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10-08-24 06:22 PM |
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0 users reading Porting Galaxies from one "slot" to another | 1 bot |
Main - Archived forums - SMG documentations and tutorials - Porting Galaxies from one "slot" to another | Hide post layouts | New reply |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2725/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
So, I used my theory that all the files are the same and that there's no "slots" and there's no reason that one file setup should crash in another galaxy, and I was right.
I ported Flip-Swap to Beat BlockAll I had to do was rename the files and change some variables. In this instance, I had to
EDIT: Ported Flip-Swap to Sweet Mystery. Here it is for anyone who wants itForgot to edit this again to add Grandmaster. Here you silly fillies go____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 680/721 EXP: 1271324 Next: 42865 Since: 12-18-12 Last post: 3944 days ago Last view: 3904 days ago |
Nice work NWP
So it's just a matter of renaming all the references to the galaxy? Interesting. Does it work with custom galaxies? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 1640/2178 EXP: 6687004 Next: 228897 Since: 12-02-12 Last post: 563 days ago Last view: 161 days ago |
Great job! Now I can work on porting the various Flip-Swap levels to other galaxies. I have some mediocre BSCV knowledge gained from adding stars and such. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2728/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
Posted by gc Of course, if it works in Flip-Swap, it can work elsewhere. ____________________ "I hate playing musical chats" ~ Quote of the month |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 1641/2178 EXP: 6687004 Next: 228897 Since: 12-02-12 Last post: 563 days ago Last view: 161 days ago |
Will this help in being able to create entirely new galaxies on the World Map, or is that still out of our capability. I would really like to see something like that tested. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2729/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
Nope, not possible without ASM hacking. I already tried. I know how it all works.
At least, with working stars. ____________________ "I hate playing musical chats" ~ Quote of the month |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 1644/2178 EXP: 6687004 Next: 228897 Since: 12-02-12 Last post: 563 days ago Last view: 161 days ago |
In all honesty, I'm pretty tired of hearing "ASM Hack needed" as just writing off something as impossible. Why don't we start doing these ASM hacks already? Newer wouldn't be nearly as technically impressive without all of Skawo/Treeki's ASM work. Status: It was really, really fun, guys - thanks for the ride!
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shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 2030/4661 EXP: 21289867 Next: 546734 Since: 07-07-12 Last post: 1515 days ago Last view: 528 days ago |
Posted by Stygmax Because we need the motivation to do it. ____________________ a |
Stygmax |
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SMG2.5 Cartographer Level: 89 Posts: 1647/2178 EXP: 6687004 Next: 228897 Since: 12-02-12 Last post: 563 days ago Last view: 161 days ago |
Posted by Luigi Here's some motivation for us all. DO IT. Best motivation we'll ever get. We're not getting paid to do this, y'know. Status: It was really, really fun, guys - thanks for the ride!
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mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 74/331 EXP: 383511 Next: 21260 Since: 08-31-13 Last post: 2114 days ago Last view: 90 days ago |
Posted by Stygmax Not everybody has the technical know-how to assembly hack. ____________________ Current hack: Excerpt from Super Mario 256 |
Jesse |
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Member Normal user Level: 53 Posts: 18/688 EXP: 1148654 Next: 8465 Since: 09-05-13 Last post: 2544 days ago Last view: 2106 days ago |
well the best motivation is to see progress, so maybe if we finish modeling some planets...you get more motivation |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2731/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
Guys, back on topic, this is not about being motivated to do whatever, this is to port galaxies so we can use Flip-Swap and then port it over to something else. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 682/721 EXP: 1271324 Next: 42865 Since: 12-18-12 Last post: 3944 days ago Last view: 3904 days ago |
So, this solves the problem of custom galaxies crashing on any other galaxy, since we can create them on Flip-Swap then port it to the other slots....right...? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2732/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
Correct, if they work in one galaxy, they work in another. ____________________ "I hate playing musical chats" ~ Quote of the month |
skyl |
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NWPlayer123 |
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Member Imma Snuggle You Level: 111 Posts: 2735/3604 EXP: 14475472 Next: 392888 Since: 07-07-12 From: Colorado Last post: 3268 days ago Last view: 1425 days ago |
Of course, why would Flip-Swap be any different than anything else. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 2036/4661 EXP: 21289867 Next: 546734 Since: 07-07-12 Last post: 1515 days ago Last view: 528 days ago |
This is also helpful with other galaxies crashing upon editing. (Twisty Trails, Starshine..) ____________________ a |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 79/331 EXP: 383511 Next: 21260 Since: 08-31-13 Last post: 2114 days ago Last view: 90 days ago |
Could someone please check if DebugMoveInfo is causing this issue?
Also: Posted by Luigi LOL Twisty Trials and Starshine Beach. What a coincidence. Humongous Fungus is replacing Twisty Trials and I was trying to get Starshine Beach working once. ____________________ Current hack: Excerpt from Super Mario 256 |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 2045/4661 EXP: 21289867 Next: 546734 Since: 07-07-12 Last post: 1515 days ago Last view: 528 days ago |
Posted by mibts ._. DebugMoveInfo is in Flip-Swap and doesn't crash. What would be so different about Starshine and it crashing there...? ____________________ a |
skyl |
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