 days ago Last view: 3514 days ago |
Hey Fiachra,
Are you thinking of adding some custom bosses to Super Mario Sunshine 64 DS? |
NeoBlitzX7 |
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Normal user Level: 24 Posts: 31/115 EXP: 77869 Next: 256 Since: 10-08-13 From: Somewhere in Germany Last post: 767 days ago Last view: 650 days ago |
Man you do really AWESOME work! I'm very excited to play that game, because it is cool to experience Sunshine in that new way. Thank you for making this hack. So how far's the progress? |
Stomatol |
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Normal user Level: 30 Posts: 1/178 EXP: 148551 Next: 17318 Since: 12-21-13 From: Sweden Last post: 2623 days ago Last view: 1514 days ago |
Whenever I try to launch the room on my Cyclo DS evolution the screen just turns white, I suppose noone knows a fix for this? :/
EDIT: Oh wait, it didn't even patch correctly, can anyone explain to me how to use xDelta? |
Fiachra |
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Local moderator Level: 65 Posts: 222/1065 EXP: 2274758 Next: 60870 Since: 12-15-12 From: Ireland Last post: 2295 days ago Last view: 244 days ago |
Posted by Nintega Dario Although it would be possible to replace their models with bones import/export working, you'd still be stuck using their original animations and behaviour so I'll just be leaving them as they are plus I like the original ones. Posted by NeoBlitzX7 All of the big Sunshine levels have been ported meaning 7/15 of the main levels and the new hub level (Delfino Plaza) are done. This means I still have 8 new custom levels to make as well as secret levels (though I am getting some help with that). I had made 2 custom levels but really they're not great so they've been dropped. I'm currently working on custom level based on Whomp's Fortress. Posted by Stomatol You need to make sure you're using a clean (unpatched, untrimmed) European copy of SM64DS. Open xdeltaUI.exe and select the 'Apply Patch' tab For 'Patch' select the file 'PiantaVillage(E)14022013.xdelta' For 'Source File' select the clean EUR SM64DS ROM For 'Output File' enter the name and location of where you want the patched ROM saved Click 'Patch'. |
Stomatol |
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Normal user Level: 30 Posts: 3/178 EXP: 148551 Next: 17318 Since: 12-21-13 From: Sweden Last post: 2623 days ago Last view: 1514 days ago |
Posted by Fiachra That's exactly what i did, but when i tried to open the rom in SM64DSe after i patched it, it was just a normal ROM. |
Fiachra |
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Local moderator Level: 65 Posts: 223/1065 EXP: 2274758 Next: 60870 Since: 12-15-12 From: Ireland Last post: 2295 days ago Last view: 244 days ago |
Are you opening the file in you selected in 'Output File', this should have a different name than your clean ROM?
"... it was just a normal ROM" - Did you check all the levels? |
Stomatol |
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Normal user Level: 30 Posts: 4/178 EXP: 148551 Next: 17318 Since: 12-21-13 From: Sweden Last post: 2623 days ago Last view: 1514 days ago |
Posted by Fiachra Oh well, my bad. I only checked bob-bomb battlefield, still it wont load on my DS, only works on emulators for me :/ |
NeoBlitzX7 |
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Normal user Level: 24 Posts: 33/115 EXP: 77869 Next: 256 Since: 10-08-13 From: Somewhere in Germany Last post: 767 days ago Last view: 650 days ago |
Level based on Whomp's Fortress? Sounds interseting. |
Stomatol |
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Normal user Level: 30 Posts: 7/178 EXP: 148551 Next: 17318 Since: 12-21-13 From: Sweden Last post: 2623 days ago Last view: 1514 days ago |
Does the patch include all the completed levels? I can only find Bianco Hills and Pianta Village |
zKenshi |
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zKenshi |
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Normal user Level: 8 Posts: 2/9 EXP: 1687 Next: 500 Since: 12-29-13 Last post: 3877 days ago Last view: 460 days ago |
I patched my rom and didn't work, what is the name of a clean european rom, or if not, how can I check to be sure mine is? |
Polar Hacker |
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Member banned by request Level: 24 Posts: 14/106 EXP: 68161 Next: 9964 Since: 01-02-14 Last post: 3711 days ago Last view: 482 days ago |
This is awesome! Keep it up! |
Fiachra |
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Local moderator Level: 65 Posts: 239/1065 EXP: 2274758 Next: 60870 Since: 12-15-12 From: Ireland Last post: 2295 days ago Last view: 244 days ago |
Posted by zKenshi There only is one version of the European ROM. You'll know it's trimmed if it's under 16.0MB. |
zKenshi |
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Normal user Level: 8 Posts: 3/9 EXP: 1687 Next: 500 Since: 12-29-13 Last post: 3877 days ago Last view: 460 days ago |
Tried again with a bigger rom (16.8MB) and it doesn't run after the initial screen. |
lemmingscanfly |
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3857/5087 EXP: 24189991 Next: 191709 Since: 07-07-12 Last post: 2339 days ago Last view: 901 days ago |
Posted by lemmingscanfly Skelux is already on this forum... Anyway Fiachra, what level are you working on now? Some sort of bonus level, or one of the main ones? ____________________
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skawo |
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Normal user Level: 32 Posts: 12/216 EXP: 198217 Next: 8225 Since: 01-04-14 Last post: 2616 days ago Last view: 1304 days ago |
By the way...
Has anyone tried this on an actual DS? Desmume, for instance, sometimes lies a bit and will show the level fine (unless you put in there something outrageously hi-poly, I guess), but when you try the levels on hardware polygons start just disappearing everywhere. |
Stomatol |
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Normal user Level: 30 Posts: 11/178 EXP: 148551 Next: 17318 Since: 12-21-13 From: Sweden Last post: 2623 days ago Last view: 1514 days ago |
Posted by skawo It works fine on my DS except sometimes Mario glitches out and becomes part invisible, isn't a big problem though, since it only lasts for a while |
skawo |
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Normal user Level: 32 Posts: 13/216 EXP: 198217 Next: 8225 Since: 01-04-14 Last post: 2616 days ago Last view: 1304 days ago |
Posted by Stomatol Yeah, thing is, if you were to now add objects to the level they would start disappearing in a similar fashion. Not a big deal for this project, but people making levels should keep in mind that Desmume won't show this and that the poly limit is lower than what these levels have. |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
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