Views: 23,003,282 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
11-01-24 10:28 PM |
Guest: |
0 users reading Whitehole issues | 1 bot |
Main - Archived forums - SMG hacking tools development - Whitehole issues | Hide post layouts | New reply |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 406/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 124 Posts: 90/4661 EXP: 21347272 Next: 489329 Since: 07-07-12 Last post: 1539 days ago Last view: 552 days ago |
Another one.
-Using Edited ANARCHY levels do not load in Whitehole. ____________________ a |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 408/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 124 Posts: 91/4661 EXP: 21347272 Next: 489329 Since: 07-07-12 Last post: 1539 days ago Last view: 552 days ago |
It's everything. If you save a file in anarchy and replace it in ObjectData with the folder you use for Whitehole, it doesn't even open it in whitehole. ____________________ a |
blank |
| ||
Normal user Level: 26 Posts: 19/129 EXP: 98278 Next: 3997 Since: 07-08-12 Last post: 3532 days ago Last view: 2505 days ago |
Also, if I unpack and then repack a Nintendo map file, Whitehole crashes when loading it. |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 111 Posts: 51/3604 EXP: 14514503 Next: 353857 Since: 07-07-12 From: Colorado Last post: 3292 days ago Last view: 1449 days ago |
Posted by Luigi If you use Anarchy and save a file, it doesn't use the yaz0 compression it needs, and Whitehole doesn't have very good exception handling for that so it only reads Nintendo's files, which are yaz0 compressed. So of course it wouldn't load in whitehole. ____________________ "I hate playing musical chats" ~ Quote of the month |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 409/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
Nope. Whitehole doesn't recompress files when saving either, and it reads those uncompressed files fine.
The issue is probably somewhere else. Again, I don't have Anarchy, and don't quite feel like hunting for a download link atm, so if someone would kindly give me one or two files that were edited with Anarchy, it'd be cool. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
blank |
| ||
Normal user Level: 26 Posts: 21/129 EXP: 98278 Next: 3997 Since: 07-08-12 Last post: 3532 days ago Last view: 2505 days ago |
Can't help you with any Anarchy edited files, but this is the extracted and repacked file that crashed Whitehole. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 414/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
Thanks. Going to look into it.
Edit- seems to be due to the way the RARC was repacked. Whitehole seems to fail to parse the directory tree properly... Edit2- the RARC packer is faulty. The root directory is named 'redblueexgalaxymap' instead of 'stage' as Whitehole expects. Seems that SMG doesn't care about the RARC's root folder name at all. Next release of Whitehole will fix this issue. In the meantime, I could give you the current WiiExplorer build. It supports renaming folders, so you could use it to rename the RARC's root folder. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Shane2100AD |
| ||
Dupe of AstralShane5000. Banned for security reasons. Level: 11 Posts: 17/20 EXP: 5920 Next: 65 Since: 11-02-12 Last post: 4344 days ago Last view: 4327 days ago |
Posted by Mega-Mario How do you plan to release the source? GitHub? Would love to peak at it and see how it mounts ISOs. |
blank |
| ||
Normal user Level: 26 Posts: 22/129 EXP: 98278 Next: 3997 Since: 07-08-12 Last post: 3532 days ago Last view: 2505 days ago |
Posted by Mega-Mario Then it's sort of my fault. The extractor actually extracts to a directory named 'Stage', which I then renamed. But yeah, SMG doesn't seem to care about the root folder name. |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 417/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
Posted by Shane2100AD Yep, Github. I'll do it when the code is ready... or well, heck, why not now? (well, 'now' meaning when I'm back home ) Posted by blank Yep, that's what I figured when I remembered the filepaths I've seen in SMG's code, too. Next version of Whitehole will ignore root directory names too. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Shane2100AD |
| ||
Dupe of AstralShane5000. Banned for security reasons. Level: 11 Posts: 18/20 EXP: 5920 Next: 65 Since: 11-02-12 Last post: 4344 days ago Last view: 4327 days ago |
Posted by Mega-Mario Awesome! GitHub is the best place to host repos. Best of yet, I'm pretty sure it uses a custom version of Twitter Bootstrap, that awesome CSS and web framework. (+ it's open source). I recognize the UI. [wiiExplorerSource release]; <--- Obj-C |
Tahcryon |
| ||
Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 54/5087 EXP: 24340153 Next: 41547 Since: 07-07-12 Last post: 2395 days ago Last view: 957 days ago |
____________________
|
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 507/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 124 Posts: 179/4661 EXP: 21347272 Next: 489329 Since: 07-07-12 Last post: 1539 days ago Last view: 552 days ago |
Polari- Do you have the latest graphics renderer?
Well, tell me what you render your graphics with. ____________________ a |
Stygmax |
| ||
SMG2.5 Cartographer Level: 89 Posts: 93/2178 EXP: 6705651 Next: 210250 Since: 12-02-12 Last post: 587 days ago Last view: 186 days ago |
For some reason, nothing happens when I press the Open Galaxy button. I have a full ISO and a Mac like Polari. Java RE7u10. Status: It was really, really fun, guys - thanks for the ride!
|
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 165 Posts: 513/9047 EXP: 57756536 Next: 1179145 Since: 07-03-12 From: in a box Last post: 5 days ago Last view: 4 days ago |
Stygmax |
| ||
SMG2.5 Cartographer Level: 89 Posts: 96/2178 EXP: 6705651 Next: 210250 Since: 12-02-12 Last post: 587 days ago Last view: 186 days ago |
No, all of the galaxies appear when I select the folder, just nothing happens when I click on them and the editor doesn't open. I think it might be related to the recent Java update I accepted. Status: It was really, really fun, guys - thanks for the ride!
|
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 124 Posts: 187/4661 EXP: 21347272 Next: 489329 Since: 07-07-12 Last post: 1539 days ago Last view: 552 days ago |
No.
It either means that the ISO you have is corrupted, or you didn't do it right (Which is why I said, check to make sure that the files aren't all 0 KB) ____________________ a |
Main - Archived forums - SMG hacking tools development - Whitehole issues | Hide post layouts | New reply |
Page rendered in 0.080 seconds. (2048KB of memory used) MySQL - queries: 30, rows: 239/239, time: 0.021 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |