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11-09-25 10:12 AM |
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| 0 users reading NSMB2 Custom Content | 1 bot |
| Main - NSMB2 hacking - NSMB2 Custom Content | Hide post layouts | New reply |
| buddyroach |
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Member Normal user Level: 9
Posts: 3/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 79/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
Just some stuff with the pillar positions.
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| buddyroach |
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Member Normal user Level: 9
Posts: 4/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
that one i am still figuring out. i used an invisible solid tile which didnt seem to be solid in some areas. limited to only 2 layers. kind of hard to make solid objects go behind slopes. might just have to get rid of it entirely.
____________________ Words may hurt more than fists, but fists speak more than words.
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| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 80/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
The invisible tiles behave weirdly. I would suggest adding a custom tile to any tileset, with a blank tile, set to solid.
I'm thinking of making an invisible tileset for these needs. |
| buddyroach |
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Member Normal user Level: 9
Posts: 7/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 82/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
There's no such way, as far as I know. I did work out a labeling system though.
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| buddyroach |
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Member Normal user Level: 9
Posts: 8/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 83/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
It's just a tile that shows what the invisible tile to the left of it is, along with an arrow pointing left so you know.
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| buddyroach |
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Member Normal user Level: 9
Posts: 9/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 84/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
Nobody wants to work on ASM for this game, except one person.
We can already make semisolid invisibles. |
| buddyroach |
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Member Normal user Level: 9
Posts: 10/14 EXP: 2965 Next: 197 Since: 01-31-17 Last post: 2563 days ago Last view: 2541 days ago |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 85/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
In the Coinkiller tileset editor. Select any white blank tile, and change it's behavior to `Solid on Top`
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| RaptorBR |
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| buddyroach |
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| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 176/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
So, I heard you like night backgrounds, eh? (Even though Nohara already has one)
____________________ sign |
| RicBent |
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Administrator Level: 46
Posts: 248/466 EXP: 696409 Next: 15365 Since: 09-25-12 From: Germany Last post: 1585 days ago Last view: 740 days ago |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 177/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Yeah, I noticed. It'd be cool if lighting alterations could be made. :V ____________________ sign |
| Huseyin the Mighty |
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![]() Koopa real Level: 22
Posts: 8/100 EXP: 56434 Next: 1916 Since: 02-19-17 From: somewhere Last post: 2524 days ago Last view: 297 days ago |
first world of my hack (worldmap not finished, and yes i did it myself. I try to retexture the "nohara" Background to a autumn version.
![]() ____________________ i make stuff |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 178/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Heh, I tried "replicating" Dark Bowser in NSMB2.
Didn't go out to good, but should make a good hack idea. ![]() ____________________ sign |
| Gimzie |
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![]() Paratroopa transphobe. Level: 26
Posts: 89/141 EXP: 97231 Next: 5044 Since: 08-15-16 From: Behind you. Last post: 2434 days ago Last view: 2117 days ago |
Posted by Imnotstaple Should be dark blue, not black. |
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