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04-20-24 09:26 AM |
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0 users reading [Comet Chasm Galaxy] Comet Chasm Level Design | 3 bots |
Main - SMG2.5 - World 1 - [Comet Chasm Galaxy] Comet Chasm Level Design | Hide post layouts | New reply |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 134/4661 EXP: 20878346 Next: 352920 Since: 07-07-12 Last post: 1344 days ago Last view: 357 days ago |
Post your design ideas here! The level is the second level in the game, and where you meet Yoshi. The level will be made of reddish/brown ground, with tar pits and dinosaur bones. The galaxy has 3 stars.
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gc |
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Member Normal user Level: 55 Posts: 2/721 EXP: 1245806 Next: 68383 Since: 12-18-12 Last post: 3772 days ago Last view: 3733 days ago |
Comet Chasm Galaxy is the Yoshi introduction level, but should be very different from Yoshi Star Galaxy.
Only one large concept for this galaxy so far, a huge spherical planet covered with hills of dirt, mud, pools of water, and with a huge chasm in the middle, with dinosaur bones, mud, and dirt pillars at the bottom. A comet which caused the impact may be in the chasm, half buried. __________________________________________________________________________________________________ My idea is to have small starting planet which has a launch star(Or a sling star) to the main planet,which is a medium-big planet,like in the Starshine Beach galaxy.It should also have a background similar viewing to World 3 from Starship Mario.The main planet should be covered in mud and small pools,and there should be a point where you go in the planet,and its filled with water.Or you use Yoshi and flowers to get somewhere high up -negativecrafter5 I have an idea: Goomba Hopscotch: Mario could cross the chasm using yoshi's flutter jump and bounce off of paragoombas. Mario can stop on platforms to rest and he can continue bouncing to reach the end and get a power star. -yoyoman This galaxy should be a huge planet with an enormous crack in it. Basically, most of the huge planet would be inaccessible, and the action would take place in and near the gorge. Star 1- exploring near the gorge, maybe descending into it. Star 2- exploring the gorge itself, through the air, using Blimp Fruit and the flowers Yoshi can swing himself with. -gc Star 1: Mario lands at the muddy bottom of the chasm, near a bunch of dirt piles, mounds and hills (and maybe dinosaur bones). He has to find a Paragoomba guarding the key to Yoshi's egg, mixed in with other Paragoombas and Goombas, all hiding between the dirt stacks, while being fired at by a few Octoroks on top of various dirt pillars. After the cage is unlocked, Mario has to get through a ring of Octoguys. This takes up a third of the mission. After getting Yoshi, Mario can now jump up on particularly high dirt stacks by using those flowers which let Yoshi swing from them with his tongue. After a bit of jumping from one stack to another (all guarded by those spinning flower enemies, Paragoombas, Goombas and Octoroks) Mario reaches a Launch Star, which launches him upwards, through a few rings of starbits and onto a ledge on the other side of the cliff. (maybe a Luma that says something about the chasm being so big that Mario wasn't launched fully out of the chasm). Mario has to climb up the side of the cliffs. There are various moving platforms, disappearing yellow platforms and a whole lot of pull-out platforms, but there are considerable numbers of Piranha Plants and Choppahs blocking Mario's way, and there is little stable platforms/land (i.e. not moving) to begin with, without the Piranha Plants taking up space. Sounds hard, but there really are a lot of pull-out platforms, and it isn't too long. This takes up another third of the mission (in terms if difficulty, not length). Eventually, Mario reaches the top, and the last third of the mission. He has to climb up the slopes of a giant mound, avoiding enemies, and moving sideways to get past walls of dirt pillars. After a lot of moving in a winding path, and a few jumps, Mario reaches the top of the mound, where the Star lies trapped in a crystal. -gc Maybe the Chasm could have been Created by a comet (or many)? We don't necessarily have to show this but maybe a sign or Toad can mention it. Calling it "Comet Chasm" and not including comets in it sounds misleading and lazy. No SMG or SMG2 Level ever does that. Also even though it may not be Comet-based it can't hurt to have comets in it? (assuming they're placed where they can fit/are needed) Maybe the background for the level could have some comets in it? -MarioMaster720 I'm assuming that there'll be tons of those starbit shooting stars. That'd account for the comet feel. -gc I have the idea to put a star inside the comet that made the chasm. The comet will be in the bottom of the chasm. -rufus How does one get inside the comet? -stygmax Maybe with an hidden hole or ground-pounding it in a certain cracked place. -rufus May be possible with a re-textured ground pound stone from battle belt, but could you elaborate a little? -stygmax Maybe just use a pipe? Pipes in Mario games can lead to anything -MarioMaster720 ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 151/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Er. Maybe the bottom of the chasm can be dark matter? ____________________
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Agent000 |
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Member mah kitty Level: 74 Posts: 69/1426 EXP: 3532932 Next: 120612 Since: 07-07-12 Last post: 2314 days ago Last view: 879 days ago |
Yeah, maybe have an npc or something explain that the canyon was carved out by a "river" of dark matter or some other bullcrap like that ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 155/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Star Bunny near the Chasm: "Be careful down there! Make sure you don't touch the bottom..." ____________________
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gc |
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Member Normal user Level: 55 Posts: 3/721 EXP: 1245806 Next: 68383 Since: 12-18-12 Last post: 3772 days ago Last view: 3733 days ago |
Well, I was thinking of the bottom being a whole mess of mud, with a bunch of dirt pillars/stacks, which Mario has to find the key to the Launch Star to launch himself out of the bottom of the chasm. There really shouldn't be too much 1HKO stuff in the second galaxy, and a comet crashing in and making the chasm would make more sense...BUT maybe the comet could be covered in dark matter. "Don't touch it, Mario!" *touch* *dies*
The chasm should be nearly as big as the planet. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 157/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
hmm...Then maybe we could have a bunch of small little comet pieces scattered around? The comet could've broken apart.
Also, how would it look if Mario ran into dark matter instead of falling into it? Does he have an animation for that? ____________________
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gc |
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Member Normal user Level: 55 Posts: 5/721 EXP: 1245806 Next: 68383 Since: 12-18-12 Last post: 3772 days ago Last view: 3733 days ago |
Comet pieces? o.0 Like what?
Maybe the comet could be mostly buried? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 167/2178 EXP: 6553278 Next: 97386 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
Wait, we're going to have to import Dark Matter. Unless you mean the "Poison Swamp" stuff, because Dark Matter was only in SMG1.
We just shouldn't make in-game references to the name of the substance unless we really know what it is. Status: It was really, really fun, guys - thanks for the ride!
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gc |
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Member Normal user Level: 55 Posts: 9/721 EXP: 1245806 Next: 68383 Since: 12-18-12 Last post: 3772 days ago Last view: 3733 days ago |
Eh. They look similar anyway.
It isn't really needed here, though, unless the comet's covered in it. To kill players who are stupid enough to touch the pieces. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 191/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
I think that would be a nice addition.
Actually, Dark Matter was a lot shinier than Purple Goo ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 185/2178 EXP: 6553278 Next: 97386 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
So we're going to import it? I mean, we could also just retexture the purple goo. Status: It was really, really fun, guys - thanks for the ride!
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 198/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
hmm...It *might* be possible to import Dark Matter, but until it is, we should retexture the goo. ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 107/3604 EXP: 14195671 Next: 213215 Since: 07-07-12 From: Colorado Last post: 3097 days ago Last view: 1254 days ago |
It's possible to import anything.... ._.
Stop thinking about the how and think about the WHAT. ____________________ "I hate playing musical chats" ~ Quote of the month |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 199/2178 EXP: 6553278 Next: 97386 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
Posted by NWPlayer123 Words to live by, actually. So we're having the comet covered in Dark Matter, and being partially submerged in the chasm's floor? This opens up lots of possibilities for the previous designs. Status: It was really, really fun, guys - thanks for the ride!
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gc |
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Member Normal user Level: 55 Posts: 16/721 EXP: 1245806 Next: 68383 Since: 12-18-12 Last post: 3772 days ago Last view: 3733 days ago |
3 stars-->potential secret star
Yep. Otherwise the comet really doesn't have much use. Note that only a section of it should be at the bottom. The rest of the pieces could be on the cliff walls, near the chasm, etc. (is my design of the first star okay?) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 251/3145 EXP: 11571770 Next: 290356 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Should this place take place at day or night? I say night, since COMET chasm. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 404/5087 EXP: 23805501 Next: 576199 Since: 07-07-12 Last post: 2199 days ago Last view: 761 days ago |
Yeah, night would make more sense. ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 204/3604 EXP: 14195671 Next: 213215 Since: 07-07-12 From: Colorado Last post: 3097 days ago Last view: 1254 days ago |
Meteors showers could be a simple effect once I figure it out. ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1062/3145 EXP: 11571770 Next: 290356 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Meteors are not that hard to figure out. o.o |
Main - SMG2.5 - World 1 - [Comet Chasm Galaxy] Comet Chasm Level Design | Hide post layouts | New reply |
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