Kuribo64
Views: 20,060,566 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-26-24 02:34 PM
Guest:

0 users reading Super Mario Sunshine 64 DS | 1 bot

Main - SM64DS hacks - Super Mario Sunshine 64 DS Hide post layouts | New reply

Pages: 1 2 3 4 5 ... 21 22 23 24 25 26 27 28 29 ... 43 44 45 46 47
Fruit Smasher
Posted on 02-08-15 08:17 PM (rev. 2 of 02-08-15 08:18 PM) Link | #56055
Is this better?



GuyWithThePie
Posted on 02-08-15 08:41 PM Link | #56056
No, it's not. Somebody please teach this guy how to upload an image.

____________________
[image]

Yami
Posted on 02-08-15 09:36 PM (rev. 2 of 02-08-15 09:37 PM) Link | #56059
Posted by Somebody Else

Do you realise, we can't read your Webmail, without Logging in?
Get yourself a proper Hosting, or if not, at least put your Images on something like IMGUR, crapobucket (eww!), or even Puu.sh.

Fruit Smasher
Posted on 02-08-15 11:17 PM (rev. 3 of 02-08-15 11:18 PM) Link | #56062
http://imgur.com/JjMouWP

better?


Arisotura
Posted on 02-08-15 11:20 PM Link | #56063
Posted by Somebody Else

Also why does that link need to be in a spoiler?


what's with you people and failing at using spoilers properly

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Fruit Smasher
Posted on 02-08-15 11:22 PM Link | #56064
Posted by StapleButter
Posted by Somebody Else

Also why does that link need to be in a spoiler?


what's with you people and failing at using spoilers properly


sorry when i first posted that post i meant to make i t as the actual image, not the link.

but i fixed it now: http://imgur.com/JjMouWP

Arisotura
Posted on 02-08-15 11:31 PM Link | #56065
An alternative for big images is the [imgs] tag.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Fiachra
Posted on 02-09-15 07:56 PM Link | #56085
Posted by Somebody Else

Thanks for making a drawing. I don't think I'll implement it though; I don't think it would fit in and being able to draw platforms to walk on would be far too difficult if even possible.

GuyWithThePie
Posted on 02-10-15 10:45 PM (rev. 2 of 02-10-15 10:47 PM) Link | #56161
Anyway, I made a box art because I thought the other ones were pretty bad. (No offense StarLand, but using badly-stretched-out screenshots for your box art? Seriously?)

[image]

This is the current version, which has Mario with long sleeves and grabbing Power Stars, though it may change depending on how progress on the hack goes. Also, I replaced the Nintendo logo with a nice Fiachra logo.

____________________
[image]

MarioFanatic64
Posted on 02-11-15 02:57 AM Link | #56168
Posted by GuyWithThePie
Anyway, I made a box art because I thought the other ones were pretty bad. (No offense StarLand, but using badly-stretched-out screenshots for your box art? Seriously?)

[image]

This is the current version, which has Mario with long sleeves and grabbing Power Stars, though it may change depending on how progress on the hack goes. Also, I replaced the Nintendo logo with a nice Fiachra logo.


Looks cool, but the background image looks a little dull compared to the logo and Mario. Maybe try saturating it just a little bit?

GuyWithThePie
Posted on 02-11-15 10:24 PM (rev. 4 of 02-11-15 11:19 PM) Link | #56192
Yeah, I also noticed how bleak Brawl Delfino Plaza is compared to Sunshine's version, but it was the best image I could find.

EDIT: I saturated the background a bit. How does it look? Personally I think it looks just like Sunshine's now.
[image]

____________________
[image]

CyberTanuki
Posted on 02-12-15 08:04 PM Link | #56198
Posted by GuyWithThePie
Yeah, I also noticed how bleak Brawl Delfino Plaza is compared to Sunshine's version, but it was the best image I could find.

EDIT: I saturated the background a bit. How does it look? Personally I think it looks just like Sunshine's now.
[thumbnail]


This definitely looks a bit better now that it is saturated.

Russmarrs2
Posted on 02-14-15 10:28 PM (rev. 4 of 02-15-15 03:38 AM) Link | #56235
Hey Fiachra, are you planning on adding Shadow Mario to any levels? If so, would you do something like replace one of the Rabbit's models and animations with Mario's and retexture him, then change the key it gives you to a star(if it's possible)? Even If you're not planning on adding Shadow Mario though, I'll still be looking forward to this awesome hack either way! :)

Fruit Smasher
Posted on 02-15-15 02:48 AM Link | #56240
Posted by Russmarrs2
Hey Fiachra, are you planning on adding Shadow Mario to any levels? If so, would you do something like replace one of the Rabbit's model's and animations, then change the key it gives you to a star(if it's possible)? Even If you're not planning on adding Shadow Mario though, I'll still be looking forward to this awesome hack either way! :)


i think a rabbit re-model would be a fantastic idea

The Mystery Gameplay
Posted on 02-17-15 12:01 PM (rev. 3 of 02-17-15 12:03 PM) Link | #56327
Ok i understand that you dont want to release your progress until because it is almost finished (i belive) and by the time you released the full version everyone would already played it, but could you at least release a demo of F.L.U.D.D? Like an isolated place where you could go nowhere but to try F.L.U.D.D like you've done with Deku Link demo and maybe put there a little small custom course to see how the mechanics of F.L.U.D.D are gonna be on the DS...

Also yes a re-model of a rabbit as Shadow Mario sounds like a good idea!

GuyWithThePie
Posted on 02-17-15 09:17 PM Link | #56335
How are you going to manage Bianco Hills' longer tightropes? I suggest using a net with an invisible wall on top to prevent people from walking across, forcing them to latch on.

____________________
[image]

Fruit Smasher
Posted on 02-18-15 10:23 PM Link | #56372
Posted by GuyWithThePie
How are you going to manage Bianco Hills' longer tightropes? I suggest using a net with an invisible wall on top to prevent people from walking across, forcing them to latch on.
or how about a remodele, and a retexture of the net, and asm to make it go through from the top.

Fiachra
Posted on 02-19-15 04:36 PM Link | #56416
Posted by GuyWithThePie
Anyway, I made a box art because I thought the other ones were pretty bad. (No offense StarLand, but using badly-stretched-out screenshots for your box art? Seriously?)


[image]

This is the current version, which has Mario with long sleeves and grabbing Power Stars, though it may change depending on how progress on the hack goes. Also, I replaced the Nintendo logo with a nice Fiachra logo.

Thanks for the suggestion. I won't be deciding on box art until the end when I know the final content of the game.

Posted by Russmarrs2
Hey Fiachra, are you planning on adding Shadow Mario to any levels? If so, would you do something like replace one of the Rabbit's models and animations with Mario's and retexture him, then change the key it gives you to a star(if it's possible)? Even If you're not planning on adding Shadow Mario though, I'll still be looking forward to this awesome hack either way! :)

Yeah, I was already planning on replacing the rabbit's model.

Posted by The Mystery Gameplay
Ok i understand that you dont want to release your progress until because it is almost finished (i belive) and by the time you released the full version everyone would already played it, but could you at least release a demo of F.L.U.D.D? ...

I've already answered this multiple times - no demos etc. until the release (except for testers at the end).

Posted by GuyWithThePie
How are you going to manage Bianco Hills' longer tightropes? I suggest using a net with an invisible wall on top to prevent people from walking across, forcing them to latch on.

I'm not, it wouldn't be possible to make them springy like the original.

Hiccup
Posted on 02-20-15 12:08 PM Link | #56457
You could probably have a bridge of some sort, to provide the same sort of function.

Russmarrs2
Posted on 02-21-15 02:52 AM (rev. 2 of 02-21-15 02:52 AM) Link | #56494
Posted by Fiachra
Yeah, I was already planning on replacing the rabbit's model.

Great! I'm even more excited for this amazing hack than before since Shadow Mario's in it! :D
Pages: 1 2 3 4 5 ... 21 22 23 24 25 26 27 28 29 ... 43 44 45 46 47

Main - SM64DS hacks - Super Mario Sunshine 64 DS Hide post layouts | New reply

Page rendered in 0.040 seconds. (2048KB of memory used)
MySQL - queries: 27, rows: 233/233, time: 0.015 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.