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04-20-24 07:20 AM |
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0 users reading [Sky High Galaxy] Sky High Galaxy | 1 bot |
Main - SMG2.5 - World 2 - [Sky High Galaxy] Sky High Galaxy | Hide post layouts | New reply |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2066/4661 EXP: 20878134 Next: 353132 Since: 07-07-12 Last post: 1344 days ago Last view: 356 days ago |
Yerp, Agent didn't set it up right. NWP posted a pic on the irc, he didn't do it right either, and I didn't even see the test.
Always happens.
There will be later.
True. (Maybe gravity can take over and you can land sideways a bit or something. >:3)
All teh camera issues will be fixed in the end.
The whole galaxy isn't even done. We just threw it on there for now.
whai
All Agent's fault. I told him to do that :> ____________________ a |
Agent000 |
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Member mah kitty Level: 74 Posts: 1155/1426 EXP: 3532896 Next: 120648 Since: 07-07-12 Last post: 2314 days ago Last view: 879 days ago |
Not for those planets. That would look awkward.
It should be the tiniest bit above the ground, as right now it clips through, which means you can see all the way through the bottom of the fan AND through the planet itself.
Lolwat. I did do that, and you yourself gave me obj_arg values for each flower. One, the pink tulips, ended up really ugly around the Piranha Plant so I removed them, and the other didn't show up at all. Might want to stahp pointing fingers :> ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2795/3604 EXP: 14195527 Next: 213359 Since: 07-07-12 From: Colorado Last post: 3097 days ago Last view: 1254 days ago |
Posted by LuigiIf you're so smart then why not teach us since we're missing some part of the puzzle. Posted by LuigiNoted. Posted by Luigi Hey fool, instead of assuming things why don't you consider why. I did that on purpose because if you're doing the level right you shouldn't be going down there in the first place. You have to purposely do that to go down there. It's a giant planet with a lot of space to move around. Posted by LuigiAs would ALSO be obvious Posted by LuigiSling stars save the day. Posted by LuigiTrue, it has to be polished before we release it. As would be obvious, we have to have SOME level of quality. Posted by LuigiThe point was to be out of the way so that you have to go and get it, and the camera doesn't even let you know it's there. If you want to blaze through the level, fine, but you'll miss out. Posted by LuigiIt glitches through or something....? It wasn't very descriptive, I'd have to see for myself. Something about clipping and being able to see through it all. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2067/4661 EXP: 20878134 Next: 353132 Since: 07-07-12 Last post: 1344 days ago Last view: 356 days ago |
Posted by NWPlayer123
Or just check here. Instead of 3ds max, use Whitehole and coins as the placeholder for the blocks. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3755/5087 EXP: 23805260 Next: 576440 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Gah, we can't assume so much. A lot of players that play this hack will probably try to see what happens when they do xxx. THE URGE TO FIND GLITCHES IS TOO POWERFUL TO STOP. Plus, we want to make the hack as good as possible, without lolglitches everywhere. ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1668/2178 EXP: 6553209 Next: 97455 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
Imagine if, in Newer, if you jumped high enough towards a wall, you fell through it and died. Status: It was really, really fun, guys - thanks for the ride!
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Glem3 |
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Retired staff Level: 39 Posts: 287/322 EXP: 379089 Next: 25682 Since: 07-07-12 Last post: 2897 days ago Last view: 2828 days ago |
So, I really appreciate the work you guys have been putting in here, but baking in the lighting has really diminished the quality of the visuals, I feel. The shadows that were in place with the old models:
Looks much nicer to me -- that said, most of these planets I still have on my computer in textured condition, and we could still import them. I think we're better off using the hand crafted textures instead of the baked ones, it really makes a difference IMO. |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 124/331 EXP: 375317 Next: 29454 Since: 08-31-13 Last post: 1942 days ago Last view: 218 days ago |
Is the texture under the cloud... transparent? ____________________ Current hack: Excerpt from Super Mario 256 |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 2483/2912 EXP: 10058570 Next: 295826 Since: 01-30-13 Last post: 3193 days ago Last view: 3192 days ago |
I'm surprised we have not thought about Flipswitches on moving platforms and stuff for Star 2. Merag said in late May in the other thread that Flipswitches are not activated with wall jumps. Flipswitches on moving objects have many neat platforming possibilities.
Expect a design for Star 2 by me to be done by the end of the year. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Main - SMG2.5 - World 2 - [Sky High Galaxy] Sky High Galaxy | Hide post layouts | New reply |
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