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04-26-24 06:10 AM |
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0 users reading SMR.szs Extractor - v1.1 released! | 1 bot |
Main - Archived forums - SMG hacking tools development - SMR.szs Extractor - v1.1 released! | Hide post layouts | New reply |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1094/1217 EXP: 2576681 Next: 16191 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
This is a tool that I made/merged/whatever that extracts SMG's SMR.szs. I found baad.exe and wsyster.exe on some old forum with some descriptions about what they do so I tested them out and saw that they could extract SMG's SMR.szs, so I wrote a batch file. Just place SMR.szs in the folder and run SMR.szs Extractor.bat. wsyster.exe can handle the WSYS files. This tool somewhat reminds of the AW Extractor.
SMR.szs Extractor v1.0: http://www.mediafire.com/download/f6trytt0ts8oas2/SMR.szs_Extractor_v1.0.zip SMR.szs Extractor v1.1: http://www.mediafire.com/download/hoo08hq57xy83jz/SMR.szs_Extractor_v1.1.zip |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 1062/1551 EXP: 3666422 Next: 160482 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2259 days ago |
This IS the AW extractor without AW extracting. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 3520/9020 EXP: 56274682 Next: 212962 Since: 07-03-12 From: in a box Last post: 12 hours ago Last view: 12 hours ago |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 1063/1551 EXP: 3666422 Next: 160482 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2259 days ago |
SMR.szs contains information about every sound in the game. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1095/1217 EXP: 2576681 Next: 16191 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Posted by SunakazeKun Not really. I actually didn't do anything with the AW extractor. I found those baad.exe and wsyster.exe, and saw that yaz0enc.exe was needed, so I put everything in a folder and wrote a BAT file. There isn't RUN_SMG#.bat and nor a SMR_SMG#.szs in my tool. In my tool there is one BAT that works for both games and have another function than the AW Extractor. The AW Extractor also doesn't extract SMR.szs. It has the ability, but wrong instructions in the BAT files. |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2121/2178 EXP: 6557899 Next: 92765 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
The demand as of right now is for something that can edit SMR.szs, as we already have a program to extract it. Status: It was really, really fun, guys - thanks for the ride!
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KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1103/1217 EXP: 2576681 Next: 16191 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
SMR.szs Extractor version 1.1 released! The new thing in 1.1 is that the name don't need to be "SMR.szs", it can be whatever you want. |
Marioman |
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Normal user Level: 8 Posts: 7/9 EXP: 1725 Next: 462 Since: 02-20-13 Last post: 3299 days ago Last view: 3299 days ago |
I have confirmed that this is working on the Donkey Kong Jungle Beat szs, here are the extracted files. Not sure how this helps me with ripping the samples and sequences from the game which was intended but thanks. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1105/1217 EXP: 2576681 Next: 16191 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
You're welcome. That's interesting.
The .wsys files are connected to AW files, and AW files is archives with multiple sound effects. Go to the SMR.szs Extractor folder with Command Promt. When you're there type wsyster file.wsys in and it will tell you wich AW file it's connected to. Example:
Place the AW file in the folder and type wsyster file.wsys again and the AW will be extracted and its soundfiles will be converted to WAV files! Repacking isn't really possible yet, but I don't know, there might be a tool somewhere. I don't know where Donkey Kong's AW files are stored. Maybe in \AudioRes\Waves or something like it's in SMG. |
Marioman |
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Normal user Level: 8 Posts: 8/9 EXP: 1725 Next: 462 Since: 02-20-13 Last post: 3299 days ago Last view: 3299 days ago |
Posted by GalaxyHacker Thank you so much! I extracted the waves easier doing that, here they are including everything else like sequences, some streams and info that was in the Donkey Kong Jungle Beat iso https://www.dropbox.com/s/u60ytbbv5ebg1oh/Donkey%20Kong%20Jungle%20Beat.rar?dl=0 now if only there was some way to convert the bms sequences to midi then it would be perfect. |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 767/1099 EXP: 2380567 Next: 81284 Since: 08-17-12 From: Belgium Last post: 768 days ago Last view: 358 days ago |
I remember there being a converter around in PHP somewhere. ____________________ |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 1066/1551 EXP: 3666422 Next: 160482 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2259 days ago |
Main - Archived forums - SMG hacking tools development - SMR.szs Extractor - v1.1 released! | Hide post layouts | New reply |
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