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04-24-24 04:49 PM |
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0 users reading [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | 1 bot |
Main - SMG2.5 - World 3 - [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | Hide post layouts | New reply |
Knarf |
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Member Normal user Level: 11 Posts: 5/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3908 days ago Last view: 3731 days ago |
Or we could make instead of a laboratory a factory theme.
With moving platforms and bomb-ombs. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2067/3604 EXP: 14202771 Next: 206115 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1258 days ago |
Except that would be kinda repetitive since we have an entire galaxy dedicated to a factory (Fearsome) ____________________ "I hate playing musical chats" ~ Quote of the month |
Knarf |
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Member Normal user Level: 11 Posts: 6/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3908 days ago Last view: 3731 days ago |
Good news a preview of the Normal/Begin Tower!
This is a preview of the whole tower. the upside and underside are the same it would be cool if you stand on the underside and the rain is reversed And this is the chain thing. And this is the underside and the upside. Please give feedback and this is only an early preview of the oudside. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2740/5087 EXP: 23817408 Next: 564292 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
You shouldn't start modelling unless your design has been approved. Also, try using img tags. ____________________
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Knarf |
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1538/2912 EXP: 10063963 Next: 290433 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Posted by Polari OK, I see why. It still needs to be interesting though and just a plain stone pillar. No one has mentiomed the enemy challenges every so floors in a while. Then, there is also a spiral staircase on the exterior while having Giga Lakitu throw Spinies. The enemy challenges and the Giga Lakitu assault on the outside staircase should be enough to keep at least the main tower interesting. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2741/5087 EXP: 23817408 Next: 564292 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
During the Giga Lakitu tower escape (Whatever you want to call it?), we could also have those cone-shaped shell enemies along the way as well. I believe they appeared in Boo Moon and either Starshine Beach or Cosmic Cove Galaxy, I can't remember for sure. ____________________
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1540/2912 EXP: 10063963 Next: 290433 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Spiny Hermits? Yes. They would also work inside the tower(s). We can pretty much do anything with Spiny Hermits since they can be put on any surface. Instead of using mines, Souny Hermits could be used. I can't believe I completely forgot about Spiny Hermits! ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1803/3145 EXP: 11577558 Next: 284568 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
Posted by Knarf Looks nice Knarf! See? Things can look good without labrotories. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1541/2912 EXP: 10063963 Next: 290433 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
The models still need to be approved though. The main tower looks nice! It will obviously need some work so that Mario can explorw it inside. The roof definitekt seems usable for a Boomsday fight. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1804/3145 EXP: 11577558 Next: 284568 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
I was thinking for one of the towers we could have a jail inside that would have the Toad Brigade in the cells. xD
And you had to get them out for a launch star to appear or something. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2743/5087 EXP: 23817408 Next: 564292 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
I don't think we should use the Toad Brigade here. I mean, you know that they're not courageous enough to go that close to a fortified Bowser Jr. base. ____________________
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MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1805/3145 EXP: 11577558 Next: 284568 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
Yeah but you found them in Lava Lair in the original SMG2. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1542/2912 EXP: 10063963 Next: 290433 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Or maybe the Toad Nrigade is jailed inside the Boosmday Machine, like the Gearmos in Heavy Metal Mecha-Bowser. But, editing bosses that way is too difficult to accomplish.
Posted by Polari Maybe they could "crashed". But, let's not make the story too complicated . ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Knarf |
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Member Normal user Level: 11 Posts: 8/17 EXP: 4437 Next: 1548 Since: 05-04-13 Last post: 3908 days ago Last view: 3731 days ago |
Sry that model of me wasn't supposed to be the main tower but the normal miss type (I've changed it)
But I think the main tower should be bigger and more beautiful Also sorry guys for already modeling I thought my outside design was accepted, stupid |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1614/2912 EXP: 10063963 Next: 290433 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
There are many things we can do with needle traps. Martboo demonstrated in his "Curiosity with Switches" video that you can activate spikes via a Starspin. There could be floors, walks, and even ceilings covered in spikes and spinning would have to used in order to hide the spikes. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2154/3604 EXP: 14202771 Next: 206115 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1258 days ago |
Well we should start thinking about trying to get this wrapped together and posted as a new thread, which is your job KoopaNarf. Try finishing the design, and putting together all the parts you have into one thread and post it like we usually do with designs. Then we can review and revise it like everything else. Also, your image tags are messed up. There's [img][/img] tags for a reason, to embed pictures, and there's [spoiler][/spoiler] tags for a reason as well, to hide big images that stretch the page, and to hide literal spoilers ____________________ "I hate playing musical chats" ~ Quote of the month |
cosmological |
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Supreme Dictator Level: 28 Posts: 64/154 EXP: 125436 Next: 5902 Since: 07-08-12 Last post: 2080 days ago Last view: 168 days ago |
KoopaNarf I saw your design images. They were pretty awesome and have a lot of potential.
Here is some advice for your design though, -for the 6 surrounding towers have the starting one be the shortest and have the others be a bit taller than the last. -To get between the 6 surrounding towers have a unique way for each one. Ex. for the first to the second have basic platforming. the next have advanced platforming, third use a powerup etc. -I'd like to have a crumbling feel to this galaxy, such as broken tower or broken aspects. Also I think this should be a dark level and have it be creepy. -Also if you want to model I'd suggest using something like Blender or Maya because it is much more official than sketchup, also the proportions on the tower seem off. Overall I like what you have started and if you make those changes there is a good chance it will be approved. Also you should try the style of explaining the section in a paragraph and then giving an image. Also when you are done you should post the full design in a separate thread labeled star 1. ____________________ Long live the new Kuribo64 |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2232/3604 EXP: 14202771 Next: 206115 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1258 days ago |
Yeah, that seems like a good idea, continuously scaling the towers to eventually reach the boss at the top of the tallest and widest tower. ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2800/5087 EXP: 23817408 Next: 564292 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
[8:56PM]Polari: It could look amazing. Think about dark towers, on storm clouds, with a heavy downpour of rain, assisted by lightning...
Yeah, what I said on the IRC a few minutes ago. Also, I agree with cosmo here. It'd be cool to have some broken chains dangling down from the side of a tower or something. It'd really add to the 'menacing' feel. ____________________
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Main - SMG2.5 - World 3 - [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design | Hide post layouts | New reply |
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