Kuribo64
Views: 19,997,620 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-20-24 07:18 AM
Guest:

0 users reading [Misty Peaks Galaxy] Misty Peaks Galaxy Level Design | 1 bot

Main - SMG2.5 - World 2 - [Misty Peaks Galaxy] Misty Peaks Galaxy Level Design Hide post layouts | New reply

Pages: 1 2 3 4 5 6 7 8
MK7tester
Posted on 01-30-13 02:22 AM Link | #11330
Umm...really? I don't think so without object duping.

NWPlayer123
Posted on 01-30-13 02:23 AM Link | #11331
That's the point. We CAN duplicate objects like that.

____________________
"I hate playing musical chats" ~ Quote of the month

MK7tester
Posted on 01-30-13 02:24 AM Link | #11332
O.O We can? When, who, what where.

NWPlayer123
Posted on 01-30-13 02:25 AM Link | #11333
Ever since we could import stuff as a brand new object using the Product whatever file in ObjectData.

____________________
"I hate playing musical chats" ~ Quote of the month

MoreCowbell
Posted on 01-30-13 02:30 AM Link | #11335
So, if we're capable, do you think it's a good idea?

NWPlayer123
Posted on 01-30-13 02:31 AM Link | #11337
Most likely, because in reality near the top of the mountain, it goes above the cloud line, so we could put them there.

____________________
"I hate playing musical chats" ~ Quote of the month

MoreCowbell
Posted on 01-30-13 02:40 AM Link | #11341
Exactly, and it is MISTY peaks... so, should I assume this is possible while designing? Btw, you might not get a visual until tomorrow. I'll try and finish it tonight, but odds are it will be finished in my room while I'm "asleep"
Therefore, I won't be able to scan tonight

NWPlayer123
Posted on 01-30-13 02:42 AM Link | #11343
Yes, you should. That sounds good.

____________________
"I hate playing musical chats" ~ Quote of the month

MoreCowbell
Posted on 01-30-13 02:43 AM Link | #11344
Alright then, I'll try to design tonight, and tomorrow I'll hopefully have an update with art and details in the written concerning the climb up the mountain

mariogalaxythree
Posted on 01-30-13 03:13 AM Link | #11347
Could we developma new suit for mario to wear? (this could be the closest we get to a new powerup)

____________________
-MG3- IS HERE


MoreCowbell
Posted on 01-30-13 03:14 AM Link | #11348
Yeah of course. I'm thinking the mushroom be blank like the ghost mushroom, but loght pink

mariogalaxythree
Posted on 01-30-13 03:20 AM Link | #11350
Actually a yellow and blue reskin of Mario's clothes would work imo

____________________
-MG3- IS HERE


NWPlayer123
Posted on 01-30-13 03:30 AM Link | #11353
It's not that simple, we most likely will not be duplicating powerups and changing stuff until after the project is finished.

____________________
"I hate playing musical chats" ~ Quote of the month

mariogalaxythree
Posted on 01-30-13 03:34 AM Link | #11355
So no costume changes?

____________________
-MG3- IS HERE


MK7tester
Posted on 01-30-13 03:35 AM Link | #11356
Which will be around Summer 2020.

(To NWP)

MoreCowbell
Posted on 02-03-13 06:27 PM Link | #13171
Okay, so here is some art I made based off of my design. Mario starts by that cabin, which is bigger than it looks because of the mountain's size. He then goes down that slope to the ski lift, then has to jump from chair to chair to reach the beginning of the mountain. While the climb looks designed, it's not very good, and I REALLY want some input from you guys as to what it should be like. Those trees behind the mountain are to show how the giant slope will go down into the forest. That section is not actually designed properly yet. Now, here is the art:
https://www.dropbox.com/s/skr4y0mb9kn0eqk/Misty%20Peaks%20Design%20002.jpg?m

And that mushroom you see is the potential "light mushroom," which I think should be light pink, and make Mario turn completely light pink, not the colors of the Swedish flag mg3 XD

SquidEmpress
Posted on 02-09-13 08:37 PM Link | #14536
Say, I have an idea where Mario climbs to the top of a mountain and from there he longs jumps across pinnacles of other moutains. This is an interesting idea that was somewhat used in the Purple Coin mission of Freezeflame.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


mariogalaxythree
Posted on 02-09-13 09:18 PM Link | #14544
You know, that is a GREAT idea. It should be at the end of the level though. Not near the beginning.

____________________
-MG3- IS HERE


Tahcryon
Posted on 02-10-13 04:39 PM Link | #14671
Posted by Y U GIVE US NO COWBELL
And that mushroom you see is the potential "light mushroom," which I think should be light pink, and make Mario turn completely light pink, not the colors of the Swedish flag mg3 XD


I thought NWP said that we won't make the Light Mushroom...Other than that though, I found pretty cool. Need more detail though, but I'm sure that'll come in time :YES:


Posted by HolyRomanEmperorTatan
Say, I have an idea where Mario climbs to the top of a mountain and from there he longs jumps across pinnacles of other moutains. This is an interesting idea that was somewhat used in the Purple Coin mission of Freezeflame.


Pinnacles? Those were...The peaks of the mountains, right? If so, I think that'd be a nice section in the beginning, actually. Jumping from random mountains to reach the one that's actually important :P

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



mariogalaxythree
Posted on 02-10-13 04:43 PM Link | #14673
If we do have a long jumping section (I am all for the idea), it should be at the end of either Star 1 or Star 2.

MoreCowbell, could you incorporate that into your level design?

____________________
-MG3- IS HERE

Pages: 1 2 3 4 5 6 7 8

Main - SMG2.5 - World 2 - [Misty Peaks Galaxy] Misty Peaks Galaxy Level Design Hide post layouts | New reply

Page rendered in 0.040 seconds. (2048KB of memory used)
MySQL - queries: 28, rows: 236/236, time: 0.018 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.