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10-14-24 09:17 AM |
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0 users reading [Retro Remix Galaxy] Retro Remix Galaxy Level Design | 1 bot |
Main - SMG2.5 - World 4 - [Retro Remix Galaxy] Retro Remix Galaxy Level Design | Hide post layouts | New reply |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1642/2912 EXP: 10273631 Next: 80765 Since: 01-30-13 Last post: 3370 days ago Last view: 3369 days ago |
The Whomps could go in the Blooper Surfing area, if we are using it. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2177/3604 EXP: 14484559 Next: 383801 Since: 07-07-12 From: Colorado Last post: 3274 days ago Last view: 1431 days ago |
Nope, I don't even think it's possible to warp using an entrance like that, otherwise we'd have a hell of a lot different of levels. ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1764/2912 EXP: 10273631 Next: 80765 Since: 01-30-13 Last post: 3370 days ago Last view: 3369 days ago |
Posted by HRE Just bringing back up that a bonus island would be a nice, themed replacement for the bonus planets. I think the idea above could possibly work. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Goembario |
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Normal user Level: 24 Posts: 21/109 EXP: 73352 Next: 4773 Since: 05-30-13 From: The Netherlands Last post: 3961 days ago Last view: 3087 days ago |
So, has Bob-omb Battlefield totally remade yet ? |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1852/2912 EXP: 10273631 Next: 80765 Since: 01-30-13 Last post: 3370 days ago Last view: 3369 days ago |
Not that I know of. I believe Glem might redo the model sometime this month. The model was okay and it was at first only an import test. Also, there is technically no design for Bob-omb Battlefield yet. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Goembario |
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Normal user Level: 24 Posts: 23/109 EXP: 73352 Next: 4773 Since: 05-30-13 From: The Netherlands Last post: 3961 days ago Last view: 3087 days ago |
Oh ok I was remodeling it also, but then I discovered that Glem made it already |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2339/3604 EXP: 14484559 Next: 383801 Since: 07-07-12 From: Colorado Last post: 3274 days ago Last view: 1431 days ago |
Posted by HolyRomanEmperorTatan Since when .,O Glem's trying to work on designs, and texturing. And moreso working on galaxies that will probably be in the trailer. He's not doing anything with this galaxy Posted by Goembario The trailer one is crappy and needs to be remade anyways, so feel free. ____________________ "I hate playing musical chats" ~ Quote of the month |
Goembario |
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Normal user Level: 24 Posts: 25/109 EXP: 73352 Next: 4773 Since: 05-30-13 From: The Netherlands Last post: 3961 days ago Last view: 3087 days ago |
So it wouldn't be that bad if I continue with my remodel ?
edit: ok you ninja'ed me there in your edit xD |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2340/3604 EXP: 14484559 Next: 383801 Since: 07-07-12 From: Colorado Last post: 3274 days ago Last view: 1431 days ago |
Not really, the only real problem is most modelers don't know how to texture with shadows and such, because we have to bake on lighting and such. ____________________ "I hate playing musical chats" ~ Quote of the month |
Goembario |
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Normal user Level: 24 Posts: 26/109 EXP: 73352 Next: 4773 Since: 05-30-13 From: The Netherlands Last post: 3961 days ago Last view: 3087 days ago |
Hmm I think sketchup will do the trick for me (I texture too =D).
At least I hope |
FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 37 Posts: 235/296 EXP: 331769 Next: 6484 Since: 03-02-13 Last post: 4058 days ago Last view: 3766 days ago |
I know how to bake textures easily. I did a test with it and fully imported a shaded cube into Whitehole. ____________________ (layout nuked; unclosed style tag) |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 1435/2178 EXP: 6691346 Next: 224555 Since: 12-02-12 Last post: 569 days ago Last view: 167 days ago |
Y'know, in the next couple of weeks, I'll see if I can try creating Ricco Harbor again. I have the model and all. I just need to figure out how to add water. Status: It was really, really fun, guys - thanks for the ride!
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Agent000 |
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Member mah kitty Level: 74 Posts: 1182/1426 EXP: 3604836 Next: 48708 Since: 07-07-12 Last post: 2491 days ago Last view: 1056 days ago |
Something to be made known: the Yoshi's Island 3 segment is in need of a redesign, as my old models for it are way too high-poly to work and I'm not just going to redo them without having some fun. So for whoever wants to redesign it, we're basically going for the same base level as far as platforms and stuff, but change it up to be more like a Galaxy game. (i.e. not just a straight path, not just one direction of gravity, etc) ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
Jesse |
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Member Normal user Level: 53 Posts: 49/688 EXP: 1149450 Next: 7669 Since: 09-05-13 Last post: 2550 days ago Last view: 2111 days ago |
and Yoshi's Island 3 is just a level what looks like super mario world? |
Goembario |
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Normal user Level: 24 Posts: 109/109 EXP: 73352 Next: 4773 Since: 05-30-13 From: The Netherlands Last post: 3961 days ago Last view: 3087 days ago |
Mehh it's been a while since I came/post here but maybe someone wants to use my old half polished and retextured SM64DS. I gave up on making it because I failed to get it to appear ingame so someone with more knowlegde than me may want to give it a try.
May try it myself again in the future so keep up with SMG2.5 guys! Here's the sketchup file and a pic: https://www.dropbox.com/sh/xwl3q2uwh3oyyne/B93U9qGm1N PS: whoops I read MM's post about SMG2.5 now, so just use it if you wanna experiment with it. |
PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 52 Posts: 126/654 EXP: 1068713 Next: 15127 Since: 08-10-13 From: Paperplate Land Last post: 1759 days ago Last view: 1771 days ago |
Seeing as we are doing an SMS(or most likely) we might port some animations from SMS to SMG, but im not entirely sure, but it worked for MKDD. It should be possible. I think it would work best with ported water. I can remember it showing up on the SMS models martboo ported. Anyway, this is just a note for the future.
Edit: Im pretty sure the water model is separate from the actual harbor ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 2197/4661 EXP: 21303232 Next: 533369 Since: 07-07-12 Last post: 1521 days ago Last view: 534 days ago |
Animations? Noooo
Water is it's own model so we could either 1) Import it manually 2) Model it in our fashion That's all we can do ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2937/3604 EXP: 14484559 Next: 383801 Since: 07-07-12 From: Colorado Last post: 3274 days ago Last view: 1431 days ago |
Posted by Luigi That's what he's saying. Since in SMS water is it's own model and I think also has it's own animation for said water, it wouldn't be hard to convert the BMD to BDL and use that as a basis. ____________________ "I hate playing musical chats" ~ Quote of the month |
Main - SMG2.5 - World 4 - [Retro Remix Galaxy] Retro Remix Galaxy Level Design | Hide post layouts | New reply |
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