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03-28-24 04:22 PM |
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0 users reading Creating new path/nodes doesn't number/create them correctly [Bug] | 1 bot |
Main - General SM64DS hacking - Creating new path/nodes doesn't number/create them correctly [Bug] | Hide post layouts | New reply |
Hiccup |
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Normal user Level: 58 Posts: 43/815 EXP: 1511657 Next: 65889 Since: 09-06-12 Last post: 1663 days ago Last view: 18 days ago |
I'm not sure what is happening, because I'm not sure what is meant to happen. |
Fiachra |
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Local moderator Level: 65 Posts: 206/1065 EXP: 2231088 Next: 104540 Since: 12-15-12 From: Ireland Last post: 2132 days ago Last view: 81 days ago |
I am aware that there is a bug with inserting path nodes. (You shouldn't insert nodes into or remove them from existing paths as this will cause the game to crash - not an editor problem, don't know why it happens).
To add a new path, first add the nodes for it in to the last path on the list. Once done adding them, add a new path object and set the STart Node and Length to point to the node you've just inserted into the last path and set the now secon last path's parameters back to what they were previously. Your new path should now work. Be sure to make a backup first in case something goes wrong, it can be very tricky to fix. |
Main - General SM64DS hacking - Creating new path/nodes doesn't number/create them correctly [Bug] | Hide post layouts | New reply |
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