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04-24-24 11:17 PM |
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0 users reading Super Mario 3D Land Custom Levels! | 1 bot |
Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
FireMario74 |
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Red Paratroopa Setting fire to the rain since 1756 Level: 29 Posts: 173/179 EXP: 132626 Next: 15259 Since: 12-02-15 From: Melty Molten Mountains Last post: 2428 days ago Last view: 2403 days ago |
It looks really good so far. Any reason the particles are so messed up? Also why did you feel the need to show the same video 3 times? Just curious, other than that though it looks great! |
mustafa |
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Normal user Level: 26 Posts: 130/142 EXP: 101122 Next: 1153 Since: 07-15-14 Last post: 1713 days ago Last view: 870 days ago |
I am using citra emulator therefor! But I always test my levels on my 2d and they all work. Alsoo there was a glitch in sony vegas and I did not notice it lool |
SuperMario64DS |
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Normal user Level: 27 Posts: 138/141 EXP: 107190 Next: 8969 Since: 02-03-13 Last post: 2664 days ago Last view: 2550 days ago |
Posted by mustafa I'd say it's a very good rendition of Whomp's Fortress, and I'm surprised just how well th egame handle's Mario 64 levels. I do think you could put Prongos in place of Whomps. I also think you should restore the stairs found in the northern most slope with the Twhomps. I'm also pretty sure you could get the retractable platforms on the center tower working? Other than that, perhaps you could replace the Star Coin spawn in the west with a note trail as in Super Mario Galaxy 2. And maybe there's an opportunity to place a warp box at the top of the tower, and introduce a fight with Boom Boom either "inside" the fortress, or on its "underside" as in Super Mario Galaxy 2? And for completely unnecessary additions, you could include the side sections from Super Mario 64 DS (or the cloud platforms Galaxy used), and SMG2's bonus island. Regardless, it's a very good level. I love it. |
Louiskovski |
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Red Koopa Normal user Level: 25 Posts: 53/122 EXP: 81057 Next: 8563 Since: 05-29-14 From: Germany Last post: 628 days ago Last view: 25 days ago |
While working for Beat Block Galaxy and finishing Shifting Sand Land, i wanted to do some different. So i thought, why not?
Here it is, a remake of SUPER MARIO BROS 1-2. (Very) Early screenshots: |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 3113/3145 EXP: 11577921 Next: 284205 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
That looks incredible! I like the way those platforms turn around. |
Louiskovski |
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Red Koopa Normal user Level: 25 Posts: 105/122 EXP: 81057 Next: 8563 Since: 05-29-14 From: Germany Last post: 628 days ago Last view: 25 days ago |
I know it's been almost 2 years when i started this. Finally I finished it
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VincentHua2019 |
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Newcomer Normal user Level: 2 Posts: 1/1 EXP: 43 Next: 3 Since: 03-02-19 Last post: 1880 days ago Last view: 1880 days ago |
Can anyone make New Super Mario Bros. Wii World 1-1 in Super Mario 3D Land? |
Mari0 |
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Micro-Goomba Normal user Level: 7 Posts: 7/10 EXP: 1172 Next: 276 Since: 07-20-20 Last post: 688 days ago Last view: 311 days ago |
I made my first custom level for 3D Land, I call it Cloudtop Mountains.
____________________ We all make decisions, and some of us... don't. |
Daniel505465 |
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Member Normal user Level: 9 Posts: 16/19 EXP: 2865 Next: 297 Since: 01-13-21 From: dano Last post: 888 days ago Last view: 696 days ago |
cool! ____________________ dano |
Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
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