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10-15-24 08:51 AM |
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0 users reading Super Mario 3D Land Hacking | 1 bot |
Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking | Hide post layouts | New reply |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3220/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
It's a thing, yeah.
The directories are similar, and everything. They just copypasted the entire fuggin thing and called it a game with new levels and powerups...lol. ├───EffectData
├───LayoutData ├───LocalizedData │ ├───Common │ ├───EuDutch │ │ ├───LayoutData │ │ └───MessageData │ ├───EuEnglish │ │ ├───LayoutData │ │ └───MessageData │ ├───EuFrench │ │ ├───LayoutData │ │ └───MessageData │ ├───EuGerman │ │ ├───LayoutData │ │ └───MessageData │ ├───EuItalian │ │ ├───LayoutData │ │ └───MessageData │ ├───EuPortuguese │ │ ├───LayoutData │ │ └───MessageData │ ├───EuRussian │ │ ├───LayoutData │ │ └───MessageData │ └───EuSpanish │ ├───LayoutData │ └───MessageData ├───ObjectData │ └───Tex ├───SoundData │ └───stream ├───StageData └───SystemData I've already finalized the list of object entries and everything...and to no surprise, it's just like SMG's. AllInfos AllRailInfos AreaObjInfo AreaParent Arg0 Arg1 Arg2 Arg3 Arg4 Arg5 Arg6 Arg7 Arg8 Arg9 CameraAreaInfo CameraId ClippingGroupId GenerateChildren GenerateParent GoalObjInfo Infos LayerInfos LayerName MarioNo MultiFileName ObjInfo Points Priority Rail RailInfo ShapeModelNo StartInfo SwitchA SwitchAppear SwitchB SwitchDeadOn SwitchKill ViewId closed dir_x dir_y dir_z id l_id name no num_pnt pnt0_x pnt0_y pnt0_z pnt1_x pnt1_y pnt1_z pnt2_x pnt2_y pnt2_z pos_x pos_y pos_z scale_x scale_y scale_z type And a little object dump: Bezier.Bird.BlockBrick.BlockBrickCoin.BlockQuestionCoinRandom10.BlockQuestionPoison.BlockTransparentSuperLeaf.CLOSE CameraArea.Coin.CoinCollect.Common.CommonSub.DeathArea.EffectObjButterfly.FieldWalkBase. FieldWalkMoveLimit.FieldWalkStepASp.FieldWalkStepDShallow.FieldWalkStepDSp.FieldWalkStepESp.FlowerBlue.FlowerYellow.Grass.GrassCoin.KinokoOneUp. LiftKeyMove3x3.Mario.OPEN.PicketCoin.PicketCoin3.PlayerWidenStickXSnapArea.PoleGoal.Scenario1And2.Scenario2.Scenario2And3 .ShadowObj.SkyEvening.StageData_tool.StickSnapOffArea.SuperLeafSpecial.SuperStar .SwitchKeepOnArea.TogeMetbo.Togezo.Trampoline2x2M.Trampoline2x4M.TransparentWallMoveLimit.UsefulGreenMountainA. UsefulStepWoodBlock2x2x2M.ViewCtrlArea. So I herd you like text icons... Ruby........Font........Size................Color.....PageBreak.....Coin........Mario.......Luigi.......Kinopio..... Peach.......Kuribo......Koopa.......Clock.......CheckpointFlag......PWing.......KinokoOneUp.....KinokoSuper..... SuperStar.......SuperLeafBrown......SuperLeafGreen......FireFlower......KinokoBoomerang.....PropellerBox........ StarMedal.......Player......Cross.......LuigiButton.....StarMedalBlank......PlayerName.... .PlayerIcon....!.FigLeft...".Fig02.....#.Fig03.....$.Fig04.....%.Fig05.....&.Fig_2.....'.Fig_3.....(.Fig_4.....).Fig_5.....TitleName...*.MiiName This is just from 1 stage, but I can give a lot more information very soon. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 505/1551 EXP: 3752974 Next: 73930 Since: 06-15-14 From: Germany Last post: 2459 days ago Last view: 2431 days ago |
Wait, who found out that stuff? Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3221/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
Me. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 506/1551 EXP: 3752974 Next: 73930 Since: 06-15-14 From: Germany Last post: 2459 days ago Last view: 2431 days ago |
So you hacked your 3DS?
Also nice findings. I always thought that SM3DL uses a similar engine as SMG(2). I wonder if there is some debug stuff or unused levels left. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
mustafa |
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Normal user Level: 27 Posts: 37/142 EXP: 103548 Next: 12611 Since: 07-15-14 Last post: 1886 days ago Last view: 1043 days ago |
Can you dump the 3d models tp an obj format? That would be difficult I guess. Eitherway nice job. |
Anthe |
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Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 633/1099 EXP: 2428076 Next: 33775 Since: 08-17-12 From: Belgium Last post: 940 days ago Last view: 531 days ago |
If we find the objects, can we port them to Super Mario Galaxy 2? ____________________ |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 507/1551 EXP: 3752974 Next: 73930 Since: 06-15-14 From: Germany Last post: 2459 days ago Last view: 2431 days ago |
Rean told me they use a different file format called "BCMDL". Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3222/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
I've already exported models, easily ported to SMG2 with a lot of texture fixing. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 508/1551 EXP: 3752974 Next: 73930 Since: 06-15-14 From: Germany Last post: 2459 days ago Last view: 2431 days ago |
Oh really? Will you release them? Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3223/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
Nope, sorry. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 509/1551 EXP: 3752974 Next: 73930 Since: 06-15-14 From: Germany Last post: 2459 days ago Last view: 2431 days ago |
Aww that's sad. I would at least use some "planets" and skies in NMG. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Spacey |
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Ninji Normal user Level: 34 Posts: 73/244 EXP: 236046 Next: 17605 Since: 04-15-14 Last post: 2298 days ago Last view: 1472 days ago |
Yeah exporting the models is fairly easy, I could dump some 3dland models if you need rean, ive got a dumped 3dland rom ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3224/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
I have all of them. ____________________ a |
Spacey |
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Ninji Normal user Level: 34 Posts: 74/244 EXP: 236046 Next: 17605 Since: 04-15-14 Last post: 2298 days ago Last view: 1472 days ago |
I mean dumping/converting them to obj, sorry if that didnt get across right ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3225/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
I can convert them to obj easily as well, but thanks for the offer.
____________________ a |
Spacey |
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Ninji Normal user Level: 34 Posts: 75/244 EXP: 236046 Next: 17605 Since: 04-15-14 Last post: 2298 days ago Last view: 1472 days ago |
Are you using smea's cgfx2obj script, the nosies importer, or something else? I usually use the cgfx2obj script ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 124 Posts: 3226/4661 EXP: 21305566 Next: 531035 Since: 07-07-12 Last post: 1522 days ago Last view: 535 days ago |
hm, This?
I'll try it, give me a bit. ____________________ a |
Spacey |
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Ninji Normal user Level: 34 Posts: 76/244 EXP: 236046 Next: 17605 Since: 04-15-14 Last post: 2298 days ago Last view: 1472 days ago |
yep thats the one!, it screws up models sometimes so i'd just use the nosies plugin or whatever you've got going right now :p ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
mustafa |
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Normal user Level: 27 Posts: 38/142 EXP: 103548 Next: 12611 Since: 07-15-14 Last post: 1886 days ago Last view: 1043 days ago |
That is freaking awesom rean!! Please show some more pictures :PP. HOw did you manage to do it? |
Spacey |
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Ninji Normal user Level: 34 Posts: 77/244 EXP: 236046 Next: 17605 Since: 04-15-14 Last post: 2298 days ago Last view: 1472 days ago |
Posted by mustafa There are scripts (like the one mentioned above) for model dumping and you can dump 3DS games with xor pads made with some 3DShomebrew running on firmware 4.5 ____________________ Hacking LM and trying to not suck. Weeeeeeee. |
Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking | Hide post layouts | New reply |
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