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04-23-24 05:24 PM |
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0 users reading SMG2 ASM hack: Bowser Chance Cubes | 1 bot |
Main - Archived forums - General SMG hacking - SMG2 ASM hack: Bowser Chance Cubes | Hide post layouts | New reply |
Blue-Tora |
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Member Normal user Level: 19 Posts: 1/71 EXP: 34719 Next: 1058 Since: 02-02-15 From: United States Last post: 2999 days ago Last view: 2999 days ago |
I have been using White Hole for a while now, but myself and a few friends of mine outside the site had the idea on wanting to have a Chance Cube to feature Bowser Emblems on all six sides. With very special thanks to Galaxy-Hacker, NWPlayer123 and Marionumber1 for helping on putting this idea I had in mind together, we were able to bring that thought into reality. This is my very first ASM hack I've done, with the help of three friends.
Introducing you the "Bowser Chance Cube" item. Or otherwise you can call it: "Negative Chance Cubes," "Danger Cubes," "Chaos Cubes" or just simply "Bowser Cubes." We did ASM hacking with the Chance Cube item, which in the object directory is the "ItemDice" file. Originally it had 2 sides of a 1-up mushroom, a coin and a Bowser Emblem respectively. But we were able to change the texture of the model to have all six sides have Bowser Emblems, changed the functions so it would always spawn a Goomba and an ActionSound arc file has been placed in the AudioRes folder, so the sound would be correct when it lands on the Bowser Emblem. And after going through several tests to get it right and perfected, we have successfully pulled this one off. Here's a download of the .zip file. But keep in mind that it will only work on NTSC copies (North America and Japan) of the game. https://kuribo64.net/get.php?id=rNWKLPmu0BaPh4T1 UPDATE 1: The hack also works in PAL versions. NWPlayer123 said it, himself UPDATE 2: It turns that out that regardless if which Chance Cube you spin (even if it's the ones spinned at Starship Mario that has the 1-ups and star-bits), it still has the Bowser roar, due to the ActionSound arc file taking place. We might need to see if we can address this, so that way, only the "ItemDice" object that's affected by this texture and function hack can have the sound activated on that. |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 821/1551 EXP: 3665133 Next: 161771 Since: 06-15-14 From: Germany Last post: 2284 days ago Last view: 2257 days ago |
Will you do a PAL patch as well? Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Blue-Tora |
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Member Normal user Level: 19 Posts: 2/71 EXP: 34719 Next: 1058 Since: 02-02-15 From: United States Last post: 2999 days ago Last view: 2999 days ago |
Not sure. Need to check with the others. I was warned that most of these hacks are only for NTSC format.
But you can still try and see if it works on your end. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 923/1217 EXP: 2575795 Next: 17077 Since: 03-26-14 Last post: 2663 days ago Last view: 1383 days ago |
I can tell the story:
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Blue-Tora |
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Member Normal user Level: 19 Posts: 3/71 EXP: 34719 Next: 1058 Since: 02-02-15 From: United States Last post: 2999 days ago Last view: 2999 days ago |
And after all that, we were able to successfully pull it off. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 3542/3604 EXP: 14201163 Next: 207723 Since: 07-07-12 From: Colorado Last post: 3100 days ago Last view: 1257 days ago |
Actually PAL should work too, just checked. ____________________ "I hate playing musical chats" ~ Quote of the month |
Blue-Tora |
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Member Normal user Level: 19 Posts: 4/71 EXP: 34719 Next: 1058 Since: 02-02-15 From: United States Last post: 2999 days ago Last view: 2999 days ago |
Thanks for the update. |
Main - Archived forums - General SMG hacking - SMG2 ASM hack: Bowser Chance Cubes | Hide post layouts | New reply |
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