Posted by IrohaNijiueI think this is better asked on the SM64DS Hacking Discord - it's where the advanced hackers are, including the dev of one of the hacks you mentioned. But once the full versions of these hacks release, most code hacks used in them will probably be distributed open-source, so you could apply them yourself, unless some patches clash.Hi, I'm new here so I apologize if I'm posting in the wrong place or being annoying. If I am in the wrong place, please tell me anywhere I can look for requests like this one
The hack you forgot the name of is Super Mario 256 by HayashiSTL. I know she's on Discord.1.) The game's overall physics being changed to match the N64 version's physics, or at least close enough to it. I really don't like the physics engine for DS, and I know it's at least possible to modify it since I've seen other hacks do so like Super Mario Star World and some other hack I forget the name of but it basically changes the physics and lets everyone wall-kick, as well as removing Luigi's twirl move.
Luigi is the fastest, yeah. I think this wouldn't even be so hard to change, since it's just some memory value that needs to be changed.2.) Make everyone swim at the same speed, being Luigi's speed.
Shoulder Bash is in SM256, the inhale move just sounds like a nerfed Yoshi Tongue to me.3.) Give Wario new moves. This is probably the most out there and complicated ask if I had to guess, so I completely understand if this one isn't possible. Basically, I just want two things added to Wario's moveset: His shoulder bash in place of a basic punch or dive, and his inhale move from Wario World, which would pull both enemies and coins closer to you.
SM256? I thought it had the vanilla control scheme. SMSW on the other hand does have custom control schemes. Remapping buttons shouldn't be that hard - it's just altering memory values. Plus, there's the SM64DS analog control patch for players on the 3DS family of handhelds that works with most hacks.4.) Remove the run button and change Jump to A, Attack to B, and First Person to Y. The hack I forgot the name of does this as well, I like that change a lot
SM256 has this, but all characters are unlocked from the start. Wouldn't be that hard though to implement some conditionals for character buttons to appear only if the character has been unlocked. The caps and unused cap blocks use such checks too.5.) On-the-fly character changing. This is another one that sounds complicated and out there, so I understand if it isn't at all possible. But I think it would be cool if, after unlocking a new character, you can change to them on the fly while playing levels. Maybe in the pause menu, you have an option to select the caps like you do at the start of a level as Yoshi. Or maybe mapping it to select, and you just cycle between the caps. Ideally, you would actually swap the characters instead of just cycling caps so their voices change as well, but that's not entirely necessary.
There's a patch that does this, there's a SplattyDS video on it on YT.6.) Disable stars from kicking you out of levels automatically. This one I feel is the easiest to implement, but I'm not 100% sure. Whenever you collect a star, I want there to be a prompt that shows up, asking you if you want to leave the level or not
It's on Kuribo64: General SM64DS Hacking > [ASM Resource] Changing behaviours of objects, levels etc. or whatever that thread was called.7.) Other general changes such as letting each character access the Bowser levels (If you play as Yoshi, a cap would appear from either Bowser's fireballs or just somewhere on the stage at the start), giving everyone the ability to wall kick, and allowing Yoshi to break orange bricks by ground pounding
I suggest you request your commission on Discord, though, I don't know if anyone would accept money. Perhaps Skelux, but (I don't use Discord so correct me if I'm wrong) he's not on the SM64DS Hacking Discord I believe (banned); I know he is on a Discord; I'd check his YT account.