Kuribo64
Views: 19,852,847 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
03-28-24 11:19 PM
Guest:

0 users reading What is "KCL Create.exe" on Whitehole? | 1 bot

Main - Misc. ROM hacking - What is "KCL Create.exe" on Whitehole? Hide post layouts | New reply


IsaacComunAlvxD
Posted on 01-01-23 04:30 AM (rev. 2 of 01-01-23 04:38 AM) Link | #101027
I've recently started modding Super Mario Galaxy 2 again and tried to import a model into the game, but I've run into some issues. One of them is that I can't find anything on anywhere about "KCL Create.exe". It's apparently required to import a model. I'm using Whitehole-Despaghettification v1.4.3 (v1.7.1?). I've tried KCollisionCLI.exe from https://github.com/KillzXGaming/KCollisionLibrary but it didn't work. I'll try a newer Whitehole version, as the one that I downloaded seems to be from 2017.
[image]


Welp, they apparently removed all of this on a newer version https://github.com/SunakazeKun/Whitehole-Despaghettification/releases/tag/DespagPrev-140522.
[image]
So I got no way to import a model apparently, as all the guides are dead or the tools are buggy.

____________________
my username sucks


Main - Misc. ROM hacking - What is "KCL Create.exe" on Whitehole? Hide post layouts | New reply

Page rendered in 0.018 seconds. (2048KB of memory used)
MySQL - queries: 25, rows: 105/105, time: 0.012 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.