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04-17-26 07:11 PM |
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| 0 users reading Super Mario 3D Land Custom Levels! | 1 bot |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 29
Posts: 173/179 EXP: 147429 Next: 456 Since: 12-02-15 From: Melty Molten Mountains Last post: 3151 days ago Last view: 3125 days ago |
It looks really good so far. Any reason the particles are so messed up? Also why did you feel the need to show the same video 3 times? Just curious, other than that though it looks great! |
| mustafa |
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Normal user Level: 27 Posts: 130/142 EXP: 110885 Next: 5274 Since: 07-15-14 Last post: 2436 days ago Last view: 1592 days ago |
I am using citra emulator therefor! But I always test my levels on my 2d and they all work. Alsoo there was a glitch in sony vegas and I did not notice it lool |
| SuperMario64DS |
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Normal user Level: 28 Posts: 138/141 EXP: 116258 Next: 15080 Since: 02-03-13 Last post: 3387 days ago Last view: 3272 days ago |
Posted by mustafa I'd say it's a very good rendition of Whomp's Fortress, and I'm surprised just how well th egame handle's Mario 64 levels. I do think you could put Prongos in place of Whomps. I also think you should restore the stairs found in the northern most slope with the Twhomps. I'm also pretty sure you could get the retractable platforms on the center tower working? Other than that, perhaps you could replace the Star Coin spawn in the west with a note trail as in Super Mario Galaxy 2. And maybe there's an opportunity to place a warp box at the top of the tower, and introduce a fight with Boom Boom either "inside" the fortress, or on its "underside" as in Super Mario Galaxy 2? And for completely unnecessary additions, you could include the side sections from Super Mario 64 DS (or the cloud platforms Galaxy used), and SMG2's bonus island. Regardless, it's a very good level. I love it. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 53/123 EXP: 89879 Next: 12396 Since: 05-29-14 From: Germany Last post: 407 days ago Last view: 30 days ago |
While working for Beat Block Galaxy and finishing Shifting Sand Land, i wanted to do some different. So i thought, why not?
Here it is, a remake of SUPER MARIO BROS 1-2. (Very) Early screenshots: |
| MK7tester |
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![]() Magikoopa I'm back Level: 106
Posts: 3113/3145 EXP: 12511335 Next: 160608 Since: 07-07-12 From: Dolphic Island Last post: 3320 days ago Last view: 3318 days ago |
That looks incredible! I like the way those platforms turn around. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 105/123 EXP: 89879 Next: 12396 Since: 05-29-14 From: Germany Last post: 407 days ago Last view: 30 days ago |
I know it's been almost 2 years when i started this. Finally I finished it
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| VincentHua2019 |
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Newcomer Normal user Level: 3 Posts: 1/1 EXP: 51 Next: 77 Since: 03-02-19 Last post: 2603 days ago Last view: 2603 days ago |
Can anyone make New Super Mario Bros. Wii World 1-1 in Super Mario 3D Land? |
| Mari0 |
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![]() Micro-Goomba Normal user Level: 8
Posts: 7/10 EXP: 1448 Next: 739 Since: 07-20-20 Last post: 1411 days ago Last view: 1033 days ago |
I made my first custom level for 3D Land, I call it Cloudtop Mountains.
____________________ We all make decisions, and some of us... don't. |
| Daniel505465 |
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Member Normal user Level: 10
Posts: 16/19 EXP: 3628 Next: 786 Since: 01-13-21 From: dano Last post: 1611 days ago Last view: 1419 days ago |
cool! ____________________ dano |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
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