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05-18-26 02:56 PM |
| Guest: | ||
| 0 users reading NSMB2 Custom Content | 1 bot |
| Main - NSMB2 hacking - NSMB2 Custom Content | Hide post layouts | New reply |
| MusiMasta |
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![]() Buster Beetle Vaporeon Level: 45
Posts: 253/450 EXP: 617010 Next: 43154 Since: 12-09-14 Last post: 3202 days ago Last view: 3185 days ago |
The logo looks good for now, but it looks a bit "uncreative" if you know what I mean. Try adding gradients and sparkles to the letters or something, especially on the 2.5 to emphasize it. Same with the "New" text and spark. ____________________ MusiMasta - YouTube Channel Currently 374 subs! Help support me by subscribing! Thanks!
Featured Videos: I PLAY POKEMON GO EVERYDAY IN 300,000 NOTES Pokémon Theme Song 260K Notes Remix |
| explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20
Posts: 14/79 EXP: 42053 Next: 386 Since: 07-22-16 From: Somewhere Last post: 2687 days ago Last view: 1674 days ago |
Posted by MusiMasta Thanks for the feedback. The next thing I plan to do is add texturing to the logo, Hopefully some gradients and textures will help it look less plain and uncreative. |
| NoThisIsStupider |
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Normal user Level: 32
Posts: 195/207 EXP: 198647 Next: 7795 Since: 03-13-14 Last post: 2673 days ago Last view: 2442 days ago |
I'd suggest adjusting the angle to make it look more like the vanilla logo and adjusting the font of the "New" to whatever the original used (I've seen it on the internet before). ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
| explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20
Posts: 15/79 EXP: 42053 Next: 386 Since: 07-22-16 From: Somewhere Last post: 2687 days ago Last view: 1674 days ago |
Posted by NoThisIsStupider I tried to find the font for the "new" text but so far have been unable to find it. If I end up finding it I will change it. |
| newluigidev |
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![]() Micro-Goomba Normal user Level: 10
Posts: 2/14 EXP: 3238 Next: 1176 Since: 11-30-15 Last post: 3061 days ago Last view: 2587 days ago |
I made some NSMBU tileset ports.
Grassland: NSMBU Pipes: ____________________ I hack games, then I play them! |
| ray |
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Normal user Level: 26
Posts: 97/119 EXP: 92367 Next: 9908 Since: 07-07-12 From: In front of my PC Last post: 3499 days ago Last view: 3289 days ago |
So I finally tried out NSMB2 Hacking as well and ported the Tileset from ASMB and 1-1 partly
![]() ____________________ Check out my Patreon Page if you want to support me
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| explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20
Posts: 20/79 EXP: 42053 Next: 386 Since: 07-22-16 From: Somewhere Last post: 2687 days ago Last view: 1674 days ago |
Wow, that tileset looks really nice in NSMB2
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| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 154/194 EXP: 168596 Next: 16767 Since: 09-20-15 From: N/A Last post: 2012 days ago Last view: 426 days ago |
Custom level and custom music.
https://vid.me/KKeH ____________________ sign |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 6260/9105 EXP: 61847476 Next: 901041 Since: 07-03-12 From: in a box
Last post: 126 days ago Last view: 19 days ago |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 155/194 EXP: 168596 Next: 16767 Since: 09-20-15 From: N/A Last post: 2012 days ago Last view: 426 days ago |
I'm not too sure how it works, to be honest. ____________________ sign |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 6261/9105 EXP: 61847476 Next: 901041 Since: 07-03-12 From: in a box
Last post: 126 days ago Last view: 19 days ago |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 156/194 EXP: 168596 Next: 16767 Since: 09-20-15 From: N/A Last post: 2012 days ago Last view: 426 days ago |
Oh, I see. Is that something they could've done? Like a key detector or someshit? ____________________ sign |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 6262/9105 EXP: 61847476 Next: 901041 Since: 07-03-12 From: in a box
Last post: 126 days ago Last view: 19 days ago |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 157/194 EXP: 168596 Next: 16767 Since: 09-20-15 From: N/A Last post: 2012 days ago Last view: 426 days ago |
Oh, okay. ____________________ sign |
| Hiccup |
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Normal user Level: 59 Posts: 597/815 EXP: 1645559 Next: 27569 Since: 09-06-12 Last post: 2444 days ago Last view: 521 days ago |
Level design is looking much better now that you are concentrating on a theme (note blocks) |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 158/194 EXP: 168596 Next: 16767 Since: 09-20-15 From: N/A Last post: 2012 days ago Last view: 426 days ago |
Thanks. ____________________ sign |
| TRS |
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Member [insert title here] Level: 18
Posts: 1/59 EXP: 27048 Next: 2849 Since: 08-16-16 Last post: 3109 days ago Last view: 2553 days ago |
Is there any downside to using all 256 tiles or deleting all 3D overlays in a tileset?
Also a small rant: the motion blur is making ripped tilesets look worse than they should be and is rather annoying. And it only happens sometimes! I took some screenshots to see just how much it blurs. Blur:
No blur:
(the incorrect tiles are a result of me misunderstanding what "vertical" meant concerning randomized tiles in the tileset editor) |
| RicBent |
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Administrator Level: 46
Posts: 182/466 EXP: 710093 Next: 1681 Since: 09-25-12 From: Germany Last post: 1775 days ago Last view: 930 days ago |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 126 Posts: 4157/4661 EXP: 22642516 Next: 441588 Since: 07-07-12 Last post: 2102 days ago Last view: 1115 days ago |
Posted by TRS looks like something out of Yoshi's Island ____________________ a |
| poudink |
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![]() Bob-Omb [sic] Level: 50
Posts: 78/616 EXP: 933704 Next: 13613 Since: 03-01-16 From: Québec (Canada) Last post: 1650 days ago Last view: 1584 days ago |
I think it's from NSMBU. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
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