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12-06-24 08:55 PM |
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0 users reading The General Project Screenshot/Videos Thread | 1 bot |
Main - Misc. ROM hacking - The General Project Screenshot/Videos Thread | Hide post layouts | New reply |
natnew |
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Bullet Bill Normal user Level: 47 Posts: 436/500 EXP: 740103 Next: 26100 Since: 12-07-12 Last post: 2132 days ago Last view: 2035 days ago |
Posted by RealHeroicGamer I agree, but keep in mind it's designed to work with Riivolution, so it's unclear how much will transfer to dolphin smoothly. ____________________ |
Islender |
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Goomba I'm still hacking SMG2 :o Level: 13 Posts: 15/34 EXP: 9952 Next: 315 Since: 01-12-18 From: Dusty Dunes Galaxy Last post: 1635 days ago Last view: 479 days ago |
iyenal, modtendo! will gain more popularity if you add a PC Browser version. It could be a great place for people who's Wii disc reader is broken or disc is broken e.t.c.
Also natnew, what do you mean by "transfer to Dolphin"? If someone's computer is powerful enough, there shouldn't be any change in gameplay. ____________________ https://discord.gg/pXdeUqb - if you want to contact me for some reason. Or you can just pop islender#3477 a friendo and DM me instead |
natnew |
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Bullet Bill Normal user Level: 47 Posts: 437/500 EXP: 740103 Next: 26100 Since: 12-07-12 Last post: 2132 days ago Last view: 2035 days ago |
Posted by Islender I mean that Dolphin will only use ISOs, so the mod needs to be converted to one before use. ____________________ |
iyenal |
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Mole Multiplatform developer Level: 38 Posts: 213/362 EXP: 366021 Next: 4426 Since: 03-14-17 From: Europe Last post: 889 days ago Last view: 859 days ago |
Posted by Islender Making a PC version don't only involves porting an interface and the mod database, that would be easy, but there are also all the backup patching part, which is a pain to configure. Just download the mods you want on Wii using modtendo!, and after patch your backup using Dolphiilution, which have been done for that. Not too much difficult. And so, you will not let your Wii collect dust ____________________ "I failed in some subjects in exam, but my friend passed in all. Now he is an engineer in Microsoft and I am the owner of Microsoft." -Bill Gates |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 74 Posts: 1384/1416 EXP: 3574348 Next: 79196 Since: 08-11-12 From: El Salvador Last post: 1298 days ago Last view: 96 days ago |
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natnew |
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Bullet Bill Normal user Level: 47 Posts: 438/500 EXP: 740103 Next: 26100 Since: 12-07-12 Last post: 2132 days ago Last view: 2035 days ago |
This is SM64DS, but there's no equivalent thread so...
YOSHI VS BLACK BOMBS (working title) First star or so, and even then still a WIP. Thoughts? ____________________ |
pants64 |
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Red Koopa Normal user Level: 24 Posts: 44/124 EXP: 77624 Next: 501 Since: 04-12-16 Last post: 1596 days ago Last view: 1 day ago |
Yeah Bullet Bills are a good addition since the game is originally way too easy
Are you planning to make levels from scratch too? Anyway, the story looks interesting and i hope you will finish this! --- Since sm64ds stuff is posted here now, i'd like to share an ASM hacking test i made a month ago with the old header file (sm64ds.h) and NSMBe. I was basically trying to implement Fire Flower using the Bouncing Lava Bubble object and faced a minor problem. After that i have been studying mibts' header files and i think they are very powerful. I might do a decent Fire Flower hack someday but i have another ASM hack thing to do before that. Any tips on how to record desmume with better quality are welcome. I used XSplit Broadcaster for this one. |
natnew |
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Bullet Bill Normal user Level: 47 Posts: 440/500 EXP: 740103 Next: 26100 Since: 12-07-12 Last post: 2132 days ago Last view: 2035 days ago |
Posted by StarPants I'm not planning on adding new levels from scratch, because A) Last time I tried Model Importing it didn't go so well, and B) it's supposed to be a trek through the previous worlds, and seeing what the conflict has caused all over. More info in the soon-to-come thread. Also, DeSmuMe has a built-in recording feature, in File -> Record AVI. It's what I used in my video, if you need an example. Bonus: It lags the game significantly, but it won't show on video. ____________________ |
pants64 |
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Red Koopa Normal user Level: 24 Posts: 50/124 EXP: 77624 Next: 501 Since: 04-12-16 Last post: 1596 days ago Last view: 1 day ago |
Posted by natnew How did i miss that Next time i might use desmume HD for recording, no matter if it lags Posted by natnew I agree that custom levels wouldn't probably work that well with the concept of your hack No reason to be afraid of model importing tho |
Louiskovski |
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Red Koopa Normal user Level: 25 Posts: 103/122 EXP: 83549 Next: 6071 Since: 05-29-14 From: Germany Last post: 854 days ago Last view: 8 days ago |
An old small project by me, that i continue now a bit. It's a port of... hmm, take a guess |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 507/616 EXP: 865126 Next: 18757 Since: 03-01-16 From: Québec (Canada) Last post: 1122 days ago Last view: 1056 days ago |
I'm guessing Mario Kart Super Circuit... but why? ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Louiskovski |
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Red Koopa Normal user Level: 25 Posts: 104/122 EXP: 83549 Next: 6071 Since: 05-29-14 From: Germany Last post: 854 days ago Last view: 8 days ago |
Why not? GBA tracks in Retro Super Mario Kart style
Of course, there's not so much space for all themes, so some themes are combined into one (for example Sky Garden and Ribbon Road in second screenshot) Also, looks like this ghost block animation is unused in Mario Kart Super Circuit: |
Louiskovski |
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Red Koopa Normal user Level: 25 Posts: 106/122 EXP: 83549 Next: 6071 Since: 05-29-14 From: Germany Last post: 854 days ago Last view: 8 days ago |
For me Chain Chomps and PAC MAN always looked similar, so i just wanted to try out, how Chain Chomps will look with a small texture hack, and this was the result xD
Also happy Easter! |
SirenaBeach |
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Newcomer Normal user Level: 7 Posts: 2/9 EXP: 1212 Next: 236 Since: 06-01-19 From: Florida and Honduras Last post: 2013 days ago Last view: 1857 days ago |
Old crappy phone pics of a Super Mario Odyssey mod I'm working with someone on:
The level has changed a lot since but no work has been done on it lately. ____________________ Weren soll von dir a blintze. |
HEYimHeroic |
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Lantern Ghost i'm alice Level: 53 Posts: 537/770 EXP: 1106504 Next: 50615 Since: 08-04-17 Last post: 309 days ago Last view: 16 days ago |
considering this site isn't crazy active, i suppose it'd be fine if i posted this video. i don't wanna be like "Guys!!!! Full Game Mod Coming Out Tomorrow" so i'm trying to keep what i post of this project publicly small, but here shouldn't be too bad.
this isn't final or anything, it was mainly just something so i could get a general idea of what i want to do. i am really proud of the Hungry Luma text, though. that kind of personality for the character is one of my favorites. also just realized i left the FPS counter in the video. whoops also also, the pink launch star is supposed to have a more exciting path, but for some reason, it always snaps to just straight in-game. meh. ____________________ yeah |
Main - Misc. ROM hacking - The General Project Screenshot/Videos Thread | Hide post layouts | New reply |
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