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03-08-26 12:25 AM |
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| 0 users reading Adding BTI Editing Capability to WiiExplorer? | 1 bot |
| Main - General Chat - Adding BTI Editing Capability to WiiExplorer? | Hide post layouts | New reply |
| SuperNova2150 |
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Member Normal user Level: 17 Posts: 8/49 EXP: 23836 Next: 907 Since: 12-16-12 Last post: 4227 days ago Last view: 2908 days ago |
I am wondering, since Whitehole already has BTI rendering code, is it possible to add a stand alone BTI editor to WiiExplorer? |
| NWPlayer123 |
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Member Imma Snuggle You Level: 112
Posts: 1813/3604 EXP: 15285913 Next: 52292 Since: 07-07-12 From: Colorado Last post: 3783 days ago Last view: 1940 days ago |
Yes, but it depends on what you mean. Actual images in the archive or in models or what? ____________________ "I hate playing musical chats" ~ Quote of the month |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 1178/9105 EXP: 61408973 Next: 49601 Since: 07-03-12 From: in a box
Last post: 54 days ago Last view: 4 days ago |
If you start going on that route, you're going to turn WiiExplorer into a huge multiformat editor...
I'd rather make a separate BTI editor or something. Or a script to convert a BTI from/to common image formats that you could then open in your favourite image editor. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Main - General Chat - Adding BTI Editing Capability to WiiExplorer? | Hide post layouts | New reply |
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