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11-14-25 03:47 AM |
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| 0 users reading WiiU emulator in the works | 1 bot |
| Main - WiiU game hacking and emulation - WiiU emulator in the works | Hide post layouts | New reply |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 3936/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
https://github.com/exjam/wiiu-emu
A WIP WiiU emulator by ExJam and Brett19. For now, don't ask if it runs NSMBU or SM3DW-- it's not far enough to run anything. I intend on helping that project once I get a 64bit system going. I'll keep you posted about it, here or on the StapleBlog. but you'll need a supercomputer to run WiiU games Depends on how you approach it! See for example: http://www.reddit.com/r/emulation/comments/3ayifk/how_is_xenia_so_fast/ With HLE and a good recompiler, WiiU emulation is definitely feasible. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 56
Posts: 274/785 EXP: 1363864 Next: 34312 Since: 05-05-15 From: secret Last post: 3478 days ago Last view: 2869 days ago |
Ah, so it's for real this time! ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 67
Posts: 840/1099 EXP: 2533690 Next: 59182 Since: 08-17-12 From: Belgium Last post: 1335 days ago Last view: 231 days ago |
Was expecting more Starland, was surprised instead. Nice. ____________________ |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 3940/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 3946/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
| Marionumber1 |
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Wii U hacker Level: 56 Posts: 433/709 EXP: 1318463 Next: 79713 Since: 07-07-12 Last post: 2784 days ago Last view: 1160 days ago |
Posted by StapleButter I think that's the locked-L1 cache, which hasn't been implemented yet. |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 3947/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
Oh, blarg. Gotta read more about how that shit is supposed to work.
Is it just some mode where you force the cache to exist as linear memory at a given address? (I remember you can do something similar on the DS) ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Marionumber1 |
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Wii U hacker Level: 56 Posts: 434/709 EXP: 1318463 Next: 79713 Since: 07-07-12 Last post: 2784 days ago Last view: 1160 days ago |
Posted by StapleButter That's exactly what the locked-L1 cache does. In an emulator, you would just make it appear as linear memory when the locked-L1 mapping is enabled. However, their PPC emulation probably hasn't implemented that at all. |
| mustafa |
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Normal user Level: 27 Posts: 100/142 EXP: 108870 Next: 7289 Since: 07-15-14 Last post: 2281 days ago Last view: 1438 days ago |
A wii U emulator is indeed in the works, and currently it can boot Super mario bros U and The legend of zelda U! |
| CodingKoopa |
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![]() Lakitu she/her Level: 49
Posts: 125/560 EXP: 843270 Next: 40613 Since: 10-13-14 Last post: 1575 days ago Last view: 803 days ago |
As of right now, the emulator will not boot any games. It can run a few functions in a few games, but will not render anything.
But, there is actually another emulator by Exzap(not exjam), written from scratch. It's currently nameless, and is being developed privately.
Video: https://imgrush.com/W5-NSoXo2EQs
Screenshots (via exjam of GBATemp.net):
Note that these screenshots were "cherry picked from the few games that actually run through the intro", and none go ingame yet. This new emulator will be released later this month, hopefully
now, if only we could easily dump our games... Sources: http://gbatemp.net/threads/question-about-wii-u-emulation.398838/#post-5709443 http://gbatemp.net/threads/question-about-wii-u-emulation.398838/page-3#post-5711361 http://gbatemp.net/threads/question-about-wii-u-emulation.398838/page-5#post-5714033 ____________________ Website | Twitter
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| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 4292/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
| Yami |
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(ーωー。) Level: 62
Posts: 232/959 EXP: 1877017 Next: 107669 Since: 12-07-14 From: Japan Last post: 3048 days ago Last view: 3046 days ago |
I think he/she means, it doesn't profit as in, nobody is willing to contribute, or nobody knows how to contribute (yet).
As in, ugly Source Code, etc. |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 4294/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
That doesn't prevent you from giving out your source code, and there's nothing you lose by giving it out. So why keep it closed? Giving it out can help the scene, by providing details about things that aren't nicely documented for example.
(like how I implemented texture decompression in CoinKiller-- by reading source code, namely from Citra) ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 56
Posts: 630/785 EXP: 1363864 Next: 34312 Since: 05-05-15 From: secret Last post: 3478 days ago Last view: 2869 days ago |
Maybe he's actually got some sort of ingenious plan to progress his emulator faster. ![]() ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| CodingKoopa |
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![]() Lakitu she/her Level: 49
Posts: 131/560 EXP: 843270 Next: 40613 Since: 10-13-14 Last post: 1575 days ago Last view: 803 days ago |
The emulator by Exzap, now called Cemu, has been released, and is capable of strting and rendering commercial games!
No source code
Here's the brief rundown: - Can run encrypted Wii U images (WUD) and RPX/RPL files - Internal resolution is 1920x1080 (if supported by game) - For controller input see here. - Only gamepad is supported - Contains basically no optimizations. Expect slow framerates and long load times. - Windows x64 only (other platforms may be supported later) Screenshots Videos: https://www.youtube.com/watch?v=FKgTRTxbAtw https://www.youtube.com/watch?v=Qfs6qiSrQHw https://www.youtube.com/watch?v=WyE5fMa0jI8 https://www.youtube.com/watch?v=twQ6hYcr2Ek ____________________ Website | Twitter
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| Nadia |
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Hi I'm a person Level: 38 Posts: 242/297 EXP: 357465 Next: 12982 Since: 07-07-12 From: Denmark Last post: 828 days ago Last view: 196 days ago |
...Except there is no source code there.
All there is in the zip/tar.gz is a readme file. |
| CodingKoopa |
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![]() Lakitu she/her Level: 49
Posts: 133/560 EXP: 843270 Next: 40613 Since: 10-13-14 Last post: 1575 days ago Last view: 803 days ago |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 4323/9099 EXP: 60645185 Next: 813389 Since: 07-03-12 From: in a box
Last post: 13 days ago Last view: 17 hours ago |
Reeks of SDK-powered work.
Not only does the author not give out the source because "it wouldn't benefit my project" (nevermind that it could be useful to other projects), but he's wasting Github's space. Because being on Github is cool and trendy, but fuck you no source code. This is overall terrible. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Yami |
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(ーωー。) Level: 62
Posts: 238/959 EXP: 1877017 Next: 107669 Since: 12-07-14 From: Japan Last post: 3048 days ago Last view: 3046 days ago |
Tried a few Tests:
Mario Kart 8: Crashes the Emulator. 2 Unity Games covered under an NDA: Crashes the Emulator. System Config Tool: Crashes the Emulator. G3D Demo: Loads forever. Friend Manager: Loads at 11 FPS, but doesn't display anything. Friend Viewer: Crashes the Emulator. So, usability is 0%, so far. |
| Jesse |
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Member Normal user Level: 54 Posts: 645/688 EXP: 1204211 Next: 29659 Since: 09-05-13 Last post: 2946 days ago Last view: 2507 days ago |
yeah pretty much saw that coming. no source and quick release. tbh I haven't tried it myself but until now its pretty much confirmed that the source code is horrible, because its rushed most likely.
Would rather wait for a stable good opensource emulator than an unstable rushed closed source one. Still props for making it sort of working I guess |
| Main - WiiU game hacking and emulation - WiiU emulator in the works | Hide post layouts | New reply |
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