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04-23-24 09:11 PM |
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0 users reading [Fearsome Factory Galaxy] Fearsome Factory Galaxy | 1 bot |
Main - SMG2.5 - World 6 - [Fearsome Factory Galaxy] Fearsome Factory Galaxy | Hide post layouts | New reply |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 124/5087 EXP: 23815147 Next: 566553 Since: 07-07-12 Last post: 2203 days ago Last view: 765 days ago |
ost all your level design ideas for Fearsome Factory here! I think it'd be cool to have this be a straight-up mechanical galaxy, with no other sub-themes to get in the way. I'm thinking... A massive factory planet in which massive conveyor belts, smokestacks, and vats of molten metal can be found.
Since this is Bowser's primary factory, we could include pretty much every single one of his mechanical enemies. By Astroluma. ____________________
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pieordie1 |
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Normal user Level: 16 Posts: 1/41 EXP: 16874 Next: 3382 Since: 12-31-12 Last post: 2975 days ago Last view: 2962 days ago |
I think that one of the stars should be guiding the golden chomp across the rails, across the lava and molten metal and between the mechanical enemies like the mecha koopas and and mini chomps as you clear the path for the golden chomp. |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 194/2178 EXP: 6556028 Next: 94636 Since: 12-02-12 Last post: 395 days ago Last view: 395 days ago |
What "star" exactly? Status: It was really, really fun, guys - thanks for the ride!
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 204/5087 EXP: 23815147 Next: 566553 Since: 07-07-12 Last post: 2203 days ago Last view: 765 days ago |
Posted by Stygmax A star, as in, a mission? Anyway, that could be an interesting segment inside the factory. ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 195/2178 EXP: 6556028 Next: 94636 Since: 12-02-12 Last post: 395 days ago Last view: 395 days ago |
Oh, I thought he meant the star was actually guiding the chomp. Silly me.
That sounds awfully similar to the Chompworks, though. Status: It was really, really fun, guys - thanks for the ride!
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 205/5087 EXP: 23815147 Next: 566553 Since: 07-07-12 Last post: 2203 days ago Last view: 765 days ago |
0.o Well, it's the same as using silver stars. Is Whitehot similar to let's say...Sea Slide Galaxy just because it has silver stars? ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 196/2178 EXP: 6556028 Next: 94636 Since: 12-02-12 Last post: 395 days ago Last view: 395 days ago |
Guiding a Golden Chomp over lava while avoiding enemies? Just adding some Mecha-Koopas isn't really going to make it different enough.
Not to shoot down the idea, I just think it's not original enough. Status: It was really, really fun, guys - thanks for the ride!
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 206/5087 EXP: 23815147 Next: 566553 Since: 07-07-12 Last post: 2203 days ago Last view: 765 days ago |
Well, Chomps are forged in Lava, and the layout and surroundings will be different. ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 109/3604 EXP: 14201423 Next: 207463 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
It's an underused idea, I think we should go all for it. ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 208/5087 EXP: 23815147 Next: 566553 Since: 07-07-12 Last post: 2203 days ago Last view: 765 days ago |
Ooooh, Newp approves, that means that we're using it (xD) ____________________
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gc |
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Member Normal user Level: 55 Posts: 18/721 EXP: 1246331 Next: 67858 Since: 12-18-12 Last post: 3776 days ago Last view: 3736 days ago |
Even though this is a World 6 mission, guiding a Golden Chomp througbh a whole level would be much too annoying.
How about a section with tons of Chomps rolling everywhere, plus extra chomps rolling on elevated walkways, some falling down to the floor, so Mario must dodge the Chomps and run through the room (takes a while though). ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 119/3604 EXP: 14201423 Next: 207463 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
well yeah, it's not gonna be ALL guiding a chomp, but a lot more then they did in the first place. It was what, one segment out of 5? I think it was like 3 or 4 things you had to do to guide the chomp but I would want 5 or 6 in one segment and we could possibly use it again for a hidden or green star. Think of it more of a puzzle then a challenge. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 19/721 EXP: 1246331 Next: 67858 Since: 12-18-12 Last post: 3776 days ago Last view: 3736 days ago |
Okay.
Anyway, maybe the Golden Chomp should actually be rolling on a different track from the player, but weaving around and up & down and getting stopped a few times, and so that Mario's actions trigger the blockage being lowered. This'll make the star a puzzle, not a quickly-run-to-the-switch-and-lower-it-at-the-right-time thing the Chompworks used. For example, perhaps a gate could be lowered so that a Bullet Bill could smash a crystal or something blocking the Chomp on its path, or perhaps getting across a room of enemies to press a switch to lower a gate, or maybe raising a gate to block a Ledge Hammer from blocking the Chomp etc. Essentially, the Golden Chomp won't break, but it'll stop until Mario finishes the mini-puzzle. Homing things or switches preferred. I'd like this galaxy in general to be an actual giant factory, unlike Chompworks. If a mechanical indoors background is possible. (Note: something like "Legend of Zelda: Skyward Sword"'s Lanayru Mining Facility. Search google images, find the "indoor" looking ones, because the video is about half an hour. Pretty much, it involves a mine cart and a factory. Sand/mechanical/time theme.) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 133/3604 EXP: 14201423 Next: 207463 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
That would be really cool. I liked the feel of how that dungeon was. The only problem with buildings is that Mario will have to PRACTICALLY get in there. Possibly like in SMG1 where the launch star made you break some glass. ____________________ "I hate playing musical chats" ~ Quote of the month |
Agent000 |
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Member mah kitty Level: 74 Posts: 80/1426 EXP: 3534363 Next: 119181 Since: 07-07-12 Last post: 2317 days ago Last view: 882 days ago |
What do you mean by 'practically'? (And smashing through a window is practical? ) ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 143/3604 EXP: 14201423 Next: 207463 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
PRACTICALLY being just that. Something that could actually happen, not just appearing inside. And that's the only thing I could think of ____________________ "I hate playing musical chats" ~ Quote of the month |
Agent000 |
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Member mah kitty Level: 74 Posts: 83/1426 EXP: 3534363 Next: 119181 Since: 07-07-12 Last post: 2317 days ago Last view: 882 days ago |
>.> Sorry, the word 'practically' didn't make any sense in that context
____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
gc |
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Member Normal user Level: 55 Posts: 22/721 EXP: 1246331 Next: 67858 Since: 12-18-12 Last post: 3776 days ago Last view: 3736 days ago |
Posted by gc Posted by NWPlayer123 Hole at the top. Well, it managed to give a deserted/abandoned feeling, partly because it was really big and rather empty. This one should be a lot more crowded, with Ledge Hammers, Chomps, a river/pool/container of lava, Mecha-koopas, water/electric/fire shooters, smokestacks, conveyor belts (were they in a SMG game?) , a few airships lying on the ground, Amps, electric fences, and a lot of switches/tracks. It can be divided into several parts, too. (Don't forget the Bowser flags) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 150/3604 EXP: 14201423 Next: 207463 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
Hmm, I guess so. I kinda liked the desertedness, but then again this is world 6 so it should fit. I think a 2D part with those ledge hammers might be well made ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 349/3145 EXP: 11576459 Next: 285667 Since: 07-07-12 From: Dolphic Island Last post: 2596 days ago Last view: 2594 days ago |
Mecha-Koopas will have to play a key role in this galaxy, lol. |
Main - SMG2.5 - World 6 - [Fearsome Factory Galaxy] Fearsome Factory Galaxy | Hide post layouts | New reply |
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