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04-20-24 02:07 AM |
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0 users reading Ways to Compile Super Mario Galaxy Source Code to wbfs | 1 bot |
Main - Misc. ROM hacking - Ways to Compile Super Mario Galaxy Source Code to wbfs | Hide post layouts | New reply |
Boom |
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Newcomer Normal user Level: 2 Posts: 1/1 EXP: 34 Next: 12 Since: 02-02-21 Last post: 1173 days ago Last view: 1172 days ago |
So right now, I'm working on a mod that is replacing the current soundtrack for Super Mario Galaxy 1. Now, I'm not creating level or what not so I backed out of Riivolution. I now need a way to compile the files I have into a Super Mario Galaxy wbfs file. Is there a way I can do this or no? |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 554/616 EXP: 833366 Next: 50517 Since: 03-01-16 From: Québec (Canada) Last post: 892 days ago Last view: 826 days ago |
The file system and the source code are two very different things. Riivolution is not just for levels, either. You should have no problem using it for this type of hack. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Main - Misc. ROM hacking - Ways to Compile Super Mario Galaxy Source Code to wbfs | Hide post layouts | New reply |
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