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04-26-24 01:56 PM |
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0 users reading We seriously need to get stuff done. | 1 bot |
Main - SMG2.5 - General SMG2.5 talk - We seriously need to get stuff done. | Hide post layouts | Thread closed |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 552/1420 EXP: 3457316 Next: 28552 Since: 11-20-12 Last post: 1661 days ago Last view: 1661 days ago |
Gc I'm working on rock n roll all stars |
gc |
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Member Normal user Level: 55 Posts: 259/721 EXP: 1246737 Next: 67452 Since: 12-18-12 Last post: 3778 days ago Last view: 3739 days ago |
Kthx. Howzit going?
Hmm, I should probably put my progress rate on Burrow Base on my signature. First worthwhile thing there. ^^; ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MK7tester |
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1109/2178 EXP: 6558154 Next: 92510 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
Well, I've been less active recently and am coming back for the first time in about a week. But for some reason I'm getting a gleam of what a newcomer would see looking at our work so far; A project that isn't really ever going to go anywhere and make the leap to actual creation. I don't want to demoralize us, but it's the inevitable if we don't pick up the pace. Status: It was really, really fun, guys - thanks for the ride!
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gc |
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Member Normal user Level: 55 Posts: 314/721 EXP: 1246737 Next: 67452 Since: 12-18-12 Last post: 3778 days ago Last view: 3739 days ago |
I completely agree with that.
We have enough level designers at this point. Main problem is, there's not enough people who can use Whitehole to actually create levels. And nothing's been official yet. (I can't do it as of yet, as I need Homebrew to extract my SMG2 ISO/files) Possibly, we could start with a few small projects. I believe somebody confirmed that making bosses spawn Launch Stars instead of Power Stars is possible. So, a boss rush shouldn't be too hard to make if that's true... ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 573/1420 EXP: 3457316 Next: 28552 Since: 11-20-12 Last post: 1661 days ago Last view: 1661 days ago |
No .-.
We need to focus on the game And to create levels we need MODELS |
gc |
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Member Normal user Level: 55 Posts: 316/721 EXP: 1246737 Next: 67452 Since: 12-18-12 Last post: 3778 days ago Last view: 3739 days ago |
Posted by gc Posted by MoreCowbell And how would level creators "focus" on the game at this point? There isn't anything officially approved to do yet, I think. A few completed small projects could let people know the project isn't dead. Hmm, I never understood why a complete 3D model of a concept is needed. A couple good scanned drawings would be nearly as good, and take a lot less time... But I guess 3D models may be better. But we have not enough modellers and modelling takes a lot of time... ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
cosmological |
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Supreme Dictator Level: 28 Posts: 52/154 EXP: 125464 Next: 5874 Since: 07-08-12 Last post: 2082 days ago Last view: 170 days ago |
The reason why we need 3D models is so that people can actually create the levels. When a level creator goes to make a level its not like the needed model magically appears. therefore we need more people to make the models to pick up the pace. When designing the level a drawing is good enough but when creating the levels we need actual modelers to make the model before we can create the level. ____________________ Long live the new Kuribo64 |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1599/3627 EXP: 14056322 Next: 352564 Since: 12-24-12 Last post: 2266 days ago Last view: 2206 days ago |
I think Glem should post a video saying we do need 3d modelers. It has become a bit of a concern lately. ____________________
-MG3- IS HERE |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1701/3604 EXP: 14205870 Next: 203016 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
That's what we've been planning for a long time...again, more IRC issues. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 317/721 EXP: 1246737 Next: 67452 Since: 12-18-12 Last post: 3778 days ago Last view: 3739 days ago |
Posted by cosmological Sorry, misunderstanding. Posted by gc |
Luigi#1 |
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Member Wow k Level: 48 Posts: 88/535 EXP: 790669 Next: 32874 Since: 02-21-13 From: Gallifrey Last post: 683 days ago Last view: 676 days ago |
We need another trailer. I mean, if it wasn't for MPL[Mario Party Legacy] making that one artical about us because of the last trailer, I wouldn't have known about this. If we attract an audience, we get members. More members= more progess= this game coming out sooner. More designs, models, etc. We would even get out some levels. So why not have another trailer? ____________________ Jesus why was I here |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1760/3145 EXP: 11580084 Next: 282042 Since: 07-07-12 From: Dolphic Island Last post: 2599 days ago Last view: 2597 days ago |
We've already planned one. |
FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 37 Posts: 37/296 EXP: 325025 Next: 13228 Since: 03-02-13 Last post: 3887 days ago Last view: 3595 days ago |
We have? Thats great! When will it be released, about? ____________________ (layout nuked; unclosed style tag) |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2438/5087 EXP: 23822603 Next: 559097 Since: 07-07-12 Last post: 2205 days ago Last view: 767 days ago |
Probably in the summer. ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1338/4661 EXP: 20893346 Next: 337920 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Later in the summer, close to that. ____________________ a |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 582/1420 EXP: 3457316 Next: 28552 Since: 11-20-12 Last post: 1661 days ago Last view: 1661 days ago |
So we need to set a goal for progress by summer
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1340/4661 EXP: 20893346 Next: 337920 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Preferably, yes.
That's going to be a priority this summer. ____________________ a |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 583/1420 EXP: 3457316 Next: 28552 Since: 11-20-12 Last post: 1661 days ago Last view: 1661 days ago |
Let's make it a priority now |
FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 37 Posts: 41/296 EXP: 325025 Next: 13228 Since: 03-02-13 Last post: 3887 days ago Last view: 3595 days ago |
To add to that, I am currently texturing Planet 2 of RHP and I JUST started, so tell me what you think of it... Btw Please tell me if im doing anything wrong or I need to fix something, please.
http://i46.tinypic.com/11bhs9g.png ____________________ (layout nuked; unclosed style tag) |
Main - SMG2.5 - General SMG2.5 talk - We seriously need to get stuff done. | Hide post layouts | Thread closed |
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