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03-10-26 10:12 AM |
| Guest: | ||
| 0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
| RicBent |
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Administrator Level: 46
Posts: 239/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
| TRS |
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Member [insert title here] Level: 18
Posts: 40/59 EXP: 26784 Next: 3113 Since: 08-16-16 Last post: 3040 days ago Last view: 2484 days ago |
Posted by Mariomaster Yeah, we're back in business. |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 170/194 EXP: 167091 Next: 18272 Since: 09-20-15 From: N/A Last post: 1943 days ago Last view: 357 days ago |
Good work Mariomaster! Hopefully this bug can be solved one day!
'Glad to see you back, man! ____________________ sign |
| RaptorBR |
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Member Weeb Level: 19
Posts: 44/65 EXP: 30862 Next: 4915 Since: 09-10-16 From: Jurassic Park Last post: 3228 days ago Last view: 1721 days ago |
Someone can compile this new version? ____________________ I was a level designer, but now I just watch anime and play games. |
| RicBent |
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Administrator Level: 46
Posts: 240/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
| RicBent |
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Administrator Level: 46
Posts: 241/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
Found the bug and uploaded a new build. You can download it here: CoinKiller - Builds ____________________ GitHub - YouTube - NSMBHD |
| Kobolite |
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![]() Goomba got em Level: 12
Posts: 6/26 EXP: 7601 Next: 320 Since: 03-09-17 From: netherlands like 3 inches away from germany Last post: 2973 days ago Last view: 2884 days ago |
it looks great. i always wanted to make custom levels for NSMB2 ____________________ i would love the have a post layout. but i suck at coding. so i guess this text is my post layout or something. |
| barkers |
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Newcomer Normal user Level: 5 Posts: 1/3 EXP: 297 Next: 232 Since: 03-12-17 Last post: 3283 days ago Last view: 3279 days ago |
I have tried many times to run this but i keep getting this:
There are files missing which are required for CoinKiller to work properly: /coinkiller_data/blank_course.bin /coinkiller_data/entrancetypes.txt /coinkiller_data/levelnames.xml /coinkiller_data/musicids.txt /coinkiller_data/spritecatergories.xml /coinkiller_data/spritedata.xml /coinkiller_data/tilebehaviors.xml /coinkiller_data/tilesetnames.txt /coinkiller_data/languages/English/translations.txt Please Redownload your copy of the editor. What do I do? |
| RicBent |
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Administrator Level: 46
Posts: 250/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
| barkers |
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Newcomer Normal user Level: 5 Posts: 2/3 EXP: 297 Next: 232 Since: 03-12-17 Last post: 3283 days ago Last view: 3279 days ago |
what do you mean?
(Also sorry i'm new) |
| poudink |
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![]() Bob-Omb [sic] Level: 50
Posts: 190/616 EXP: 925001 Next: 22316 Since: 03-01-16 From: Québec (Canada) Last post: 1581 days ago Last view: 1515 days ago |
The folder called "coinkiller_data" must be in the the same folder as the program. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
| barkers |
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Newcomer Normal user Level: 5 Posts: 3/3 EXP: 297 Next: 232 Since: 03-12-17 Last post: 3283 days ago Last view: 3279 days ago |
I just clicked it with Qt. |
| TRS |
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Member [insert title here] Level: 18
Posts: 42/59 EXP: 26784 Next: 3113 Since: 08-16-16 Last post: 3040 days ago Last view: 2484 days ago |
This is a problem I have too when compiling the editor from source. When compiling, it gives me that error. The only way for me to fix it was to move the coinkiller_data folder into the compiled folder Qt makes, during compilation.
I'm 99% certain I'm doing something wrong, but I don't know what. |
| RicBent |
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Administrator Level: 46
Posts: 251/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
| bluoed |
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Newcomer Normal user Level: 6
Posts: 1/5 EXP: 633 Next: 274 Since: 05-26-17 From: Australia Last post: 2984 days ago Last view: 2716 days ago |
I'm just getting into NSMB2 hacking I know how to do levels, but how do I edit world map? |
| Huseyin the Mighty |
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![]() Koopa real Level: 22
Posts: 74/100 EXP: 57496 Next: 854 Since: 02-19-17 From: somewhere Last post: 2645 days ago Last view: 418 days ago |
You need the model file (.bcres) and ohana3ds (not rebirth) ____________________ i make stuff |
| bluoed |
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Newcomer Normal user Level: 6
Posts: 2/5 EXP: 633 Next: 274 Since: 05-26-17 From: Australia Last post: 2984 days ago Last view: 2716 days ago |
Making levels is fun but I'm bad at making up stuff |
| bluoed |
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Newcomer Normal user Level: 6
Posts: 3/5 EXP: 633 Next: 274 Since: 05-26-17 From: Australia Last post: 2984 days ago Last view: 2716 days ago |
Great Editor to use nice and colorful
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| RicBent |
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Administrator Level: 46
Posts: 435/466 EXP: 705145 Next: 6629 Since: 09-25-12 From: Germany Last post: 1706 days ago Last view: 861 days ago |
Little treat for KDE users: Blured/transparent level editor. https://github.com/StapleButter/CoinKiller/compare/949b5e7e3e24...da32fada3786 ____________________ GitHub - YouTube - NSMBHD |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
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