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03-20-25 04:05 PM |
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0 users reading New HUB/ Starship Mario | 1 bot |
Main - SMG2.5 - General SMG2.5 talk - New HUB/ Starship Mario | Hide post layouts | New reply |
NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 44 ![]() Posts: 194/421 EXP: 577505 Next: 33780 Since: 12-24-12 From: Super Hyrule Land Last post: 3137 days ago Last view: 2409 days ago |
I think some of us wanted the Toad Brigade Captain to take Lubba's place, and Lubba to be a mechanic/engineer in the engine room or something. |
Luigi#1 |
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Member Wow k Level: 48 Posts: 304/535 EXP: 821826 Next: 1717 Since: 02-21-13 From: Gallifrey Last post: 1011 days ago Last view: 1004 days ago |
I don't perfer the Brigade Captain as Star Ship leader. He's better as a side characters. ____________________ Jesus why was I here |
Gmanextreme9 |
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![]() Beezo Well, derp. Level: 47 ![]() Posts: 1/494 EXP: 716878 Next: 49325 Since: 07-18-13 From: Gallia Last post: 3529 days ago Last view: 2598 days ago |
Maybe something along the lines of Peach's Castle in Super Mario 64 with lots of simple secret stars and lots of rooms. ____________________ You can tell I'm testing new avatars. Status: Totally didn't change this, nothing to see here. |
MK7tester |
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![]() Magikoopa I'm back Level: 105 ![]() Posts: 2101/3145 EXP: 12012673 Next: 249587 Since: 07-07-12 From: Dolphic Island Last post: 2927 days ago Last view: 2925 days ago |
I wish, but I don't think that works to well in space. |
Luigi#1 |
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Member Wow k Level: 48 Posts: 309/535 EXP: 821826 Next: 1717 Since: 02-21-13 From: Gallifrey Last post: 1011 days ago Last view: 1004 days ago |
How about Mario can go into the ship? It has secret stars, but it can't be as big. ____________________ Jesus why was I here |
Gmanextreme9 |
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![]() Beezo Well, derp. Level: 47 ![]() Posts: 3/494 EXP: 716878 Next: 49325 Since: 07-18-13 From: Gallia Last post: 3529 days ago Last view: 2598 days ago |
That would be cool and maybe the different worlds would be accessible through floating island type things that are separated from the main spawn part of the hub. Also, micro planets or bridges could interconnect them. ____________________ You can tell I'm testing new avatars. Status: Totally didn't change this, nothing to see here. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 101 ![]() Posts: 2256/2912 EXP: 10460941 Next: 256734 Since: 01-30-13 Last post: 3527 days ago Last view: 3526 days ago |
As of now, accessing worlds in the hub area is done through the Grand World Map. Maybe someone can make it like in 64, Sunshine, and Galaxy 1, but I don't know about that.
Also, it has been suggested that planets, floating islands, whatever etc. be just areas to explore and have the power-ups to use for fun and bonuses. I once suggested having a house-type hub that is also city-like, but I am not sure how that concept is going. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Luigi#1 |
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Member Wow k Level: 48 Posts: 313/535 EXP: 821826 Next: 1717 Since: 02-21-13 From: Gallifrey Last post: 1011 days ago Last view: 1004 days ago |
Size would be a problem. It can't be super huge. ____________________ Jesus why was I here |
kayybee |
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Normal user Level: 16 Posts: 20/41 EXP: 17300 Next: 2956 Since: 04-30-13 Last post: 4189 days ago Last view: 4013 days ago |
I think it'd be pretty cool if you got to unlock more and more of the hub. Like in SMG1, the back parts are darkened before you beat the earlier domes, this hub could have different planets be darkened until you beat a certain world or level, and they could be made inaccessible by requiring a cloud flower, or yoshi, or a blimp berry, or redstar, etc. so you can't go there until you beat a certain world and get different power ups.
I really think the hub should be big enough to be considered "explorable" as that was one of the few things that many people liked about SMG1 over SMG2. |
Luigi#1 |
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Member Wow k Level: 48 Posts: 337/535 EXP: 821826 Next: 1717 Since: 02-21-13 From: Gallifrey Last post: 1011 days ago Last view: 1004 days ago |
And the music changes every time you get an area. ____________________ Jesus why was I here |
AgentQuatroX |
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Stygmax |
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SMG2.5 Cartographer Level: 89 ![]() Posts: 1556/2179 EXP: 6816381 Next: 99520 Since: 12-02-12 Last post: 45 days ago Last view: 45 days ago |
Here's some random idea for a hub I had one afternoon. Sorry about the image quality.
Status: It was really, really fun, guys - thanks for the ride!
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Dodecagon |
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Normal user Level: 43 Posts: 98/411 EXP: 541491 Next: 23555 Since: 08-27-13 Last post: 3526 days ago Last view: 3151 days ago |
Posted by Stygmax I must say, nice job on the drawing. But is a completely spherical and super complicated (when it doesn't need to be) hub necessary? It looks like it's built more like a planet in one of the galaxies rather than a hub. Think less like Starship Mario and more like the Comet Observatory. I'm not asking for a hub as large and expansive as Delfino Plaza, but at least make it less...round. |
Stygmax |
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SMG2.5 Cartographer Level: 89 ![]() Posts: 1557/2179 EXP: 6816381 Next: 99520 Since: 12-02-12 Last post: 45 days ago Last view: 45 days ago |
Posted by GrapeEscape Well, the Starship Mario was spherical, just shaped as Mario's head. It has multiple protrusions. For example, the blue and gray part on the right of the planet is supposed to be raised off the ground. The angle makes it look a bit wonky. Status: It was really, really fun, guys - thanks for the ride!
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Dodecagon |
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Normal user Level: 43 Posts: 103/411 EXP: 541491 Next: 23555 Since: 08-27-13 Last post: 3526 days ago Last view: 3151 days ago |
Posted by Stygmax I think you're kind of missing the fact that I said to NOT think Starship Mario. I know this is a hack for Super Mario Galaxy 2, but that most certainly doesn't mean that we can't take inspiration from the original. This design just seems kind of bland, honestly. Maybe try something that's not out in space? A grounded hub world is not entirely out of the question. |
Stygmax |
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SMG2.5 Cartographer Level: 89 ![]() Posts: 1558/2179 EXP: 6816381 Next: 99520 Since: 12-02-12 Last post: 45 days ago Last view: 45 days ago |
Posted by GrapeEscape A grounded hub world IS pretty out of the question. Remember, this thing has to be a model capable of moving around the world map. It's Super Mario Galaxy. Y'know, space. Keep in mind that this isn't a design. It's a super-rough, open-for-interpretation concept artwork. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 111 ![]() Posts: 2607/3604 EXP: 14736525 Next: 131835 Since: 07-07-12 From: Colorado Last post: 3431 days ago Last view: 1588 days ago |
No it doesn't. Like one of our original ideas was - Peach's Castle transforming into a space ship. It can easily be a distinct portion that detatches to travel. Let's not limit ourselves because of pointless claims. ____________________ "I hate playing musical chats" ~ Quote of the month |
Dodecagon |
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Normal user Level: 43 Posts: 104/411 EXP: 541491 Next: 23555 Since: 08-27-13 Last post: 3526 days ago Last view: 3151 days ago |
Posted by Stygmax Oh yeah, kind of forgot about the world map. I just got so used to it that I sorta forgot that it's something that we have to work with. Just looking at it though, it doesn't seem like something that wouldn't believably fly through space. Seeing a giant ball zoom across the cosmos would look pretty ridiculous. But those are just my thoughts, I'll wait to see the feedback of others. |
Stygmax |
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SMG2.5 Cartographer Level: 89 ![]() Posts: 1559/2179 EXP: 6816381 Next: 99520 Since: 12-02-12 Last post: 45 days ago Last view: 45 days ago |
Posted by NWPlayer123 Meh, I was worried someone would notice that. Oh well. Status: It was really, really fun, guys - thanks for the ride!
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Dodecagon |
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Normal user Level: 43 Posts: 105/411 EXP: 541491 Next: 23555 Since: 08-27-13 Last post: 3526 days ago Last view: 3151 days ago |
Posted by NWPlayer123 What would the story for that be? The toads of Peach's Castle have been secretly developing technology to allow the castle to fly through space? I'm not saying that the Super Mario Galaxy games have never had ridiculous concepts, but the idea itself sounds pretty out there. And before you go on a tangent saying "you're limiting our creative freedom!", I just don't feel like a flying Peach's Castle sounds like something that I would ever actually see in a Mario game. |
Main - SMG2.5 - General SMG2.5 talk - New HUB/ Starship Mario | Hide post layouts | New reply |
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