| ||
| Views: 34,753,049 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
05-18-26 03:05 AM |
| Guest: | ||
| 0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
| Yami |
| ||
|
(ーωー。) Level: 62
Posts: 240/959 EXP: 1919982 Next: 64704 Since: 12-07-14 From: Japan Last post: 3233 days ago Last view: 3231 days ago |
That's the main problem of Qt: Hardly anyone asks for help (because it's underused), and the official Documentations suck. |
| Arisotura |
| ||
![]() Star Mario hax Level: 168
Posts: 4378/9105 EXP: 61844461 Next: 904056 Since: 07-03-12 From: in a box
Last post: 125 days ago Last view: 19 days ago |
| GunnerBones |
| ||
|
Newcomer Normal user Level: 3 Posts: 1/1 EXP: 62 Next: 66 Since: 10-27-15 Last post: 3856 days ago Last view: 3856 days ago |
Are you sure it's not possible to make NSMB2 levels on Reggie?
I'm sure someone could make a hack for NSMBW that functions as NSMB2. I'm not saying this hack is a bad idea, its great, I'm saying that while its possible to make an editor for NSMB2 someone could also make a hack for NSMB2 on NSMBW in Reggie!, Puzzle (Tileset editor), and Koopatlas (world map editor). |
| Arisotura |
| ||
![]() Star Mario hax Level: 168
Posts: 4382/9105 EXP: 61844461 Next: 904056 Since: 07-03-12 From: in a box
Last post: 125 days ago Last view: 19 days ago |
| Anthe |
| ||
|
Member I have found a basket to put in my SD card reader so I never lose it Level: 67
Posts: 916/1099 EXP: 2581688 Next: 11184 Since: 08-17-12 From: Belgium Last post: 1520 days ago Last view: 416 days ago |
What does CoinKiller have to offer the ReggieNext branch does not? ____________________ |
| Arisotura |
| ||
![]() Star Mario hax Level: 168
Posts: 4384/9105 EXP: 61844461 Next: 904056 Since: 07-03-12 From: in a box
Last post: 125 days ago Last view: 19 days ago |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 309/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
Also, proper tile sizes. ![]() |
| RicBent |
| ||
|
Administrator Level: 46
Posts: 10/466 EXP: 710058 Next: 1716 Since: 09-25-12 From: Germany Last post: 1775 days ago Last view: 929 days ago |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 310/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
Nice work!
Can someone who has a capture card or screenshot homebrew take a picture of Mario standing still in 2D mode, so I can compare ripped tiles with the tiles in 2D-mode screenshots? That would help with sprite images. For example, standing by the blocks at the beginning of 1-1. |
| NoThisIsStupider |
| ||
|
Normal user Level: 32
Posts: 68/207 EXP: 198636 Next: 7806 Since: 03-13-14 Last post: 2673 days ago Last view: 2442 days ago |
Sure, i'll do that and post it around 4 est (not at home) ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 311/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
Thanks. Hopefully I'll find my 3DS soon, and I'll be able to do this sort of stuff myself ![]() |
| RicBent |
| ||
|
Administrator Level: 46
Posts: 11/466 EXP: 710058 Next: 1716 Since: 09-25-12 From: Germany Last post: 1775 days ago Last view: 929 days ago |
Posted by Hiccup You don't need homebrew nor a capture card. Just Press the Home button -> Miiverse -> Save in Screenschoot album. Then you can acces them from your computer Edit: You can also search in the NSMB2 Miiverse Community. I found this: ____________________ GitHub - YouTube - NSMBHD |
| NoThisIsStupider |
| ||
|
Normal user Level: 32
Posts: 69/207 EXP: 198636 Next: 7806 Since: 03-13-14 Last post: 2673 days ago Last view: 2442 days ago |
Miiverse compresses it to crap. I'll edit this post with a few pngs from hans in a few mins, just gotta extract em.
EDIT: Here you go! ![]() ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 314/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
Thanks!
It seems that tile rips aren't the same as in the screenshot: <- rip <- screenshot
I guess its close enough. Or maybe there is some on-the-fly image manipulation that can be done to make the rips look like they do in-game ![]() |
| RicBent |
| ||
|
Administrator Level: 46
Posts: 15/466 EXP: 710058 Next: 1716 Since: 09-25-12 From: Germany Last post: 1775 days ago Last view: 929 days ago |
I added:
Again: Sprite image contributions are greatly appreciated. Just follow the Guide to *hax 2.5 by NoThisIsStupider ____________________ GitHub - YouTube - NSMBHD |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 315/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
Looking really great!
If possible, could people follow as many of these guidelines for consistency: https://docs.google.com/document/d/1jotPLxzVxCV2Rocbep_UEDTonQF0ZmiYn0Y7NuDLddI/edit Of course the video one isn't possible without a capture card, but iZackefx is getting one soon. |
| Arisotura |
| ||
![]() Star Mario hax Level: 168
Posts: 4405/9105 EXP: 61844461 Next: 904056 Since: 07-03-12 From: in a box
Last post: 125 days ago Last view: 19 days ago |
| Hiccup |
| ||
|
Normal user Level: 59 Posts: 316/815 EXP: 1645478 Next: 27650 Since: 09-06-12 Last post: 2443 days ago Last view: 521 days ago |
BTW, for some stuff you could use the first frames of animated tiles. From this rip http://www.spriters-resource.com/3ds/newsupermariobros2/sheet/64918/ or it read from the data. The ? block graphics used in the main titlesets aren't the same as the animated ones.
This won't be the exactly same as in-game of course, but meh. |
| RicBent |
| ||
|
Administrator Level: 46
Posts: 16/466 EXP: 710058 Next: 1716 Since: 09-25-12 From: Germany Last post: 1775 days ago Last view: 929 days ago |
| TheZoroark007 |
| ||
|
Member Normal user Level: 9 Posts: 1/13 EXP: 2908 Next: 254 Since: 10-31-15 Last post: 3777 days ago Last view: 3610 days ago |
Do you think you can implem romfs loading since more users are using HANS than .cia or 3ds ? |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
|
Page rendered in 0.054 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 237/237, time: 0.018 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |