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02-15-25 01:08 PM |
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0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
RicBent |
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Administrator Level: 46 ![]() Posts: 194/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
Toms |
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![]() Paratroopa transphobe. Level: 27 ![]() Posts: 6/156 EXP: 110763 Next: 5396 Since: 04-11-16 From: Local trash can Last post: 2249 days ago Last view: 661 days ago |
Here are some things that I'd like to see in the near future
![]() -Path editing (including that yellow bar at the bottom of every level) -Speed editing and blocks traveled to the castle platforms in W1 |
explos |
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TRS |
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Member [insert title here] Level: 18 ![]() Posts: 11/59 EXP: 25254 Next: 4643 Since: 08-16-16 Last post: 2652 days ago Last view: 2096 days ago |
Posted by Mariomaster Until you add this feature to the editor, can you tell us how to do this manually? |
RicBent |
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Administrator Level: 46 ![]() Posts: 195/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
gridatttack |
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![]() Giant Red Paratroopa K64 RPG Overlord Level: 74 ![]() Posts: 1267/1416 EXP: 3602307 Next: 51237 Since: 08-11-12 From: El Salvador Last post: 1368 days ago Last view: 167 days ago |
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Hiccup |
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Normal user Level: 58 Posts: 624/815 EXP: 1568575 Next: 8971 Since: 09-06-12 Last post: 1987 days ago Last view: 64 days ago |
Maybe with world map modding. |
iApplepet |
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Member dumb as a brick Level: 10 Posts: 4/15 EXP: 3220 Next: 1194 Since: 09-17-16 Last post: 3028 days ago Last view: 2443 days ago |
I was working on Coinkiller to edit a level and I've got my own tiles that I made, everything fits in smoothly etc. but when I play it on my 3ds all the tiles are change to rando ones (eg coin outlines, pipes, etc). What happened? And is there any way to fix it? |
RicBent |
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Administrator Level: 46 ![]() Posts: 207/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
iApplepet |
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Member dumb as a brick Level: 10 Posts: 5/15 EXP: 3220 Next: 1194 Since: 09-17-16 Last post: 3028 days ago Last view: 2443 days ago |
What do you mean by that? |
explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20 ![]() Posts: 37/79 EXP: 39282 Next: 3157 Since: 07-22-16 From: Somewhere Last post: 2230 days ago Last view: 1217 days ago |
iApplepet |
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Member dumb as a brick Level: 10 Posts: 9/15 EXP: 3220 Next: 1194 Since: 09-17-16 Last post: 3028 days ago Last view: 2443 days ago |
Does anyone know how to change the level background to a bunch of models? |
RicBent |
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Administrator Level: 46 ![]() Posts: 210/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
Toms |
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![]() Paratroopa transphobe. Level: 27 ![]() Posts: 19/156 EXP: 110763 Next: 5396 Since: 04-11-16 From: Local trash can Last post: 2249 days ago Last view: 661 days ago |
I think he's asking if it's possible to import custom background models into the game
And as far as I know, it's possible, but really hard, and the custom models don't scroll across the screen like regular backgrounds |
RicBent |
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Administrator Level: 46 ![]() Posts: 217/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
LuigiXHero |
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Member Normal user Level: 11 ![]() Posts: 17/18 EXP: 4662 Next: 1323 Since: 12-02-14 Last post: 3027 days ago Last view: 2683 days ago |
I wonder how many tilesets the game can hold. Unique tileset for every level? |
shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 124 Posts: 4259/4661 EXP: 21596299 Next: 240302 Since: 07-07-12 Last post: 1645 days ago Last view: 658 days ago |
it doesn't exactly matter what size they are, it's how they're loaded. you don't want to load too many at once, and most of them just open, read, and close, so nothing is wasted when you load a new tileset.
so the only issue is disc space ____________________ a |
iApplepet |
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RicBent |
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Administrator Level: 46 ![]() Posts: 238/466 EXP: 676741 Next: 35033 Since: 09-25-12 From: Germany Last post: 1318 days ago Last view: 473 days ago |
explos |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 20 ![]() Posts: 67/79 EXP: 39282 Next: 3157 Since: 07-22-16 From: Somewhere Last post: 2230 days ago Last view: 1217 days ago |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
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