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02-09-25 02:03 AM |
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0 users reading Super Mario Sunshine 64 DS | 2 bots |
Main - SM64DS hacks - Super Mario Sunshine 64 DS | Hide post layouts | New reply |
Fiachra |
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Local moderator Level: 65 Posts: 217/1065 EXP: 2315418 Next: 20210 Since: 12-15-12 From: Ireland Last post: 2449 days ago Last view: 399 days ago |
"15 Main Levels and 14 Secret Levels" - There'll (hopefullyly) be 15 main levels but there not be as many secret levels and some may be left as the original ones, eg. Kuriboss, King Boo and Chief Chilly.
Edit: About the black background for Delfino Plaza minimap: I forgot that I've since moved Delfino Plaza to Castle Backyards (posted patch recently to change starting level in Editor Development thread) so it probably would be possible now. |
Nintega Dario |
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Banned Level: 12 ![]() Posts: 6/21 EXP: 6249 Next: 1672 Since: 07-24-13 Last post: 3669 days ago Last view: 3669 days ago |
Hey Fiachra,
Are you thinking of adding some custom bosses to Super Mario Sunshine 64 DS? |
NeoBlitzX7 |
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Normal user Level: 25 Posts: 31/115 EXP: 79364 Next: 10256 Since: 10-08-13 From: Somewhere in Germany Last post: 922 days ago Last view: 805 days ago |
Man you do really AWESOME work! I'm very excited to play that game, because it is cool to experience Sunshine in that new way. Thank you for making this hack. ![]() |
Stomatol |
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Normal user Level: 30 Posts: 1/178 EXP: 151455 Next: 14414 Since: 12-21-13 From: Sweden Last post: 2778 days ago Last view: 1669 days ago |
Whenever I try to launch the room on my Cyclo DS evolution the screen just turns white, I suppose noone knows a fix for this? :/
EDIT: Oh wait, it didn't even patch correctly, can anyone explain to me how to use xDelta? |
Fiachra |
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Local moderator Level: 65 Posts: 222/1065 EXP: 2315418 Next: 20210 Since: 12-15-12 From: Ireland Last post: 2449 days ago Last view: 399 days ago |
Posted by Nintega Dario Although it would be possible to replace their models with bones import/export working, you'd still be stuck using their original animations and behaviour so I'll just be leaving them as they are plus I like the original ones. Posted by NeoBlitzX7 All of the big Sunshine levels have been ported meaning 7/15 of the main levels and the new hub level (Delfino Plaza) are done. This means I still have 8 new custom levels to make as well as secret levels (though I am getting some help with that). I had made 2 custom levels but really they're not great so they've been dropped. I'm currently working on custom level based on Whomp's Fortress. Posted by Stomatol You need to make sure you're using a clean (unpatched, untrimmed) European copy of SM64DS. Open xdeltaUI.exe and select the 'Apply Patch' tab For 'Patch' select the file 'PiantaVillage(E)14022013.xdelta' For 'Source File' select the clean EUR SM64DS ROM For 'Output File' enter the name and location of where you want the patched ROM saved Click 'Patch'. |
Stomatol |
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Normal user Level: 30 Posts: 3/178 EXP: 151455 Next: 14414 Since: 12-21-13 From: Sweden Last post: 2778 days ago Last view: 1669 days ago |
Posted by Fiachra That's exactly what i did, but when i tried to open the rom in SM64DSe after i patched it, it was just a normal ROM. |
Fiachra |
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Local moderator Level: 65 Posts: 223/1065 EXP: 2315418 Next: 20210 Since: 12-15-12 From: Ireland Last post: 2449 days ago Last view: 399 days ago |
Are you opening the file in you selected in 'Output File', this should have a different name than your clean ROM?
"... it was just a normal ROM" - Did you check all the levels? |
Stomatol |
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Normal user Level: 30 Posts: 4/178 EXP: 151455 Next: 14414 Since: 12-21-13 From: Sweden Last post: 2778 days ago Last view: 1669 days ago |
Posted by Fiachra Oh well, my bad. I only checked bob-bomb battlefield, still it wont load on my DS, only works on emulators for me :/ |
NeoBlitzX7 |
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Normal user Level: 25 Posts: 33/115 EXP: 79364 Next: 10256 Since: 10-08-13 From: Somewhere in Germany Last post: 922 days ago Last view: 805 days ago |
Level based on Whomp's Fortress? Sounds interseting. |
Stomatol |
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Normal user Level: 30 Posts: 7/178 EXP: 151455 Next: 14414 Since: 12-21-13 From: Sweden Last post: 2778 days ago Last view: 1669 days ago |
Does the patch include all the completed levels? I can only find Bianco Hills and Pianta Village |
zKenshi |
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zKenshi |
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Normal user Level: 8 Posts: 2/9 EXP: 1720 Next: 467 Since: 12-29-13 Last post: 4031 days ago Last view: 615 days ago |
I patched my rom and didn't work, what is the name of a clean european rom, or if not, how can I check to be sure mine is? |
Polar Hacker |
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Member banned by request Level: 24 Posts: 14/106 EXP: 69497 Next: 8628 Since: 01-02-14 Last post: 3866 days ago Last view: 114 days ago |
This is awesome! Keep it up! |
Fiachra |
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Local moderator Level: 65 Posts: 239/1065 EXP: 2315418 Next: 20210 Since: 12-15-12 From: Ireland Last post: 2449 days ago Last view: 399 days ago |
Posted by zKenshi There only is one version of the European ROM. You'll know it's trimmed if it's under 16.0MB. |
zKenshi |
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Normal user Level: 8 Posts: 3/9 EXP: 1720 Next: 467 Since: 12-29-13 Last post: 4031 days ago Last view: 615 days ago |
Tried again with a bigger rom (16.8MB) and it doesn't run after the initial screen. |
lemmingscanfly |
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 129 Posts: 3857/5087 EXP: 24606806 Next: 442848 Since: 07-07-12 Last post: 2494 days ago Last view: 1056 days ago |
Posted by lemmingscanfly Skelux is already on this forum... Anyway Fiachra, what level are you working on now? Some sort of bonus level, or one of the main ones? ____________________
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skawo |
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Normal user Level: 32 ![]() Posts: 12/216 EXP: 202106 Next: 4336 Since: 01-04-14 Last post: 2770 days ago Last view: 1459 days ago |
By the way...
Has anyone tried this on an actual DS? Desmume, for instance, sometimes lies a bit and will show the level fine (unless you put in there something outrageously hi-poly, I guess), but when you try the levels on hardware polygons start just disappearing everywhere. |
Stomatol |
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Normal user Level: 30 Posts: 11/178 EXP: 151455 Next: 14414 Since: 12-21-13 From: Sweden Last post: 2778 days ago Last view: 1669 days ago |
Posted by skawo It works fine on my DS except sometimes Mario glitches out and becomes part invisible, isn't a big problem though, since it only lasts for a while |
skawo |
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Normal user Level: 32 ![]() Posts: 13/216 EXP: 202106 Next: 4336 Since: 01-04-14 Last post: 2770 days ago Last view: 1459 days ago |
Posted by Stomatol Yeah, thing is, if you were to now add objects to the level they would start disappearing in a similar fashion. Not a big deal for this project, but people making levels should keep in mind that Desmume won't show this and that the poly limit is lower than what these levels have. |
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