I know from TCRF that an unused parameter exists for the Power Flower that makes it grant Mario the powers of the Wing Feather. Will come in handy for my hack, as I want to nuke the P-Balloon Flower Power (even though SM64DS did the P-Balloon way better than SMW. Tubular in SM64DS would actually be fun) and give the Power Flower different graphics depending on the current character. Which would also mean the Power Flower should despawn if the player character transforms. But these aren't the droids code hacks I'm looking for. What I'd like to know, is how to make it so that every Power Flower in the game gives Mario the Wing Cap, because I can't set the parameters for Power Flowers spawned from ? Blocks. Would I need a code hack or is a hex edit enough?