Views: 20,056,453 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-26-24 07:37 AM |
Guest: |
0 users reading Help with scenarios and stars | 1 bot |
Main - Archived forums - SMG questions and issues - Help with scenarios and stars | Hide post layouts | New reply |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1045/1217 EXP: 2576702 Next: 16170 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
1) What controls so star 2 appears after you have beaten star 1, then star 3 after star 2, etc., in scenario select? In my custom galaxy, all stars appear at the same time.
2) How does it work when Green Stars is in Common but you can't see them if you haven't select a "green star" level? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 1019/1551 EXP: 3666453 Next: 160451 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2259 days ago |
PowerStarIds... Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1046/1217 EXP: 2576702 Next: 16170 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
I don't really understand how they works. Can you tell me a bit about them? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3620/4661 EXP: 20892708 Next: 338558 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Posted by Rainbow Mario They only load when the game tells it to. Not whenever it wants. ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1054/1217 EXP: 2576702 Next: 16170 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Is it hardcoded? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3621/4661 EXP: 20892708 Next: 338558 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Probably not...it's not that hard to tell the game if the type 'Green' exists, to never load it unless it's loaded when it's selected.
poorly slapped together but probably something like this: (if startype == Green)
l33t c0der{ loadgreen(); } else { loadyellow(); } ____________________ a |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 762/1207 EXP: 2616597 Next: 112203 Since: 08-28-13 From: ._______________. Last post: 1963 days ago Last view: 1573 days ago |
Posted by MrRean More like 1337 5MG H@X0R... ...Aaaand by that logic I'm a n00b who deserves to be 360° noscoped :/ |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1056/1217 EXP: 2576702 Next: 16170 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
I placed the Green Stars in Common and they linked to their scenarios with the type "Green", but they loaded in the first star/scenario, when it was a NORMAL star. How do I fix that? |
Main - Archived forums - SMG questions and issues - Help with scenarios and stars | Hide post layouts | New reply |
Page rendered in 0.017 seconds. (2048KB of memory used) MySQL - queries: 27, rows: 209/209, time: 0.009 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |