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04-25-24 12:46 PM |
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0 users reading [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | 1 bot |
Main - SMG2.5 - World 3 - [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | Hide post layouts | New reply |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1229/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
Posted by mariogalaxythree Except wouldn't that only be the Spiny Shell? It is not guaranteed to unroll into a right way-up Spiny as far as I know. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2663/5087 EXP: 23819706 Next: 561994 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
Posted by NWPlayer123 Giga Lakitu can shoot retextured bullet bills? ____________________
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mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 2091/3627 EXP: 14054543 Next: 354343 Since: 12-24-12 Last post: 2265 days ago Last view: 2205 days ago |
We could edit Giga Lakitu to shoot bullet bills... couldn't we? ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2665/5087 EXP: 23819706 Next: 561994 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
Posted by mariogalaxythree Erm, I'm 99.9% sure we can't. ____________________
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mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 2097/3627 EXP: 14054543 Next: 354343 Since: 12-24-12 Last post: 2265 days ago Last view: 2205 days ago |
Its just a matter of swapping the projectile. Right? ____________________
-MG3- IS HERE |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1241/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
Yes but it would be very difficult. I recommend just using a tall railing and have the fire ecsape be not too narrow. That should work in preventing the Spiny Shells from bouncing off the tower. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
gc |
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Member Normal user Level: 55 Posts: 418/721 EXP: 1246579 Next: 67610 Since: 12-18-12 Last post: 3777 days ago Last view: 3738 days ago |
Erm...no editing bosses, except the arena. Hardcoded, basically impossible.
But we can use bosses creatively...like here. I was thinking for Mario to have to be in a section with a more gradual slope in a spiral, with a spinswitch at the top of the spiral staircase where a gap is, so he has to go all the way back down avoiding the Spinines already there. Hmmm...wait...it seems this thing doesn't have any technical problems. In fact, it'll be exactly the same, with the intro and all that, except he's invincible. He doesn't use that lightning charge before the first hit either. Those Spinines will be a good enough threat with all those gaps and spikes in a narrow staircase. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2672/5087 EXP: 23819706 Next: 561994 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
Posted by mariogalaxythree Yes, because everybody knows that spiked eggs can home in on you, make weird mechanical sounds, and blow up if they miss. What were you thinking? O_o ____________________
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Agent000 |
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Member mah kitty Level: 74 Posts: 511/1426 EXP: 3535040 Next: 118504 Since: 07-07-12 Last post: 2319 days ago Last view: 884 days ago |
Ok let's end this debate here. There is no point in replacing bullet bills when GL throwing normal spinies will work fine. ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1259/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
Posted by HolyRomanEmperorTatan I'm surpised no one replied to this . I do think we should use more types of traps for the floors, possibly even more than one for each floor. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Knarf |
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Member Normal user Level: 11 Posts: 1/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3909 days ago Last view: 3732 days ago |
This is my design of the outside of Bowser Jr's Tembling Tower.
(This is a view from above) There are 7 towers. 1 of them is the maintower, the maintower is the place were the fight against Boomsday takes place. 5 of the 7 are normal towers, And a 1 of the 7 is the begin tower. The normal towers and the begin tower look the same. The towers must be very tall this will give a very cool effect if you look down. The underside of the tower is coated by black/grey clouds. Between the normal/begin towers and the main towers there are chains to make a whole of it ( and it looks cool ) You start at the begin tower. There is a mini starlaunchers on the normal towers and on the begin tower. So you can travell from tower too tower My idea is to have in each normal tower a piece of a launchstar. This launch star will fly you too the main tower. You can get this piece by defeating a mini-boss or by solving a puzzle. Here is a more detailed drawing of the tower and some other stuff. 1) This is a drawing of a normal/begin tower they are very very much taller actually. 2) This is the platform where the battle takes place There are 4 smaller towers on the big tower and you have to grap spring mario and walljump between them, if you did that there are floating stones and pieces of ruine you jump on that and that's the way you defeat boomsday. there are puddles to make it harder (if you fall in with spring mario you will lose you're powerup) 3) this is a random cannon I can put it on the main tower. I will make later a design for the main tower. Please give crittics and comment. This could be a design. (sry for bad english) |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1492/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
The art could have been in color but it is still seeable. Overall, your concepts sound nice! Spirinf Mario is a good challenge for this galaxy, especially with the puddles. Something I said earlier in this thread is that each tower could have its own seperate theme. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Knarf |
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Member Normal user Level: 11 Posts: 2/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3909 days ago Last view: 3732 days ago |
Yes that's a very creative idea.
I really like it. But which themes. I think there should be a water theme. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1496/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
gc could possibly use a water section with Torpedo Teds in Bullet Base. Some of the project's galaxies have a mechanized industrial theme.
Some possible themes include: Spikes Rocks Laboratory? Pipes The main trembling tower ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Knarf |
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Member Normal user Level: 11 Posts: 3/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3909 days ago Last view: 3732 days ago |
Laboratory would be cool but which enemy's?
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1497/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
Dry Bones, Hammer Bros., Boomerang Bros., and Lil' Cinders should be used in the laboratory-themed tower. Maybe even have some mines on a spiraling staircase. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2730/5087 EXP: 23819706 Next: 561994 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
Mines? And how exactly would those be made? ____________________
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1507/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
They just float above the staircase and Mario has to backflip over them or something.
Posted by Knarf Hmm... do you think there should be a staircase spiraling around the main tower's exterior? ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Knarf |
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Member Normal user Level: 11 Posts: 4/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3909 days ago Last view: 3732 days ago |
We could use the beta
mines. And retexture them with the face of bowser jr. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1510/2912 EXP: 10064983 Next: 289413 Since: 01-30-13 Last post: 3198 days ago Last view: 3197 days ago |
The only problem is that they are non-functional in SMG2. Like how BossCrab in SMG1 is pretty much non-functional. It will still appear in the level, but the animations would not happen. We could use Bob-ombs in this galaxy instead ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Main - SMG2.5 - World 3 - [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | Hide post layouts | New reply |
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