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04-21-26 01:05 AM |
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| 0 users reading Wario Land DS | 1 bot |
| Main - General SM64DS hacking - Wario Land DS | Hide post layouts | New reply |
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Normal user Level: 9 Posts: 10/12 EXP: 2894 Next: 268 Since: 01-11-13 Last post: 4740 days ago Last view: 3839 days ago |
Good stuff. Some of the warp-to levels don't have a list of star objectives, like the slides and whatnot. Does that mean I could make a quasi-overworld by using connecting warps? Muhahahaha!
Unfortunately, the AnkhSVN and other plugins do not work for the Express Edition of Visual Studio. I scoured the interwebs and that seemed to be the general consensus. |
| Fiachra |
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Local moderator Level: 66 Posts: 109/1065 EXP: 2426475 Next: 35376 Since: 12-15-12 From: Ireland Last post: 2885 days ago Last view: 835 days ago |
Yes, you could.
Try TortoiseSVN instead then. It's not a plugin for VS and should work fine. |
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Normal user Level: 9 Posts: 11/12 EXP: 2894 Next: 268 Since: 01-11-13 Last post: 4740 days ago Last view: 3839 days ago |
You are brilliant! I got it to run and I'm testing stuff out.
I've been able to replace Toad and Bob-Omb Buddies, but I was wondering if the object options could include making a replaced object unique. If I replace Toad, all the Toads become the new model. Say I want to replace only one Toad, but keep the others. Would it mess up the object bank? If it's not possible, that's okay. |
| Fiachra |
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Local moderator Level: 66 Posts: 110/1065 EXP: 2426475 Next: 35376 Since: 12-15-12 From: Ireland Last post: 2885 days ago Last view: 835 days ago |
It's definitely not possible, unfortunately. |
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Normal user Level: 9 Posts: 12/12 EXP: 2894 Next: 268 Since: 01-11-13 Last post: 4740 days ago Last view: 3839 days ago |
I think I'll just make the NPCs a part of the level and just place a Signpost in them or next to them to give the illusion of being active objects. |
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