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11-09-25 10:55 AM |
| Guest: | ||
| 0 users reading NSMB2 Custom Content | 1 bot |
| Main - NSMB2 hacking - NSMB2 Custom Content | Hide post layouts | New reply |
| RicBent |
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Administrator Level: 46
Posts: 162/466 EXP: 696411 Next: 15363 Since: 09-25-12 From: Germany Last post: 1585 days ago Last view: 740 days ago |
Since Imnotstaple already showed it, here is the Wii Airship tileset for NSMB2, I did:
https://kuribo64.net/get.php?id=k5bdqaLu4HJrReOO ____________________ GitHub - YouTube - NSMBHD |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 125/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Nice as always.
Did you use an external photo editing program to align the tileset properly? If so, which one would be best to use? ____________________ sign |
| RicBent |
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Administrator Level: 46
Posts: 163/466 EXP: 696411 Next: 15363 Since: 09-25-12 From: Germany Last post: 1585 days ago Last view: 740 days ago |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 126/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Hmm, CK doesn't seem to align my grassland tileset properly from NSMBW.
You scaled it to 420x420, correct? ____________________ sign |
| RicBent |
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Administrator Level: 46
Posts: 164/466 EXP: 696411 Next: 15363 Since: 09-25-12 From: Germany Last post: 1585 days ago Last view: 740 days ago |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 4072/4661 EXP: 22213221 Next: 240943 Since: 07-07-12 Last post: 1912 days ago Last view: 925 days ago |
nsmbu's are 60 x 60 lmao ____________________ a |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 127/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
get your 720p shit out of here
By the way, Mariomaster, what is the perceptual conversion? ____________________ sign |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 4073/4661 EXP: 22213221 Next: 240943 Since: 07-07-12 Last post: 1912 days ago Last view: 925 days ago |
Posted by Imnotstaple no ____________________ a |
| RicBent |
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Administrator Level: 46
Posts: 165/466 EXP: 696411 Next: 15363 Since: 09-25-12 From: Germany Last post: 1585 days ago Last view: 740 days ago |
That's why I am skeptical about NSMBU hacking: My skills to create O.K. tilesets even for 20x20 tiles are mostly too bad
@Imnotstaple Look at the pdf where you also downloaded the coverter exe ![]() ____________________ GitHub - YouTube - NSMBHD |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 611/1121 EXP: 2215936 Next: 119692 Since: 04-24-16 Last post: 1097 days ago Last view: 1064 days ago |
I feel like my coin placement is crapo.
Anyway, this is an ice level I'm working on. I only have this bit done so far.. any feedback? ![]() |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 130 Posts: 4899/5087 EXP: 25327476 Next: 403101 Since: 07-07-12 Last post: 2767 days ago Last view: 1329 days ago |
Um, I haven't played NSMB2, but aren't those Star Coins supposed to be hidden, instead of being directly on the path you're supposed to take? ____________________
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| Hiccup |
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Normal user Level: 59 Posts: 558/815 EXP: 1613976 Next: 59152 Since: 09-06-12 Last post: 2254 days ago Last view: 331 days ago |
They are. |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 618/1121 EXP: 2215936 Next: 119692 Since: 04-24-16 Last post: 1097 days ago Last view: 1064 days ago |
Ah, there a Boomerang Brother supposed to be in the way, along with a Hammer Bro. There's a top thing for a reason.
Anyway, I already lost the progress for that level so I'll be working on a new one |
| Hiccup |
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Normal user Level: 59 Posts: 559/815 EXP: 1613976 Next: 59152 Since: 09-06-12 Last post: 2254 days ago Last view: 331 days ago |
the thing is - the normal route is the same difficultly as the star coin route. that is the problem. |
| poudink |
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![]() Bob-Omb [sic] Level: 50
Posts: 32/616 EXP: 909589 Next: 37728 Since: 03-01-16 From: Québec (Canada) Last post: 1460 days ago Last view: 1394 days ago |
It's good, but, as you said, the coin placement is bad. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
| Imnotstaple |
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| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 152/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Created by explos, I present to you the unofficial logo for NSMB2.5! It's still rough some around the edges, but now that we understand how the logo works, it will get improved whenever he gets the time.
![]() ____________________ sign |
| poudink |
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![]() Bob-Omb [sic] Level: 50
Posts: 67/616 EXP: 909589 Next: 37728 Since: 03-01-16 From: Québec (Canada) Last post: 1460 days ago Last view: 1394 days ago |
Why is the 5 smaller? ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
| explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20
Posts: 12/79 EXP: 40923 Next: 1516 Since: 07-22-16 From: Somewhere Last post: 2497 days ago Last view: 1484 days ago |
Posted by poudink I created this in 15/20 min and only did it to test replacing the logo, I just started an updated version that is entirely 3d modeled and looks much better, I fixed the 5 being smaller in the new version. Update: Here is a preview at the progress I have made on the 3d modeled version
It is still a WIP but already looks much better than the previous version |
| Imnotstaple |
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Member nothing to see here Level: 30
Posts: 153/194 EXP: 164426 Next: 1443 Since: 09-20-15 From: N/A Last post: 1822 days ago Last view: 236 days ago |
Looks great, good work. ____________________ sign |
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