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03-28-24 07:11 PM |
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0 users reading [NSMBW] Tilegod Event | 1 bot |
Main - Misc. ROM hacking - [NSMBW] Tilegod Event | Hide post layouts | New reply |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 43 Posts: 203/502 EXP: 563589 Next: 1457 Since: 05-13-17 Last post: 1831 days ago Last view: 260 days ago |
How do you use the Tilegod Event in Reggie? I can't figure it out, but it would help a lot to know how to use it. |
Super Hackio |
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Red Super Koopa Normal user Level: 56 Posts: 681/876 EXP: 1354926 Next: 43250 Since: 10-05-16 From: The true North, Strong & free! Last post: 1841 days ago Last view: 1404 days ago |
Needs an event switch (Such as the ? switch) Change the width & height variables to figure out the area of effect. ____________________ SMG RUN Progress: Not available here, for more information, check my Youtube Channel |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 43 Posts: 204/502 EXP: 563589 Next: 1457 Since: 05-13-17 Last post: 1831 days ago Last view: 260 days ago |
So any objects within its area of effect (only on layer 1) will appear when it is activated? And disappear when it is deactivated? |
Super Hackio |
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Red Super Koopa Normal user Level: 56 Posts: 684/876 EXP: 1354926 Next: 43250 Since: 10-05-16 From: The true North, Strong & free! Last post: 1841 days ago Last view: 1404 days ago |
Only if the activation type is set to do so. ____________________ SMG RUN Progress: Not available here, for more information, check my Youtube Channel |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 43 Posts: 207/502 EXP: 563589 Next: 1457 Since: 05-13-17 Last post: 1831 days ago Last view: 260 days ago |
Alright! I will try this tomorrow! |
Main - Misc. ROM hacking - [NSMBW] Tilegod Event | Hide post layouts | New reply |
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