![]() | ||
Views: 24,290,958 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-28-25 06:46 AM |
Guest: |
0 users reading General Snakeblocks Thread [Idea] | 1 bot |
Main - SMG2.5 - General SMG2.5 talk - General Snakeblocks Thread [Idea] | Hide post layouts | New reply |
mariogalaxythree |
| ||
Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 111 Posts: 2426/3627 EXP: 14614983 Next: 253377 Since: 12-24-12 Last post: 2602 days ago Last view: 2542 days ago |
Since the test of bouncy snakeblocks was successful, I think it should be time we try another test - and this one is actually incorporated into one of my designs. The idea is having retextured snakeblocks to look like they're frozen. But they would actually have the properties of ice - and be slippery. Since Glem did an amazing job with bouncy snakeblocks, this would be a great next logical step! ____________________
-MG3- IS HERE |
Tahcryon |
| ||
Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 129 Posts: 2825/5087 EXP: 24732728 Next: 316926 Since: 07-07-12 Last post: 2541 days ago Last view: 1103 days ago |
What do you mean have the properties of ice? Do you mean that they'd melt when shot with a fireball or something? .-. ____________________
|
mariogalaxythree |
| ||
Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 111 Posts: 2427/3627 EXP: 14614983 Next: 253377 Since: 12-24-12 Last post: 2602 days ago Last view: 2542 days ago |
No, just like having an icy surface on the snakeblocks. I don't think fireballs can melt normal ice, only certain icy objects. Icy properties would be slipping, and skating. ____________________
-MG3- IS HERE |
Tahcryon |
| ||
Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 129 Posts: 2826/5087 EXP: 24732728 Next: 316926 Since: 07-07-12 Last post: 2541 days ago Last view: 1103 days ago |
Well yeah, we already did that...MrRean even posted his video on the other thread...
#Uselessthreadftw ____________________
|
mariogalaxythree |
| ||
Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 111 Posts: 2428/3627 EXP: 14614983 Next: 253377 Since: 12-24-12 Last post: 2602 days ago Last view: 2542 days ago |
I see that now:P. But still, they have yet to be retextured.
EDIT: Sorry for jumping the gun on this thread. If it is trashed, its fine. I should have saved this discussion in the other thread. ____________________
-MG3- IS HERE |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 111 ![]() Posts: 2266/3604 EXP: 14748609 Next: 119751 Since: 07-07-12 From: Colorado Last post: 3439 days ago Last view: 1596 days ago |
They aren't retextured because they aren't their own object yet. Once that happens I can easily work my magic ![]() ____________________ "I hate playing musical chats" ~ Quote of the month |
mariogalaxythree |
| ||
Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 111 Posts: 2432/3627 EXP: 14614983 Next: 253377 Since: 12-24-12 Last post: 2602 days ago Last view: 2542 days ago |
Didn't MN1 figure out how to duplicate objects like that? ____________________
-MG3- IS HERE |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 111 ![]() Posts: 2270/3604 EXP: 14748609 Next: 119751 Since: 07-07-12 From: Colorado Last post: 3439 days ago Last view: 1596 days ago |
He did, and he was working on it earlier. There's still work he needs to do to duplicate it ![]() It's not simple magic, like poof it's done ____________________ "I hate playing musical chats" ~ Quote of the month |
Martboo48 |
| ||
Member Normal user Level: 15 Posts: 18/36 EXP: 14723 Next: 1661 Since: 07-07-12 Last post: 3350 days ago Last view: 2287 days ago |
I really like the Icy Snakeblocks idea, mostly because they have already appeared in an official Mario game, namely NSMBW. They'd also open up several level design possibilities. ____________________ Go to my YT channel for SMG2 hacking videos and more: http://www.youtube.com/user/Martboo48?feature=mhee |
gc |
| ||
Member Normal user Level: 55 Posts: 508/721 EXP: 1296215 Next: 17974 Since: 12-18-12 Last post: 4114 days ago Last view: 4074 days ago |
Actually, it would be best to just make a new general "Snakeblock" thread.
There've been ideas about bouncy, icy, firey, shocking, honey, and mud/tar Snakeblocks, so I think it's justified. This is an idea that's actually practical and useful. Not too many concepts like that. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Main - SMG2.5 - General SMG2.5 talk - General Snakeblocks Thread [Idea] | Hide post layouts | New reply |
Page rendered in 0.040 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 128/128, time: 0.015 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |