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04-18-24 12:15 AM
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Main - Archived forums - SMG hacking tools development - Whitehole key control Hide post layouts | New reply


Arisotura
Posted on 12-27-12 06:38 PM Link | #2195
So I thought about a key control system similar to this:
[image]

And improved it to make it more usable, so finally it works like this:

* it moves the selected object, or the camera if nothing is selected

* pressing Left/Right arrow keys or Numpad 4/6 moves along X
* pressing Top/Bottom arrow keys or Numpad 2/8 moves along Y
* perssing PageUp/PageDown or Numpad 1/9 (or Numpad 3/9) moves along Z

* if you press Ctrl while moving, the XYZ axes are the scene's axes (the ones Whitehole shows -- X in red, Y in green and Z in blue)
* otherwise, the XYZ axes are relative to the camera. X is horizontal and parallel to the screen. Y is vertical and parallel to the screen. Z is horizontal and perpendiculary to the screen (going towards you).

I want to know your opinion on it. And also how rotation should work.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Tahcryon
Posted on 12-27-12 06:45 PM (rev. 2 of 12-27-12 06:52 PM) Link | #2196
0.o reminds me of my idea :P. Would also be nice if that's how the screen looked when you open it the first time.

I like the idea a lot :3





____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Arisotura
Posted on 12-27-12 06:51 PM (rev. 2 of 12-27-12 06:55 PM) Link | #2197
Thanks :)

Also, for the camera positioning when you open a galaxy, I've rather been thinking about placing the camera right behind the first level entrance, or something.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Gericom
Posted on 12-30-12 04:00 PM Link | #2416
Posted by Mega-Mario
Thanks :)

Also, for the camera positioning when you open a galaxy, I've rather been thinking about placing the camera right behind the first level entrance, or something.

That's a nice idea.

Nadia
Posted on 01-04-13 08:02 PM Link | #2808
The controls seem nice enough, but it'd be kinda nice if they were configurable.

Degolegodyl
Posted on 01-05-13 05:00 PM Link | #3198
Yeah, what if i would like to use W-A-S-D keys for this? It would be really useful.

Arisotura
Posted on 01-05-13 05:01 PM Link | #3199
WASD would be specific to one's keyboard layout. I don't want to have to care about 8545489 different keyboard layouts.

Making them configurable also induces blarg overcomplication.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Tahcryon
Posted on 01-05-13 05:03 PM Link | #3201
It would be good for those people who's computers don't have number key pads :P

I understand if it's too complicated to code in, though.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Degolegodyl
(post deleted) #3233

MK7tester
Posted on 01-05-13 10:26 PM Link | #3475
I don't really understand this that much. All I know is the Delete key should Delete objects.


Main - Archived forums - SMG hacking tools development - Whitehole key control Hide post layouts | New reply

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