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04-18-24 10:37 PM
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Main - SMG2.5 - World 2 - [Toxic Terror Galaxy] Toxic Terror Galaxy Level Design Hide post layouts | New reply

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mariogalaxythree
Posted on 02-04-13 09:04 PM Link | #13465
They are?

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Tahcryon
Posted on 02-04-13 09:06 PM Link | #13468
Posted by mariogalaxythree
They are?


...Did you even read my design? :|

BTT

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SquidEmpress
Posted on 02-13-13 04:17 AM Link | #15144
This might be too hard for W2, but one or two rolling balls of toxic sludge would be a sadistic terror that would make us laugh at the people who get killed/sunken by them.

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gr@nd st@r
Posted on 02-19-13 12:17 AM Link | #15987
Hmm, toxic rolling balls sounds cool. Maybe there could be toxic waterspouts too. Maybe some cosmic clones that are immune to poison maybe?

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SquidEmpress
Posted on 02-19-13 02:24 AM Link | #16008
Toxic watersprouts would be one terroring fountain. The player will get warning from the nozzle holes if course. And Cosmic Clones are immune to anything except a finished task.

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Stygmax
Posted on 02-21-13 01:24 PM Link | #16158
Posted by NWPlayer123
Posted by mariogalaxythree
If we just do it on the big planet, that would be fine. Don't want to be TOO complex.
How is it complex? o.O I don't get it.
Posted by Glem3
Posted by Cirnya
I call them clicka-clacka-clunk blocks.


The AzureBlade is strong with this one. Walljumping sounds good to me, so long as it's not too tricky to pull off, it should give you lots of time.

I have no idea if snakeblocks have a speed thing, but I would assume so. somebody needs to check.


They do have a speed argument. I forgot which one it was, though.
Status: It was really, really fun, guys - thanks for the ride!

SquidEmpress
Posted on 03-21-13 05:45 PM Link | #18425
I have an idea where there are small barges that you need to use to traverse a section of a swamp. The barges could be transporting logs and logs are what you also use to to travel along with Snake Blocks and the barges. These barges are small and there should be only two or three.

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NWPlayer123
Posted on 03-30-13 10:52 PM Link | #18851
Spill Board. That is all.

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SquidEmpress
Posted on 03-31-13 01:02 PM Link | #18883
Dialogue: "I'm Spill Board! Don't fall in the muck or you'll be in bad shape. Seriously."

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mariogalaxythree
Posted on 03-31-13 03:31 PM Link | #18909
And for the discussion of this being "too hard" in World 2, Super Mario 3D Land also had a poison level in World 2.

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SquidEmpress
Posted on 03-31-13 08:12 PM Link | #18940
SM3DL's had darkness, just like a "toxic terror". Swoopers would be good to use in the Snake Block part.

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luigiismyfavoritebro
Posted on 04-22-13 03:41 AM (rev. 3 of 04-22-13 03:48 AM) Link | #21184
[Reply to Super Maulio Galaxy's post]I love the Skeleton Mario easter egg idea SMG,dark matter disitagrates you,so no bodies or skeletons could be left behind.Bowser's minions should have a poison factory.If not maybe some giant wigglers like NSMBW you could use them to get over the poison.

MarioMaster720
Posted on 04-22-13 10:25 AM Link | #21190
Posted by luigiismyfavoritebro
[Reply to Super Maulio Galaxy's post]I love the Skeleton Mario easter egg idea SMG,dark matter disitagrates you,so no bodies or skeletons could be left behind.Bowser's minions should have a poison factory.If not maybe some giant wigglers like NSMBW you could use them to get over the poison.


If you wanna reply to someone, use the "quote" button.

Also this galaxy already has a design -_-

Also the giant wiggler idea is impossible (I think. If it's not then it's at least probably very complicated and unnecessary to do) :P

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Agent000
Posted on 04-22-13 12:13 PM Link | #21194
Technically if we get joints working we could have an animated model of a giant wiggler with bouncy collision...not sure if that's really worth it though

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mariogalaxythree
Posted on 04-23-13 12:06 AM (rev. 2 of 04-23-13 12:06 AM) Link | #21229
Since Enemy duplication is possible, I propose the wiggler be green, like in SMS. That way, it would look more "toxic". A wiggler riding level would make a good second star (it could be purple too)

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NWPlayer123
Posted on 04-23-13 04:03 AM Link | #21241
We don't even need to duplicate an enemy though, just use the Supermassive ones like HRE suggested somewhere

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mariogalaxythree
Posted on 04-23-13 11:42 PM Link | #21278
But shouldn't we retexture it like I suggested?

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NWPlayer123
Posted on 04-23-13 11:57 PM Link | #21280
No, it's not worth it as it is now, since we have to replace something in the list. There is a lot of stuff we won't use but even so, we could use it better.

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mariogalaxythree
Posted on 04-24-13 12:28 AM Link | #21283
But Toxic Terror could use another way of transportation other than the snake blocks. A giant, retextured wiggler hopping second star would be good.

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SquidEmpress
Posted on 04-24-13 03:28 AM Link | #21287
Eh, retextured? Really, all we need is just the Supermassive Wigglers. And also, using Wigglers should not be all of Star 2.

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Main - SMG2.5 - World 2 - [Toxic Terror Galaxy] Toxic Terror Galaxy Level Design Hide post layouts | New reply

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