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04-20-24 08:13 AM |
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0 users reading [Mirror Madness Galaxy] Design for Star 1- A Streetie design | 1 bot |
Main - SMG2.5 - World 3 - [Mirror Madness Galaxy] Design for Star 1- A Streetie design | Hide post layouts | New reply |
Streetie |
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Member Normal user Level: 15 Posts: 11/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
Hello everybody,
I'm Streetie and I give you my first design! I'll do this design like I've seen others do it. I'll post the main ideas and a planet I made and then you can help me with designing the other planets by giving me details on the main idea for that planet. Here is my design: Star 1-Mirror House O fun When mario flies towards this galaxy, he sees a big house, which he enters through a pipe(like in rightside down galaxy). Inside the house, he sees himself and he wonders how. Then he realizes, he has entered a mirror maze(although it is quite an easy one). He walks around for a bit, but he can't seem to find a launch star to proceed. Then he finds a switch(number 1 in the drawing) and he hits it. A boo mushroom appears after that(boo mushroom with number 1 in the drawing). He wonders how this will help him and then he notices rooms behind glass windows. He passes through them with his boo power-up. Mario notices another window, but this one is blocked by a spotlight, which means he can't pass it before that light is turned of. Therefore, he needs to find another switch(number 2 in the drawing), which will deactivate the spotlight(number 2). Then he continues to the last part of the maze, where he locates himself in a room with five windows, so five possibilities to continue, but only one of them ends up at the launch star. Planet 2 features a path with almost no obstacle in sight, but the obstacle are in mirrors. However, your path will have the exact same collision as in the mirrors, so if there is a wall in the mirror, there you won't be able to walk through it in your path as well. After Mario left the mirror maze, he went outside the building/tent and he found himself on a straight road with a leveled part somewhat further. When he lands on the planet, he sees a bill board. Bill board says to mario to watch the mirrors closely as they hide obstacles, but not going to slow as danger lurks here. When mario goes away he soon finds out what the danger was that bill board was talking about, cosmic clones are appearing and following him. In the mirror to his left, mario sees a gap, which doesn't take the full width of the path, so he walks past it(or jumps over). Then he sees another gap in the whole width, so has to jump over, but in the other mirror, there is a wall, which would be directly behind the gap, so he has to perform a backflip to jump over the gap and the wall. Now he doesn't see a lot in the mirror, but he is getting to a leveled platform(green part), he has to use his wall jump to get on it. Then there are some more gaps and walls, which he has to pass, this time the path is not always straight forward. Then he sees a launch star too high to reach, but in each mirror, there is a wall, so he can wall jump to get to the launch star. I got an idea for planet 3, but I guess it won't be possible, but my idea was to make a light reflection puzzle using mirrors. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3442/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Posted by Streetie Fixed the pic Also, what about the 2 Marios concept? ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 12/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
That is the planet 2 part, the 2 marios concept
Thanks for fixing the picture |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3443/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Oh, I see. How will the lighting in that maze be? Will it be like Boo Moon's first planet? ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 13/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
Eeehm, I thought it could be a bit darker than daylight for the spotlights, but not as dark as boo moon, because that will make the maze very difficult to navigate |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3445/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Looking at the design again, you never posted an image for the exterior of the house. What is it suppose to look like? ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 14/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
I never thought of it actually, but I think we could go for a house with mirrors on the outside to fit the galaxy-feel, like this:
http://www.designboom.com/architecture/mlrp-mirror-house/ or we could go for a castle-like building, which rightside-down galaxy had, but then make another design for one. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3446/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
I was expecting something more Mario-ish, something that has the same shape as the outside walls of the maze. ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 15/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
We can make a circus tent with eleven sides(don't know why I made eleven in my design) |
Agent000 |
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Member mah kitty Level: 74 Posts: 945/1426 EXP: 3532911 Next: 120633 Since: 07-07-12 Last post: 2314 days ago Last view: 879 days ago |
This might sound stupid, but having the walls mirror Mario *is* possible, right? ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
Streetie |
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Member Normal user Level: 15 Posts: 16/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
Posted by Agent000 Well, if it isn't, this galaxy is going to lose a very important gimmick, so lets just hope it's possible |
Agent000 |
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Member mah kitty Level: 74 Posts: 946/1426 EXP: 3532911 Next: 120633 Since: 07-07-12 Last post: 2314 days ago Last view: 879 days ago |
If it doesn't, then this galaxy in general is kinda screwed ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2509/3604 EXP: 14195588 Next: 213298 Since: 07-07-12 From: Colorado Last post: 3097 days ago Last view: 1254 days ago |
Posted by Agent000 AFAIK yes, that's the way materials work. They did it in luigi's mansion ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3450/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
hm, I like the new addition, though it is a bit confusing
Also make sure that the difficulty is right for world 3 ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 18/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
Do you think it's too easy or too difficult? |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3451/5087 EXP: 23805361 Next: 576339 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
It feels a bit hard, but again, it is kinda hard to judge. ____________________
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Streetie |
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Member Normal user Level: 15 Posts: 19/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
Okay, if it is too hard, we can keep out the cosmic clones and maybe we can use the cosmic clones here for a comet |
DonutMonsterMan |
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Normal user Level: 12 Posts: 18/22 EXP: 6447 Next: 1474 Since: 08-12-13 Last post: 3819 days ago Last view: 3645 days ago |
I think planet 2 could have more obstacles in the mirrors, like Goombas or those shrinking platforms? |
Streetie |
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Member Normal user Level: 15 Posts: 31/35 EXP: 13077 Next: 3307 Since: 05-19-13 From: Holland Last post: 3861 days ago Last view: 3791 days ago |
I think these shrinking platform are a great idea! It will add a nice touch, but I don't want enemies in here personally as this will be a kind of platforming part imo without enemies as they might distract your attention from the mirrors. In my next edit(which can take a while since I'm busy with school), I'll implement the shrinking tiles for sure! |
Main - SMG2.5 - World 3 - [Mirror Madness Galaxy] Design for Star 1- A Streetie design | Hide post layouts | New reply |
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