Kuribo64
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03-28-24 11:32 PM
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Main - General SM64DS hacking - How to add a new Level without replacing? Hide post layouts | New reply


Kratzean
Posted on 07-08-21 06:33 PM Link | #100476
I want to make a own mod for Mario 64 DS, with more than 150 Stars (perhaps 300+ Stars) but instead of replacing world or stars, I like to add complete own levels in a extended Castle.

I don't want to replace the maps, because, I only will add own levels to the game.

It's possible to do this, without replacing the original maps?

I know, that there are 2 testmap Slots, but I want to add 10+ more Main corses and some Side levels.

poudink
Posted on 07-08-21 07:41 PM Link | #100477
No, that isn't possible. At least, not without custom code. The maximum amount of stars you can have in the game without custom code is 240, by the way.

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Kratzean
Posted on 07-08-21 09:17 PM Link | #100478
Ok, is somewhere a tutorial for the custom code?

poudink
Posted on 07-09-21 02:55 AM Link | #100479
https://kuribo64.net/board/thread.php?id=1758
https://nsmbhd.net/thread/1281-how-asm-hacks-are-setup/
this should get you started

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Main - General SM64DS hacking - How to add a new Level without replacing? Hide post layouts | New reply

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