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01-13-25 08:03 PM |
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0 users reading CoinKiller -- NSMB2 editor upcoming | 3 bots |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
Yami |
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(ーωー。) Level: 61 Posts: 240/959 EXP: 1804103 Next: 72493 Since: 12-07-14 From: Japan Last post: 2743 days ago Last view: 2742 days ago |
That's the main problem of Qt: Hardly anyone asks for help (because it's underused), and the official Documentations suck. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 165 Posts: 4378/9048 EXP: 58231622 Next: 704059 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 1 day ago |
GunnerBones |
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Newcomer Normal user Level: 3 Posts: 1/1 EXP: 58 Next: 70 Since: 10-27-15 Last post: 3366 days ago Last view: 3366 days ago |
Are you sure it's not possible to make NSMB2 levels on Reggie?
I'm sure someone could make a hack for NSMBW that functions as NSMB2. I'm not saying this hack is a bad idea, its great, I'm saying that while its possible to make an editor for NSMB2 someone could also make a hack for NSMB2 on NSMBW in Reggie!, Puzzle (Tileset editor), and Koopatlas (world map editor). |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 165 Posts: 4382/9048 EXP: 58231622 Next: 704059 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 1 day ago |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 916/1099 EXP: 2452679 Next: 9172 Since: 08-17-12 From: Belgium Last post: 1031 days ago Last view: 621 days ago |
What does CoinKiller have to offer the ReggieNext branch does not? ____________________ |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 165 Posts: 4384/9048 EXP: 58231622 Next: 704059 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 1 day ago |
Hiccup |
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Normal user Level: 58 Posts: 309/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
Also, proper tile sizes. |
RicBent |
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Administrator Level: 46 Posts: 10/466 EXP: 674291 Next: 37483 Since: 09-25-12 From: Germany Last post: 1285 days ago Last view: 440 days ago |
Hiccup |
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Normal user Level: 58 Posts: 310/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
Nice work!
Can someone who has a capture card or screenshot homebrew take a picture of Mario standing still in 2D mode, so I can compare ripped tiles with the tiles in 2D-mode screenshots? That would help with sprite images. For example, standing by the blocks at the beginning of 1-1. |
NoThisIsStupider |
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Normal user Level: 32 Posts: 68/207 EXP: 187394 Next: 19048 Since: 03-13-14 Last post: 2184 days ago Last view: 1952 days ago |
Sure, i'll do that and post it around 4 est (not at home) ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
Hiccup |
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Normal user Level: 58 Posts: 311/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
Thanks. Hopefully I'll find my 3DS soon, and I'll be able to do this sort of stuff myself |
RicBent |
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Administrator Level: 46 Posts: 11/466 EXP: 674291 Next: 37483 Since: 09-25-12 From: Germany Last post: 1285 days ago Last view: 440 days ago |
Posted by Hiccup You don't need homebrew nor a capture card. Just Press the Home button -> Miiverse -> Save in Screenschoot album. Then you can acces them from your computer Edit: You can also search in the NSMB2 Miiverse Community. I found this: ____________________ GitHub - YouTube - NSMBHD |
NoThisIsStupider |
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Normal user Level: 32 Posts: 69/207 EXP: 187394 Next: 19048 Since: 03-13-14 Last post: 2184 days ago Last view: 1952 days ago |
Miiverse compresses it to crap. I'll edit this post with a few pngs from hans in a few mins, just gotta extract em.
EDIT: Here you go! ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
Hiccup |
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Normal user Level: 58 Posts: 314/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
Thanks!
It seems that tile rips aren't the same as in the screenshot: <- rip <- screenshot I guess its close enough. Or maybe there is some on-the-fly image manipulation that can be done to make the rips look like they do in-game |
RicBent |
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Administrator Level: 46 Posts: 15/466 EXP: 674291 Next: 37483 Since: 09-25-12 From: Germany Last post: 1285 days ago Last view: 440 days ago |
I added:
Again: Sprite image contributions are greatly appreciated. Just follow the Guide to *hax 2.5 by NoThisIsStupider ____________________ GitHub - YouTube - NSMBHD |
Hiccup |
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Normal user Level: 58 Posts: 315/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
Looking really great!
If possible, could people follow as many of these guidelines for consistency: https://docs.google.com/document/d/1jotPLxzVxCV2Rocbep_UEDTonQF0ZmiYn0Y7NuDLddI/edit Of course the video one isn't possible without a capture card, but iZackefx is getting one soon. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 165 Posts: 4405/9048 EXP: 58231622 Next: 704059 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 1 day ago |
Hiccup |
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Normal user Level: 58 Posts: 316/815 EXP: 1562921 Next: 14625 Since: 09-06-12 Last post: 1954 days ago Last view: 32 days ago |
BTW, for some stuff you could use the first frames of animated tiles. From this rip http://www.spriters-resource.com/3ds/newsupermariobros2/sheet/64918/ or it read from the data. The ? block graphics used in the main titlesets aren't the same as the animated ones.
This won't be the exactly same as in-game of course, but meh. |
RicBent |
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Administrator Level: 46 Posts: 16/466 EXP: 674291 Next: 37483 Since: 09-25-12 From: Germany Last post: 1285 days ago Last view: 440 days ago |
TheZoroark007 |
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Member Normal user Level: 9 Posts: 1/13 EXP: 2717 Next: 445 Since: 10-31-15 Last post: 3288 days ago Last view: 3121 days ago |
Do you think you can implem romfs loading since more users are using HANS than .cia or 3ds ? |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
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