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04-24-24 09:13 PM |
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0 users reading SMG2 - Customized Yoshi and model texture issues | 1 bot |
Main - Archived forums - General SMG hacking - SMG2 - Customized Yoshi and model texture issues | Hide post layouts | New reply |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1000/1217 EXP: 2576201 Next: 16671 Since: 03-26-14 Last post: 2664 days ago Last view: 1385 days ago |
They have their own editors. |
Blue-Tora |
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Member Normal user Level: 19 Posts: 23/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
It's technically possible that somebody can make a Super Mario Galaxy 1 & 2 BDL editor, it's just that nobody has done it yet.
But I wonder who... |
Jesse |
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Member Normal user Level: 53 Posts: 519/688 EXP: 1124748 Next: 32371 Since: 09-05-13 Last post: 2377 days ago Last view: 1939 days ago |
Nobody is going to make it since there is no need for it, plus we already got an converter. Why would anyone spend their time making such tool while you just can convert it directly to bdl. thats why that idea of yours is just not possible without the required knowledge. |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 722/1207 EXP: 2616116 Next: 112684 Since: 08-28-13 From: ._______________. Last post: 1962 days ago Last view: 1571 days ago |
Posted by jjesss064 AS PREVIOUSLY STATED, "somebody" is already making it. |
Jesse |
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Member Normal user Level: 53 Posts: 520/688 EXP: 1124748 Next: 32371 Since: 09-05-13 Last post: 2377 days ago Last view: 1939 days ago |
Posted by Splitwirez AS PREVIOUSLY STATED, he said BDL editor, not BDL plugin. |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 723/1207 EXP: 2616116 Next: 112684 Since: 08-28-13 From: ._______________. Last post: 1962 days ago Last view: 1571 days ago |
Posted by jjesss064 Oh, my mistake xD It's a BDL plugin that will allow Blender to function as a BDL editor, as it will feature import and export functionality. Well, that's the goal, but not a lot has gotten done so far Also, obj2bdl has code to export bones. |
Blue-Tora |
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Member Normal user Level: 19 Posts: 24/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
So wait a second, are you saying that all of this can just be simply converted between formats from BDL to another format? And when that's done, it can be converted BACK to BDL? I think this can go nicely. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1001/1217 EXP: 2576201 Next: 16671 Since: 03-26-14 Last post: 2664 days ago Last view: 1385 days ago |
Nope. That was exactly what we did. You exported the BDL, as 3DS, and then I imported it, to SketchUp and edited it. And after that I exported it (as OBJ), and converted it to BDL. And it didn't work very well as you could see. |
Blue-Tora |
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Member Normal user Level: 19 Posts: 25/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
*sighs* There must be something we did wrong.
The animation addresses were gone once we did this. It may be impossible to retain the animations, textures and everything during the process of editing the BDL model, if we don't have a BDL editor. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1003/1217 EXP: 2576201 Next: 16671 Since: 03-26-14 Last post: 2664 days ago Last view: 1385 days ago |
Gah, let me make this clear
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Blue-Tora |
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Member Normal user Level: 19 Posts: 26/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
IF only we had one... |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 3589/4661 EXP: 20889235 Next: 342031 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
Posted by Rainbow Mario sigh for the last 2 years I've had to say this Something being more difficult for newbies is NOT IMPOSSIBLE. GalaxyHacker you haven't even been here for a year. Not to be rude, but you really have no idea what you're talking about. ____________________ a |
Blue-Tora |
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Member Normal user Level: 19 Posts: 27/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
Exactly. And this is beyond ludicrous that we need to reach so far over something that shouldn't be all that complex to begin with. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1004/1217 EXP: 2576201 Next: 16671 Since: 03-26-14 Last post: 2664 days ago Last view: 1385 days ago |
I know what I'm talking about and I know that it isn't impossible. It's just so difficult so I have to say impossible to make people understand and don't try stuff that they would never succeed with. And nobody have so far got a better idea than export and destroy everything, import, edit, export and convert. Then copypaste the joint data. I know that nothing is impossible, but some stuff is really pain in the hell so it's worth to call it impossible.
Okay, I know another method. "Merge model" with BMDView. The hat should come in the center. I don't know if it's possible to move it. |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 726/1207 EXP: 2616116 Next: 112684 Since: 08-28-13 From: ._______________. Last post: 1962 days ago Last view: 1571 days ago |
Posted by Rainbow Mario That doesn't edit the files, it just displays multiple models... |
Jesse |
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Member Normal user Level: 53 Posts: 521/688 EXP: 1124748 Next: 32371 Since: 09-05-13 Last post: 2377 days ago Last view: 1939 days ago |
No you guys have absolutely no idea what you are talking about.
"The animation addresses were gone once we did this" <- this says much on how much you actually know from this. Also copypasting data is not going to solve the problem. Instead of expecting others to make tools for you, you should make your own tool to support the things you want. It just annoys me that you guys are sitting on your ass until someone gives you a magical plugin. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1007/1217 EXP: 2576201 Next: 16671 Since: 03-26-14 Last post: 2664 days ago Last view: 1385 days ago |
We do that because we can't do that self. And yes we can sit down and wait for it because someone is actually working on it. |
Blue-Tora |
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Member Normal user Level: 19 Posts: 28/71 EXP: 34724 Next: 1053 Since: 02-02-15 From: United States Last post: 3000 days ago Last view: 3000 days ago |
"And yes we can sit down and wait for it because someone is actually working on it."
So in that case, it's only a matter of time before there's a someone that comes with such plugin? |
Jesse |
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Member Normal user Level: 53 Posts: 523/688 EXP: 1124748 Next: 32371 Since: 09-05-13 Last post: 2377 days ago Last view: 1939 days ago |
Posted by Rainbow Mario Ass bullshit. Everybody can learn to program. but with this attitude are will accomplish nothing but looking like a lazy ass. Posted by Rainbow Mario Seriously? You are going to trust on someone who says someone might be working on a plugin which MIGHT does the thing you want. even IF he will finish it who says he is going to give it to you? Again, do shit yourself, don't expect others to do it for you. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 3258/9019 EXP: 56256376 Next: 231268 Since: 07-03-12 From: in a box Last post: 13 days ago Last view: 13 hours ago |
Main - Archived forums - General SMG hacking - SMG2 - Customized Yoshi and model texture issues | Hide post layouts | New reply |
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