Views: 23,103,605 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
12-05-24 06:27 AM |
Guest: |
0 users reading SM64DS Editor Help Thread - Post your questions here | 4 bots |
Main - General SM64DS hacking - SM64DS Editor Help Thread - Post your questions here | Hide post layouts | New reply |
Waluigi2401Purple |
| ||
Waluigi NUMBER ONE!!!! Level: 8 Posts: 5/12 EXP: 1722 Next: 465 Since: 03-24-20 From: Unknown Last post: 1688 days ago Last view: 1578 days ago |
How to change Wario door on the playroom and the texture of Wario?
|
homebrew lol |
| ||
Newcomer Normal user Level: 2 Posts: 1/1 EXP: 31 Next: 15 Since: 04-13-22 Last post: 966 days ago Last view: 955 days ago |
how do i make custom signs i want to make a sign in front of these 3 warps that i modified in the play room: tox box test room (originally first sunset isle tp (got the star from it)), normal test room (originally pss(also got the 2 stars there)), and chief chilly boss fight (originally goomboss painting didnt feel i needed it anymore even tho i didnt get the 8 red coins there also havent unlocked upstairs yet). |
Mainshroom26 |
| ||
Newcomer Normal user Level: 3 Posts: 2/2 EXP: 99 Next: 29 Since: 07-14-21 Last post: 951 days ago Last view: 950 days ago |
On import, my level appears in the editor but when I go to play it in the emulator it dissapears (save for a cube I put in the middle.) |
NeoBlitzX7 |
| ||
Normal user Level: 25 Posts: 115/115 EXP: 78731 Next: 10889 Since: 10-08-13 From: Somewhere in Germany Last post: 856 days ago Last view: 739 days ago |
Hi, so recently I decided to attempt making some custom levels; I used SketchUp to make a test model and imported the .obj into SM64DSe, but the thing is: several parts of the level (polygons) are completely missing. Any ideas? |
KlimbRio2 |
| ||
Newcomer Normal user Level: 4 Posts: 3/3 EXP: 148 Next: 131 Since: 09-15-22 Last post: 811 days ago Last view: 809 days ago |
Can somebody help me to install super mario 256 ??? If I use a us rom (on real ds), then it does step 1, step 2, wait... then says ''patch errcode=-4. If I use the wet'n wild european rom, then it says ''file successfully patched'' (like with the us) but the file has a white logo and no ds logo on it. Then I go in my ds and open the folder... my file is just not there. BTW I patched and played the new beggining with this rom and I haven't modified it afterward. I wanted to play this hack for more than a year now and I finally decided to ask it here. I would be so glad if I could play it.
THX |
VENOM_VORTEX |
| ||
Newcomer Normal user Level: 2 Posts: 1/1 EXP: 27 Next: 19 Since: 11-21-22 Last post: 744 days ago Last view: 668 days ago |
So im very new to SM64DS modding. Currently trying to get a "walljump for all characters" patch working however whenever i click Run "make" and install, it pops up with...
"*** target pattern contains no '%'. Stop. make: *** [Makefile:123: build] Error 2" If anyone knows how to fix this, please let me know. |
KaosAlex |
| ||
Newcomer Normal user Level: 2 Posts: 1/1 EXP: 25 Next: 21 Since: 03-16-23 Last post: 629 days ago Last view: 613 days ago |
So I wanted to see if you can make the other Yoshi colors from VS Mode playable in the Single Player mode and I cannot find the palletes of the Red, Blue, and Yellow Yoshis. Does anyone know where those are, or if someone already made this? |
Main - General SM64DS hacking - SM64DS Editor Help Thread - Post your questions here | Hide post layouts | New reply |
Page rendered in 0.018 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 119/119, time: 0.013 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |