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03-06-26 03:00 PM |
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| 0 users reading Adding BTI Editing Capability to WiiExplorer? | 1 bot |
| Main - General Chat - Adding BTI Editing Capability to WiiExplorer? | Hide post layouts | New reply |
| SuperNova2150 |
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Member Normal user Level: 17 Posts: 8/49 EXP: 23832 Next: 911 Since: 12-16-12 Last post: 4226 days ago Last view: 2906 days ago |
I am wondering, since Whitehole already has BTI rendering code, is it possible to add a stand alone BTI editor to WiiExplorer? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 112
Posts: 1813/3604 EXP: 15283781 Next: 54424 Since: 07-07-12 From: Colorado Last post: 3782 days ago Last view: 1939 days ago |
Yes, but it depends on what you mean. Actual images in the archive or in models or what? ____________________ "I hate playing musical chats" ~ Quote of the month |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 1178/9105 EXP: 61400416 Next: 58158 Since: 07-03-12 From: in a box
Last post: 53 days ago Last view: 3 days ago |
If you start going on that route, you're going to turn WiiExplorer into a huge multiformat editor...
I'd rather make a separate BTI editor or something. Or a script to convert a BTI from/to common image formats that you could then open in your favourite image editor. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Main - General Chat - Adding BTI Editing Capability to WiiExplorer? | Hide post layouts | New reply |
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