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04-19-24 05:16 AM |
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0 users reading Should we remove the job system? | 1 bot |
Main - Trash - Should we remove the job system? | Hide post layouts | Thread closed |
Dirbaio |
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Retired staff Level: 30 Posts: 144/184 EXP: 163739 Next: 2130 Since: 07-07-12 From: Spain Last post: 3740 days ago Last view: 2138 days ago |
From the first post:
Posted by Dirbaio ____________________ Cool Stuff: Dirbaio.net (my boring site) - The NSMB Hacking Domain - Kuribo64 - ABXD DevBoard |
Martboo48 |
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Member Normal user Level: 15 Posts: 2/36 EXP: 14169 Next: 2215 Since: 07-07-12 Last post: 3007 days ago Last view: 1944 days ago |
Posted by Luigi I completely agree with this (although 'they just don't do anything else' is a bit radical in my opinion). I've also worked much slower since I got my 'level creator' job back at the beginning of the project (although that's kinda because I lose interest in SMG2 hacking from time to time and suddenly, after some time without having hacked, I regain it). Regarding the 'job' dilemma, the only thing I know for sure is that whatever you decide to do, you will not be able to please everybody -that's why such thing is called an utopia, isn't it?- ____________________ Go to my YT channel for SMG2 hacking videos and more: http://www.youtube.com/user/Martboo48?feature=mhee |
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